asdasd
This commit is contained in:
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Logs/AssetImportWorker0-prev.log
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Logs/AssetImportWorker0.log
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Logs/AssetImportWorker0.log
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Logs/AssetImportWorker1-prev.log
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Logs/AssetImportWorker1-prev.log
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Logs/AssetImportWorker1.log
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Logs/AssetImportWorker2-prev.log
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Logs/AssetImportWorker2-prev.log
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Logs/AssetImportWorker2.log
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242
Logs/AssetImportWorker2.log
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@@ -0,0 +1,242 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.10f1 (e35f0c77bd8e) revision 14901004'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26200) CoreSingleLanguage' Language: 'en' Physical Memory: 7896 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-05-26T02:02:02Z
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd" at "2026-05-26T02:02:02.8133367Z"
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
E:\App\6000.3.10f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker2
|
||||
-projectPath
|
||||
E:/Project3/OnlyNPC
|
||||
-logFile
|
||||
Logs/AssetImportWorker2.log
|
||||
-srvPort
|
||||
52194
|
||||
-licensingIpc
|
||||
LicenseClient-manhd
|
||||
-job-worker-count
|
||||
9
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: E:/Project3/OnlyNPC
|
||||
E:/Project3/OnlyNPC
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [18424] Target information:
|
||||
|
||||
Player connection [18424] * "[IP] 10.176.48.1 [Port] 0 [Flags] 2 [Guid] 2229913752 [EditorId] 2229913752 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [18424] * "[IP] 192.168.20.60 [Port] 0 [Flags] 2 [Guid] 2229913752 [EditorId] 2229913752 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [18424] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [18424] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 9
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.10f1 (e35f0c77bd8e)
|
||||
[Subsystems] Discovering subsystems at path E:/App/6000.3.10f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path E:/Project3/OnlyNPC/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 3962 MB
|
||||
Driver: 32.0.15.9174
|
||||
Initialize mono
|
||||
Mono path[0] = 'E:/App/6000.3.10f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56432
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: f16f4807a0f542588616963c40cbc1e5
|
||||
Correlation Id: 132241c49aa237de09dba1ca265a6787
|
||||
External correlation Id: 3358224073720774891
|
||||
Machine Id: 3Bo+fz+DZmWIgiAWSO2eIxP5jRk=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-manhd" (connect: 0.04s, validation: 0.06s, handshake: 2.00s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd-notifications" at "2026-05-26T02:02:04.8733587Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 2.10s
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
|
||||
Registered in 0.015285 seconds.
|
||||
- Loaded All Assemblies, in 0.984 seconds
|
||||
Native extension for Android target not found
|
||||
Android Extension - Scanning For ADB Devices 1051 ms
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.968 seconds
|
||||
Domain Reload Profiling: 2951ms
|
||||
BeginReloadAssembly (406ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (4ms)
|
||||
RebuildCommonClasses (60ms)
|
||||
RebuildNativeTypeToScriptingClass (15ms)
|
||||
initialDomainReloadingComplete (106ms)
|
||||
LoadAllAssembliesAndSetupDomain (396ms)
|
||||
LoadAssemblies (403ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (387ms)
|
||||
TypeCache.Refresh (382ms)
|
||||
TypeCache.ScanAssembly (338ms)
|
||||
BuildScriptInfoCaches (1ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (1968ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (1847ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1232ms)
|
||||
SetLoadedEditorAssemblies (12ms)
|
||||
BeforeProcessingInitializeOnLoad (198ms)
|
||||
ProcessInitializeOnLoadAttributes (257ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (148ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 1.076 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
|
||||
Native extension for Android target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[MODES] ModeService[none].Initialize
|
||||
[MODES] ModeService[none].LoadModes
|
||||
[MODES] Loading mode Default (0) for mode-current-id-OnlyNPC
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.790 seconds
|
||||
Domain Reload Profiling: 1866ms
|
||||
BeginReloadAssembly (373ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (9ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (62ms)
|
||||
RebuildCommonClasses (58ms)
|
||||
RebuildNativeTypeToScriptingClass (16ms)
|
||||
initialDomainReloadingComplete (39ms)
|
||||
LoadAllAssembliesAndSetupDomain (589ms)
|
||||
LoadAssemblies (600ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (224ms)
|
||||
TypeCache.Refresh (155ms)
|
||||
TypeCache.ScanAssembly (133ms)
|
||||
BuildScriptInfoCaches (56ms)
|
||||
ResolveRequiredComponents (8ms)
|
||||
FinalizeReload (791ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (553ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (10ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (149ms)
|
||||
ProcessInitializeOnLoadAttributes (264ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (121ms)
|
||||
AfterProcessingInitializeOnLoad (3ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (8ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.39 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 68 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 4913 unused Assets / (11.1 MB). Loaded Objects now: 5657.
|
||||
Memory consumption went from 149.2 MB to 138.1 MB.
|
||||
Total: 25.050500 ms (FindLiveObjects: 3.073000 ms CreateObjectMapping: 0.446100 ms MarkObjects: 10.180400 ms DeleteObjects: 11.348200 ms)
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
1451
Logs/AssetImportWorker3-prev.log
Normal file
1451
Logs/AssetImportWorker3-prev.log
Normal file
File diff suppressed because it is too large
Load Diff
317
Logs/AssetImportWorker3.log
Normal file
317
Logs/AssetImportWorker3.log
Normal file
@@ -0,0 +1,317 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.10f1 (e35f0c77bd8e) revision 14901004'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26200) CoreSingleLanguage' Language: 'en' Physical Memory: 7896 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-05-26T02:02:02Z
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd" at "2026-05-26T02:02:02.7967557Z"
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
E:\App\6000.3.10f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker3
|
||||
-projectPath
|
||||
E:/Project3/OnlyNPC
|
||||
-logFile
|
||||
Logs/AssetImportWorker3.log
|
||||
-srvPort
|
||||
52194
|
||||
-licensingIpc
|
||||
LicenseClient-manhd
|
||||
-job-worker-count
|
||||
9
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: E:/Project3/OnlyNPC
|
||||
E:/Project3/OnlyNPC
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [5864] Target information:
|
||||
|
||||
Player connection [5864] * "[IP] 10.176.48.1 [Port] 0 [Flags] 2 [Guid] 3454564582 [EditorId] 3454564582 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [5864] * "[IP] 192.168.20.60 [Port] 0 [Flags] 2 [Guid] 3454564582 [EditorId] 3454564582 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [5864] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [5864] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 9
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.10f1 (e35f0c77bd8e)
|
||||
[Subsystems] Discovering subsystems at path E:/App/6000.3.10f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path E:/Project3/OnlyNPC/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 3962 MB
|
||||
Driver: 32.0.15.9174
|
||||
Initialize mono
|
||||
Mono path[0] = 'E:/App/6000.3.10f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56244
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: 020d28362a8b4728b5c48827e9fedef2
|
||||
Correlation Id: 132241c49aa237de09dba1ca265a6787
|
||||
External correlation Id: 1680422351840728027
|
||||
Machine Id: 3Bo+fz+DZmWIgiAWSO2eIxP5jRk=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-manhd" (connect: 0.02s, validation: 0.07s, handshake: 2.00s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd-notifications" at "2026-05-26T02:02:04.8864992Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 2.11s
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
|
||||
Registered in 0.030485 seconds.
|
||||
- Loaded All Assemblies, in 0.984 seconds
|
||||
Native extension for Android target not found
|
||||
Android Extension - Scanning For ADB Devices 1051 ms
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.968 seconds
|
||||
Domain Reload Profiling: 2951ms
|
||||
BeginReloadAssembly (408ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (4ms)
|
||||
RebuildCommonClasses (59ms)
|
||||
RebuildNativeTypeToScriptingClass (13ms)
|
||||
initialDomainReloadingComplete (114ms)
|
||||
LoadAllAssembliesAndSetupDomain (390ms)
|
||||
LoadAssemblies (402ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (382ms)
|
||||
TypeCache.Refresh (378ms)
|
||||
TypeCache.ScanAssembly (325ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (1968ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (1848ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (1236ms)
|
||||
SetLoadedEditorAssemblies (11ms)
|
||||
BeforeProcessingInitializeOnLoad (195ms)
|
||||
ProcessInitializeOnLoadAttributes (261ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (144ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 1.065 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.18 ms, found 0 plugins.
|
||||
Native extension for Android target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[MODES] ModeService[none].Initialize
|
||||
[MODES] ModeService[none].LoadModes
|
||||
[MODES] Loading mode Default (0) for mode-current-id-OnlyNPC
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.790 seconds
|
||||
Domain Reload Profiling: 1854ms
|
||||
BeginReloadAssembly (361ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (11ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (58ms)
|
||||
RebuildCommonClasses (57ms)
|
||||
RebuildNativeTypeToScriptingClass (19ms)
|
||||
initialDomainReloadingComplete (37ms)
|
||||
LoadAllAssembliesAndSetupDomain (588ms)
|
||||
LoadAssemblies (593ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (224ms)
|
||||
TypeCache.Refresh (157ms)
|
||||
TypeCache.ScanAssembly (134ms)
|
||||
BuildScriptInfoCaches (54ms)
|
||||
ResolveRequiredComponents (8ms)
|
||||
FinalizeReload (791ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (550ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (10ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
BeforeProcessingInitializeOnLoad (142ms)
|
||||
ProcessInitializeOnLoadAttributes (271ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (118ms)
|
||||
AfterProcessingInitializeOnLoad (2ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (11ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.25 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 68 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 4913 unused Assets / (10.4 MB). Loaded Objects now: 5657.
|
||||
Memory consumption went from 152.9 MB to 142.5 MB.
|
||||
Total: 25.250600 ms (FindLiveObjects: 2.787800 ms CreateObjectMapping: 0.398600 ms MarkObjects: 11.519400 ms DeleteObjects: 10.542500 ms)
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 866482.667119 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx
|
||||
artifactKey: Guid(7fbbc38355c082842af144a9855f5d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx using Guid(7fbbc38355c082842af144a9855f5d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '449ed332acfdf40bb5a93754f1cfafe2') in 3.5405873 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 367
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 30.097516 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx
|
||||
artifactKey: Guid(7fbbc38355c082842af144a9855f5d46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx using Guid(7fbbc38355c082842af144a9855f5d46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '042bca8a347499addb86828984f2ecc6') in 0.4658866 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 366
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 224.973718 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/camo_metal_armor_30_98_Diffuse.jpeg
|
||||
artifactKey: Guid(4f7d3fda71bdc724692aca6cf0ddb85e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/camo_metal_armor_30_98_Diffuse.jpeg using Guid(4f7d3fda71bdc724692aca6cf0ddb85e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
-> (artifact id: 'b8eb4eb304ac433fea216285a4d9c671') in 0.9914575 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.001323 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/green_painted_metal_30_26_Metallic.jpeg
|
||||
artifactKey: Guid(366f0b099b9d71849bae3f87875cec3c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/green_painted_metal_30_26_Metallic.jpeg using Guid(366f0b099b9d71849bae3f87875cec3c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dc87cc4a59e96fc0d8b447ef9264f727') in 0.0650877 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000164 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/green_painted_metal_30_26_Normal.jpeg
|
||||
artifactKey: Guid(4e60c147de9097f4fbd2959d934d5a12) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/green_painted_metal_30_26_Normal.jpeg using Guid(4e60c147de9097f4fbd2959d934d5a12) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '418bef5306e71c820acb085cb830c47c') in 0.0615978 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000082 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_1100_Diffuse.jpeg
|
||||
artifactKey: Guid(51315a412e9eb4940ac8c45e44c95000) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_1100_Diffuse.jpeg using Guid(51315a412e9eb4940ac8c45e44c95000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'daede68c501b18fbfffd06c20f5e82b0') in 0.0549871 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000099 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/gun_black_metal_30_05_Diffuse.jpeg
|
||||
artifactKey: Guid(9beb83c44ce4e2642a0df9d908baf496) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/gun_black_metal_30_05_Diffuse.jpeg using Guid(9beb83c44ce4e2642a0df9d908baf496) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '738368cebc690212624b30eb597ccf59') in 0.0482346 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000129 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/scratched_metal_30_28_Diffuse.jpeg
|
||||
artifactKey: Guid(43a8ce928819a1e4ea8d8eed0d6bf89b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/scratched_metal_30_28_Diffuse.jpeg using Guid(43a8ce928819a1e4ea8d8eed0d6bf89b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '98ac37c5f1eac76deb324a9944d01f2f') in 0.0430224 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
9423
Logs/AssetImportWorker4-prev.log
Normal file
9423
Logs/AssetImportWorker4-prev.log
Normal file
File diff suppressed because it is too large
Load Diff
461
Logs/AssetImportWorker4.log
Normal file
461
Logs/AssetImportWorker4.log
Normal file
@@ -0,0 +1,461 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.10f1 (e35f0c77bd8e) revision 14901004'; Using compiler version '194234433'; Build Type 'Release'
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd" at "2026-05-26T02:02:02.7739924Z"
|
||||
OS: 'Windows 11 (10.0.26200) CoreSingleLanguage' Language: 'en' Physical Memory: 7896 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-05-26T02:02:02Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
E:\App\6000.3.10f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker4
|
||||
-projectPath
|
||||
E:/Project3/OnlyNPC
|
||||
-logFile
|
||||
Logs/AssetImportWorker4.log
|
||||
-srvPort
|
||||
52194
|
||||
-licensingIpc
|
||||
LicenseClient-manhd
|
||||
-job-worker-count
|
||||
9
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: E:/Project3/OnlyNPC
|
||||
E:/Project3/OnlyNPC
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [26344] Target information:
|
||||
|
||||
Player connection [26344] * "[IP] 10.176.48.1 [Port] 0 [Flags] 2 [Guid] 3796346633 [EditorId] 3796346633 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [26344] * "[IP] 192.168.20.60 [Port] 0 [Flags] 2 [Guid] 3796346633 [EditorId] 3796346633 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [26344] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [26344] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 9
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 0.73 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.10f1 (e35f0c77bd8e)
|
||||
[Subsystems] Discovering subsystems at path E:/App/6000.3.10f1/Editor/Data/Resources/UnitySubsystems
|
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[Subsystems] Discovering subsystems at path E:/Project3/OnlyNPC/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
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Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
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Vendor: NVIDIA
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VRAM: 3962 MB
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Driver: 32.0.15.9174
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Initialize mono
|
||||
Mono path[0] = 'E:/App/6000.3.10f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56328
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Handshaking with LicensingClient:
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Session Id: a282f8a2b8b748388fb73aee100cbb5d
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Correlation Id: 132241c49aa237de09dba1ca265a6787
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External correlation Id: 8196592475750177175
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Machine Id: 3Bo+fz+DZmWIgiAWSO2eIxP5jRk=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-manhd" (connect: 0.00s, validation: 0.07s, handshake: 2.03s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd-notifications" at "2026-05-26T02:02:04.8980099Z"
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[Licensing::Module] Licensing Background thread has ended after 2.13s
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
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[Licensing::Client] Successfully resolved entitlement details
|
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[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
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||||
Product: Unity Personal
|
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Type: ULF
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Expiration: 2026-07-02T02:36:53Z
|
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[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
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Type: Assigned
|
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Expiration: Unlimited
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
|
||||
Registered in 0.015140 seconds.
|
||||
- Loaded All Assemblies, in 0.984 seconds
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||||
Native extension for Android target not found
|
||||
Android Extension - Scanning For ADB Devices 1051 ms
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.968 seconds
|
||||
Domain Reload Profiling: 2951ms
|
||||
BeginReloadAssembly (406ms)
|
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ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (0ms)
|
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (4ms)
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RebuildCommonClasses (60ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (108ms)
|
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LoadAllAssembliesAndSetupDomain (396ms)
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LoadAssemblies (402ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (387ms)
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TypeCache.Refresh (383ms)
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TypeCache.ScanAssembly (327ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (1968ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1848ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1232ms)
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SetLoadedEditorAssemblies (12ms)
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BeforeProcessingInitializeOnLoad (199ms)
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ProcessInitializeOnLoadAttributes (259ms)
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ProcessInitializeOnLoadMethodAttributes (144ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2026-07-02T02:36:53Z
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[Licensing::Module] License group:
|
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Id: 18968091479322-UnityPersXXXX
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Product: Unity Personal
|
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Type: Assigned
|
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Expiration: Unlimited
|
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|
||||
Refreshing native plugins compatible for Editor in 0.24 ms, found 0 plugins.
|
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Native extension for Android target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[MODES] ModeService[none].Initialize
|
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[MODES] ModeService[none].LoadModes
|
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[MODES] Loading mode Default (0) for mode-current-id-OnlyNPC
|
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
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Mono: successfully reloaded assembly
|
||||
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|
||||
Domain Reload Profiling: 1867ms
|
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BeginReloadAssembly (354ms)
|
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (9ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (57ms)
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RebuildCommonClasses (61ms)
|
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RebuildNativeTypeToScriptingClass (16ms)
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initialDomainReloadingComplete (35ms)
|
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LoadAllAssembliesAndSetupDomain (588ms)
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||||
LoadAssemblies (587ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (224ms)
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TypeCache.Refresh (156ms)
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TypeCache.ScanAssembly (134ms)
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BuildScriptInfoCaches (55ms)
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ResolveRequiredComponents (8ms)
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FinalizeReload (812ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (568ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (10ms)
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SetLoadedEditorAssemblies (6ms)
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BeforeProcessingInitializeOnLoad (148ms)
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ProcessInitializeOnLoadAttributes (265ms)
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ProcessInitializeOnLoadMethodAttributes (133ms)
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AfterProcessingInitializeOnLoad (5ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (11ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
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Refreshing native plugins compatible for Editor in 0.35 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 68 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 4913 unused Assets / (10.9 MB). Loaded Objects now: 5657.
|
||||
Memory consumption went from 145.2 MB to 134.3 MB.
|
||||
Total: 22.265000 ms (FindLiveObjects: 1.986300 ms CreateObjectMapping: 0.416000 ms MarkObjects: 9.410200 ms DeleteObjects: 10.448900 ms)
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 866482.262834 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/source
|
||||
artifactKey: Guid(58d3de9a9e6eaf44e8e3e54c6c5403d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/source using Guid(58d3de9a9e6eaf44e8e3e54c6c5403d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4fee8486e386b309c2a4cd60ae4c8ada') in 0.3769477 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 32.627135 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx
|
||||
artifactKey: Guid(7fbbc38355c082842af144a9855f5d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx using Guid(7fbbc38355c082842af144a9855f5d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6a11edc4ab8ac07175c2eb0167268139') in 3.7794647 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 367
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 9.354617 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx
|
||||
artifactKey: Guid(7fbbc38355c082842af144a9855f5d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx using Guid(7fbbc38355c082842af144a9855f5d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5f28a65ec49c63da8cd24b1621a1c818') in 0.6867264 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 367
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.187735 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx
|
||||
artifactKey: Guid(7fbbc38355c082842af144a9855f5d46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx using Guid(7fbbc38355c082842af144a9855f5d46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6e2fb30ed81d1588d3eb0d6265a5b3cc') in 0.2192133 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 367
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 148.894021 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx
|
||||
artifactKey: Guid(7fbbc38355c082842af144a9855f5d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx using Guid(7fbbc38355c082842af144a9855f5d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a1f595a2289eed17f0634ad3a561436d') in 0.8320754 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 367
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.023739 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx
|
||||
artifactKey: Guid(7fbbc38355c082842af144a9855f5d46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx using Guid(7fbbc38355c082842af144a9855f5d46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0b56f9618fadac34d322f6d00afef147') in 0.0484217 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 367
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 48.792070 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx
|
||||
artifactKey: Guid(7fbbc38355c082842af144a9855f5d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx using Guid(7fbbc38355c082842af144a9855f5d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7648a3adb16c5fa4171cb073b14063eb') in 0.7309398 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 368
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.175642 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx
|
||||
artifactKey: Guid(7fbbc38355c082842af144a9855f5d46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/source/Mech long legs Army CC export.fbx using Guid(7fbbc38355c082842af144a9855f5d46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '585559c42f70b0bfceebf0b5cf6c490e') in 0.0959745 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 368
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 12.320345 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/camo_metal_armor_30_98_ao.jpg
|
||||
artifactKey: Guid(939c19d1e8994984c934d480ae4f7a41) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/camo_metal_armor_30_98_ao.jpg using Guid(939c19d1e8994984c934d480ae4f7a41) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
-> (artifact id: 'e669ee2b18dccf8ada56a0a032ce8996') in 0.3071045 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000186 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/camo_metal_armor_30_98_Metallic.jpeg
|
||||
artifactKey: Guid(bf52aba6a0e2af444bda1ceb6f58cb99) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/camo_metal_armor_30_98_Metallic.jpeg using Guid(bf52aba6a0e2af444bda1ceb6f58cb99) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e939285e6102e28a8cd098c1a18d2e42') in 0.022515 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000060 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_1100_Normal.jpeg
|
||||
artifactKey: Guid(82c641e90f68f434a91dfa890546f609) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_1100_Normal.jpeg using Guid(82c641e90f68f434a91dfa890546f609) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2b5839f36ec9d618f1404acec7a75405') in 0.0204142 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000036 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_99_Normal.jpeg
|
||||
artifactKey: Guid(5f9503275fd521e4a8966880f3865d16) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_99_Normal.jpeg using Guid(5f9503275fd521e4a8966880f3865d16) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c3cee8525b9e25044e02de6f0fa70fae') in 0.0259231 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000067 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_99_Diffuse.jpeg
|
||||
artifactKey: Guid(8aa1fa7ce54695c458319925d2c90b54) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_99_Diffuse.jpeg using Guid(8aa1fa7ce54695c458319925d2c90b54) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7e6bc2958d0c80f5d8c63290cd1604b7') in 0.0265956 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000051 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/gun_black_metal_30_05_Metallic.jpeg
|
||||
artifactKey: Guid(7a3eb658c049f90428357bdd27af3af9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/gun_black_metal_30_05_Metallic.jpeg using Guid(7a3eb658c049f90428357bdd27af3af9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6495c78ffe167c20f8259668b9cfd213') in 0.0287861 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000127 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/green_painted_metal_30_26_Diffuse.jpeg
|
||||
artifactKey: Guid(677127cfa7ab18845811dba88bf451f9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/green_painted_metal_30_26_Diffuse.jpeg using Guid(677127cfa7ab18845811dba88bf451f9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '023652700be2d31f395cc6f0fae309e5') in 0.0256024 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000062 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/scratched_metal_30_28_Metallic.jpeg
|
||||
artifactKey: Guid(618b000e3aa32784b81dec4e79cea7f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/scratched_metal_30_28_Metallic.jpeg using Guid(618b000e3aa32784b81dec4e79cea7f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ced2ae3b3230bde7a1b90849f6a9f602') in 0.0279106 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000051 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/camo_metal_armor_30_98_roughness.jpg
|
||||
artifactKey: Guid(e2d0fcb918f4c4c4a9ac9da39d055b10) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/camo_metal_armor_30_98_roughness.jpg using Guid(e2d0fcb918f4c4c4a9ac9da39d055b10) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7318b317e954304613a95335d5fe7061') in 0.0221282 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000073 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/scratched_metal_30_28_Normal.jpeg
|
||||
artifactKey: Guid(f5811c1c61dadb84c80e6dfc8c245013) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/scratched_metal_30_28_Normal.jpeg using Guid(f5811c1c61dadb84c80e6dfc8c245013) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7501547e6ef9d827109f2fcedbafde3e') in 0.0258423 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000105 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/gun_black_metal_30_05_roughness.jpg
|
||||
artifactKey: Guid(635a7d0a408c8074989e0f97e32691f0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/gun_black_metal_30_05_roughness.jpg using Guid(635a7d0a408c8074989e0f97e32691f0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0747a98eed6229760a7b9593b4625cac') in 0.0277416 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000070 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/camo_metal_armor_30_98_Normal.jpeg
|
||||
artifactKey: Guid(4a9daa2886503094abc6eaeb1940079c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/camo_metal_armor_30_98_Normal.jpeg using Guid(4a9daa2886503094abc6eaeb1940079c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '58fca58ed1a112d4010067560f80c4d1') in 0.0232375 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000103 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_99_Metallic.jpeg
|
||||
artifactKey: Guid(579fffe03275b73468a48649c5734e6f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_99_Metallic.jpeg using Guid(579fffe03275b73468a48649c5734e6f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '332ab1fe1addce50a46243ec156fa0f2') in 0.0290675 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000064 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/gun_black_metal_30_05_ao.jpg
|
||||
artifactKey: Guid(70d6d5c8a2d886844a510567e3085c6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/gun_black_metal_30_05_ao.jpg using Guid(70d6d5c8a2d886844a510567e3085c6c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '842d4230b258dfbf023695034e6c6f8c') in 0.0253733 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000077 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_1100_Metallic.jpeg
|
||||
artifactKey: Guid(6dbb76cb35a9f3a46b6f917987caea79) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/green_metal_armor_30_1100_Metallic.jpeg using Guid(6dbb76cb35a9f3a46b6f917987caea79) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2f69c275c3e2f3ad0adf61f06bdea63b') in 0.0260283 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000094 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/scratched_metal_30_28_ao.jpg
|
||||
artifactKey: Guid(f964231450663794c910664df8c875a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/scratched_metal_30_28_ao.jpg using Guid(f964231450663794c910664df8c875a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd6638fbbc65d76ab07ba71fed4703abd') in 0.0242497 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000190 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/scratched_metal_30_28_roughness.jpg
|
||||
artifactKey: Guid(2f90336b1daf8dd43b8896ab0e3e2a9d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/scratched_metal_30_28_roughness.jpg using Guid(2f90336b1daf8dd43b8896ab0e3e2a9d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2650ca89cc37e27081a108f957ac7d69') in 0.0277613 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000161 seconds.
|
||||
path: Assets/FPS/catfish-mech-low-poly-animated/textures/gun_black_metal_30_05_Normal.jpeg
|
||||
artifactKey: Guid(14658b9b05d8094499dfff7d28933c88) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/FPS/catfish-mech-low-poly-animated/textures/gun_black_metal_30_05_Normal.jpeg using Guid(14658b9b05d8094499dfff7d28933c88) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'df53249713305de62e8a5555f6f78a65') in 0.0203709 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
238
Logs/AssetImportWorker5.log
Normal file
238
Logs/AssetImportWorker5.log
Normal file
@@ -0,0 +1,238 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.10f1 (e35f0c77bd8e) revision 14901004'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26200) CoreSingleLanguage' Language: 'en' Physical Memory: 7896 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd" at "2026-05-26T02:09:59.5138528Z"
|
||||
Date: 2026-05-26T02:09:59Z
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
E:\App\6000.3.10f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker5
|
||||
-projectPath
|
||||
E:/Project3/OnlyNPC
|
||||
-logFile
|
||||
Logs/AssetImportWorker5.log
|
||||
-srvPort
|
||||
52194
|
||||
-licensingIpc
|
||||
LicenseClient-manhd
|
||||
-job-worker-count
|
||||
9
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: E:/Project3/OnlyNPC
|
||||
E:/Project3/OnlyNPC
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [28064] Target information:
|
||||
|
||||
Player connection [28064] * "[IP] 10.176.48.1 [Port] 0 [Flags] 2 [Guid] 3214879973 [EditorId] 3214879973 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [28064] * "[IP] 192.168.20.60 [Port] 0 [Flags] 2 [Guid] 3214879973 [EditorId] 3214879973 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [28064] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [28064] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 9
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.10f1 (e35f0c77bd8e)
|
||||
[Subsystems] Discovering subsystems at path E:/App/6000.3.10f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path E:/Project3/OnlyNPC/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 3962 MB
|
||||
Driver: 32.0.15.9174
|
||||
Initialize mono
|
||||
Mono path[0] = 'E:/App/6000.3.10f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56596
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: 1d35b142ca40448183ef167800234aad
|
||||
Correlation Id: 132241c49aa237de09dba1ca265a6787
|
||||
External correlation Id: 2361562786752326130
|
||||
Machine Id: 3Bo+fz+DZmWIgiAWSO2eIxP5jRk=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-manhd" (connect: 0.00s, validation: 0.18s, handshake: 2.38s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd-notifications" at "2026-05-26T02:10:02.0745264Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 2.56s
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
|
||||
Registered in 0.013745 seconds.
|
||||
- Loaded All Assemblies, in 1.153 seconds
|
||||
Native extension for Android target not found
|
||||
Android Extension - Scanning For ADB Devices 788 ms
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.411 seconds
|
||||
Domain Reload Profiling: 2564ms
|
||||
BeginReloadAssembly (621ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (3ms)
|
||||
RebuildCommonClasses (72ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (104ms)
|
||||
LoadAllAssembliesAndSetupDomain (343ms)
|
||||
LoadAssemblies (618ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (335ms)
|
||||
TypeCache.Refresh (332ms)
|
||||
TypeCache.ScanAssembly (280ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (1412ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (1332ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (897ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (111ms)
|
||||
ProcessInitializeOnLoadAttributes (200ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (119ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 1.152 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.17 ms, found 0 plugins.
|
||||
Native extension for Android target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[MODES] ModeService[none].Initialize
|
||||
[MODES] ModeService[none].LoadModes
|
||||
[MODES] Loading mode Default (0) for mode-current-id-OnlyNPC
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.993 seconds
|
||||
Domain Reload Profiling: 2141ms
|
||||
BeginReloadAssembly (298ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (6ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (60ms)
|
||||
RebuildCommonClasses (42ms)
|
||||
RebuildNativeTypeToScriptingClass (13ms)
|
||||
initialDomainReloadingComplete (46ms)
|
||||
LoadAllAssembliesAndSetupDomain (748ms)
|
||||
LoadAssemblies (637ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (286ms)
|
||||
TypeCache.Refresh (201ms)
|
||||
TypeCache.ScanAssembly (174ms)
|
||||
BuildScriptInfoCaches (71ms)
|
||||
ResolveRequiredComponents (9ms)
|
||||
FinalizeReload (993ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (667ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (13ms)
|
||||
SetLoadedEditorAssemblies (9ms)
|
||||
BeforeProcessingInitializeOnLoad (159ms)
|
||||
ProcessInitializeOnLoadAttributes (336ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (141ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (9ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.77 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 68 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 4913 unused Assets / (10.4 MB). Loaded Objects now: 5657.
|
||||
Memory consumption went from 151.2 MB to 140.8 MB.
|
||||
Total: 31.174000 ms (FindLiveObjects: 3.218600 ms CreateObjectMapping: 1.127700 ms MarkObjects: 13.737400 ms DeleteObjects: 13.083800 ms)
|
||||
|
||||
238
Logs/AssetImportWorker6.log
Normal file
238
Logs/AssetImportWorker6.log
Normal file
@@ -0,0 +1,238 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.10f1 (e35f0c77bd8e) revision 14901004'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26200) CoreSingleLanguage' Language: 'en' Physical Memory: 7896 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-05-26T02:09:59Z
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd" at "2026-05-26T02:09:59.5648897Z"
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
E:\App\6000.3.10f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker6
|
||||
-projectPath
|
||||
E:/Project3/OnlyNPC
|
||||
-logFile
|
||||
Logs/AssetImportWorker6.log
|
||||
-srvPort
|
||||
52194
|
||||
-licensingIpc
|
||||
LicenseClient-manhd
|
||||
-job-worker-count
|
||||
9
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: E:/Project3/OnlyNPC
|
||||
E:/Project3/OnlyNPC
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [18096] Target information:
|
||||
|
||||
Player connection [18096] * "[IP] 10.176.48.1 [Port] 0 [Flags] 2 [Guid] 1247732155 [EditorId] 1247732155 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [18096] * "[IP] 192.168.20.60 [Port] 0 [Flags] 2 [Guid] 1247732155 [EditorId] 1247732155 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [18096] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [18096] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 9
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 0.90 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.10f1 (e35f0c77bd8e)
|
||||
[Subsystems] Discovering subsystems at path E:/App/6000.3.10f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path E:/Project3/OnlyNPC/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 3962 MB
|
||||
Driver: 32.0.15.9174
|
||||
Initialize mono
|
||||
Mono path[0] = 'E:/App/6000.3.10f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56208
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: e134f3e83e65432e9f3f80bafd659ae1
|
||||
Correlation Id: 132241c49aa237de09dba1ca265a6787
|
||||
External correlation Id: 8572068299741928248
|
||||
Machine Id: 3Bo+fz+DZmWIgiAWSO2eIxP5jRk=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-manhd" (connect: 0.04s, validation: 0.19s, handshake: 2.32s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd-notifications" at "2026-05-26T02:10:02.0987062Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 2.57s
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
|
||||
Registered in 0.013635 seconds.
|
||||
- Loaded All Assemblies, in 1.142 seconds
|
||||
Native extension for Android target not found
|
||||
Android Extension - Scanning For ADB Devices 788 ms
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.422 seconds
|
||||
Domain Reload Profiling: 2564ms
|
||||
BeginReloadAssembly (621ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (3ms)
|
||||
RebuildCommonClasses (72ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (104ms)
|
||||
LoadAllAssembliesAndSetupDomain (332ms)
|
||||
LoadAssemblies (618ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (324ms)
|
||||
TypeCache.Refresh (321ms)
|
||||
TypeCache.ScanAssembly (293ms)
|
||||
BuildScriptInfoCaches (1ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (1423ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (1332ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (897ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
BeforeProcessingInitializeOnLoad (110ms)
|
||||
ProcessInitializeOnLoadAttributes (199ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (121ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 1.164 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.22 ms, found 0 plugins.
|
||||
Native extension for Android target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[MODES] ModeService[none].Initialize
|
||||
[MODES] ModeService[none].LoadModes
|
||||
[MODES] Loading mode Default (0) for mode-current-id-OnlyNPC
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.993 seconds
|
||||
Domain Reload Profiling: 2153ms
|
||||
BeginReloadAssembly (312ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (7ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (58ms)
|
||||
RebuildCommonClasses (42ms)
|
||||
RebuildNativeTypeToScriptingClass (13ms)
|
||||
initialDomainReloadingComplete (44ms)
|
||||
LoadAllAssembliesAndSetupDomain (749ms)
|
||||
LoadAssemblies (656ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (287ms)
|
||||
TypeCache.Refresh (201ms)
|
||||
TypeCache.ScanAssembly (175ms)
|
||||
BuildScriptInfoCaches (71ms)
|
||||
ResolveRequiredComponents (10ms)
|
||||
FinalizeReload (993ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (667ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
SetLoadedEditorAssemblies (9ms)
|
||||
BeforeProcessingInitializeOnLoad (160ms)
|
||||
ProcessInitializeOnLoadAttributes (336ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (141ms)
|
||||
AfterProcessingInitializeOnLoad (7ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (7ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.66 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 68 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 4913 unused Assets / (10.7 MB). Loaded Objects now: 5657.
|
||||
Memory consumption went from 154.9 MB to 144.2 MB.
|
||||
Total: 40.099800 ms (FindLiveObjects: 4.955400 ms CreateObjectMapping: 2.342300 ms MarkObjects: 18.686900 ms DeleteObjects: 14.108000 ms)
|
||||
|
||||
242
Logs/AssetImportWorker7.log
Normal file
242
Logs/AssetImportWorker7.log
Normal file
@@ -0,0 +1,242 @@
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
Built from '6000.3/staging' branch; Version is '6000.3.10f1 (e35f0c77bd8e) revision 14901004'; Using compiler version '194234433'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26200) CoreSingleLanguage' Language: 'en' Physical Memory: 7896 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||||
System architecture: x64
|
||||
Process architecture: x64
|
||||
Date: 2026-05-26T02:09:59Z
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd" at "2026-05-26T02:09:59.5389043Z"
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
E:\App\6000.3.10f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker7
|
||||
-projectPath
|
||||
E:/Project3/OnlyNPC
|
||||
-logFile
|
||||
Logs/AssetImportWorker7.log
|
||||
-srvPort
|
||||
52194
|
||||
-licensingIpc
|
||||
LicenseClient-manhd
|
||||
-job-worker-count
|
||||
9
|
||||
-background-job-worker-count
|
||||
8
|
||||
-gc-helper-count
|
||||
1
|
||||
-name
|
||||
AssetImport
|
||||
Successfully changed project path to: E:/Project3/OnlyNPC
|
||||
E:/Project3/OnlyNPC
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
Player connection [13864] Target information:
|
||||
|
||||
Player connection [13864] * "[IP] 10.176.48.1 [Port] 0 [Flags] 2 [Guid] 3356121465 [EditorId] 3356121465 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [13864] * "[IP] 192.168.20.60 [Port] 0 [Flags] 2 [Guid] 3356121465 [EditorId] 3356121465 [Version] 1048832 [Id] WindowsEditor(7,emDuy) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [13864] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [13864] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
JobSystem: Creating JobQueue using job-worker-count value 9
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
Library Redirect Path: Library/
|
||||
[Physics::Module] Selected backend.
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Physics::Module] SDK Version: 4.1.2
|
||||
[Physics::Module] Integration Version: 1.0.0
|
||||
[Physics::Module] Threading Mode: Multi-Threaded
|
||||
Refreshing native plugins compatible for Editor in 0.95 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 6000.3.10f1 (e35f0c77bd8e)
|
||||
[Subsystems] Discovering subsystems at path E:/App/6000.3.10f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path E:/Project3/OnlyNPC/Assets
|
||||
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 3962 MB
|
||||
Driver: 32.0.15.9174
|
||||
Initialize mono
|
||||
Mono path[0] = 'E:/App/6000.3.10f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'E:/App/6000.3.10f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56712
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.17.4+4293ba1
|
||||
Session Id: 0268a6ae7e60479c874d854fead7487b
|
||||
Correlation Id: 132241c49aa237de09dba1ca265a6787
|
||||
External correlation Id: 4916508077827384103
|
||||
Machine Id: 3Bo+fz+DZmWIgiAWSO2eIxP5jRk=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-manhd" (connect: 0.00s, validation: 0.18s, handshake: 2.35s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-manhd-notifications" at "2026-05-26T02:10:02.1154365Z"
|
||||
[Licensing::Module] Licensing Background thread has ended after 2.58s
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
Register platform support module: E:/App/6000.3.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
|
||||
Registered in 0.013654 seconds.
|
||||
- Loaded All Assemblies, in 1.158 seconds
|
||||
Native extension for Android target not found
|
||||
Android Extension - Scanning For ADB Devices 788 ms
|
||||
Native extension for WindowsStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.405 seconds
|
||||
Domain Reload Profiling: 2564ms
|
||||
BeginReloadAssembly (621ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (3ms)
|
||||
RebuildCommonClasses (73ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (103ms)
|
||||
LoadAllAssembliesAndSetupDomain (349ms)
|
||||
LoadAssemblies (618ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (341ms)
|
||||
TypeCache.Refresh (339ms)
|
||||
TypeCache.ScanAssembly (306ms)
|
||||
BuildScriptInfoCaches (0ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (1406ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (1332ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (897ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
BeforeProcessingInitializeOnLoad (110ms)
|
||||
ProcessInitializeOnLoadAttributes (200ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (120ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
|
||||
Begin MonoManager ReloadAssembly
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
Id: F4-UTKH-T5F4-V4VP-5UCM-XXXX
|
||||
Product: Unity Personal
|
||||
Type: ULF
|
||||
Expiration: 2026-07-02T02:36:53Z
|
||||
[Licensing::Module] License group:
|
||||
Id: 18968091479322-UnityPersXXXX
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
- Loaded All Assemblies, in 1.178 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.42 ms, found 0 plugins.
|
||||
Native extension for Android target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[MODES] ModeService[none].Initialize
|
||||
[MODES] ModeService[none].LoadModes
|
||||
[MODES] Loading mode Default (0) for mode-current-id-OnlyNPC
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.995 seconds
|
||||
Domain Reload Profiling: 2168ms
|
||||
BeginReloadAssembly (326ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (7ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (60ms)
|
||||
RebuildCommonClasses (42ms)
|
||||
RebuildNativeTypeToScriptingClass (14ms)
|
||||
initialDomainReloadingComplete (44ms)
|
||||
LoadAllAssembliesAndSetupDomain (748ms)
|
||||
LoadAssemblies (665ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (287ms)
|
||||
TypeCache.Refresh (201ms)
|
||||
TypeCache.ScanAssembly (175ms)
|
||||
BuildScriptInfoCaches (71ms)
|
||||
ResolveRequiredComponents (9ms)
|
||||
FinalizeReload (995ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (668ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
SetLoadedEditorAssemblies (8ms)
|
||||
BeforeProcessingInitializeOnLoad (156ms)
|
||||
ProcessInitializeOnLoadAttributes (341ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (142ms)
|
||||
AfterProcessingInitializeOnLoad (8ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (8ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.76 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 68 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 4913 unused Assets / (10.6 MB). Loaded Objects now: 5657.
|
||||
Memory consumption went from 153.1 MB to 142.5 MB.
|
||||
Total: 35.840500 ms (FindLiveObjects: 3.500200 ms CreateObjectMapping: 1.587100 ms MarkObjects: 17.139400 ms DeleteObjects: 13.607800 ms)
|
||||
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
49
Logs/Packages-Update.log
Normal file
49
Logs/Packages-Update.log
Normal file
@@ -0,0 +1,49 @@
|
||||
|
||||
=== Sat May 23 02:09:25 2026
|
||||
|
||||
Packages were changed.
|
||||
Update Mode: mergeDefaultDependencies
|
||||
|
||||
The following packages were added:
|
||||
com.unity.modules.adaptiveperformance@1.0.0
|
||||
com.unity.modules.ai@1.0.0
|
||||
com.unity.modules.androidjni@1.0.0
|
||||
com.unity.modules.animation@1.0.0
|
||||
com.unity.modules.assetbundle@1.0.0
|
||||
com.unity.modules.audio@1.0.0
|
||||
com.unity.modules.cloth@1.0.0
|
||||
com.unity.modules.director@1.0.0
|
||||
com.unity.modules.imageconversion@1.0.0
|
||||
com.unity.modules.imgui@1.0.0
|
||||
com.unity.modules.jsonserialize@1.0.0
|
||||
com.unity.modules.particlesystem@1.0.0
|
||||
com.unity.modules.physics@1.0.0
|
||||
com.unity.modules.physics2d@1.0.0
|
||||
com.unity.modules.screencapture@1.0.0
|
||||
com.unity.modules.terrain@1.0.0
|
||||
com.unity.modules.terrainphysics@1.0.0
|
||||
com.unity.modules.tilemap@1.0.0
|
||||
com.unity.modules.ui@1.0.0
|
||||
com.unity.modules.uielements@1.0.0
|
||||
com.unity.modules.umbra@1.0.0
|
||||
com.unity.modules.unityanalytics@1.0.0
|
||||
com.unity.modules.unitywebrequest@1.0.0
|
||||
com.unity.modules.unitywebrequestassetbundle@1.0.0
|
||||
com.unity.modules.unitywebrequestaudio@1.0.0
|
||||
com.unity.modules.unitywebrequesttexture@1.0.0
|
||||
com.unity.modules.unitywebrequestwww@1.0.0
|
||||
com.unity.modules.vectorgraphics@1.0.0
|
||||
com.unity.modules.vehicles@1.0.0
|
||||
com.unity.modules.video@1.0.0
|
||||
com.unity.modules.vr@1.0.0
|
||||
com.unity.modules.wind@1.0.0
|
||||
com.unity.modules.xr@1.0.0
|
||||
com.unity.modules.accessibility@1.0.0
|
||||
com.unity.multiplayer.center@1.0.1
|
||||
The following packages were updated:
|
||||
com.unity.ai.navigation from version 2.0.9 to 2.0.10
|
||||
com.unity.inputsystem from version 1.15.0 to 1.18.0
|
||||
com.unity.probuilder from version 6.0.7 to 6.0.9
|
||||
com.unity.render-pipelines.universal from version 17.0.3 to 17.3.0
|
||||
com.unity.test-framework from version 1.4.3 to 1.6.0
|
||||
com.unity.timeline from version 1.8.9 to 1.8.10
|
||||
20
Logs/shadercompiler-AssetImportWorker0-0.log
Normal file
20
Logs/shadercompiler-AssetImportWorker0-0.log
Normal file
@@ -0,0 +1,20 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
20
Logs/shadercompiler-AssetImportWorker1-0.log
Normal file
20
Logs/shadercompiler-AssetImportWorker1-0.log
Normal file
@@ -0,0 +1,20 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
6
Logs/shadercompiler-AssetImportWorker2-0.log
Normal file
6
Logs/shadercompiler-AssetImportWorker2-0.log
Normal file
@@ -0,0 +1,6 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
21
Logs/shadercompiler-AssetImportWorker3-0.log
Normal file
21
Logs/shadercompiler-AssetImportWorker3-0.log
Normal file
@@ -0,0 +1,21 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8634 file=Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader name=Universal Render Pipeline/Lit pass=ForwardLit ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SCREEN_SPACE_OCCLUSION dKW=_REFLECTION_PROBE_ATLAS _SHADOWS_SOFT _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH _SCREEN_SPACE_IRRADIANCE _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_COOKIES _WRITE_RENDERING_LAYERS LIGHTMAP_BICUBIC_SAMPLING REFLECTION_PROBE_ROTATION DEBUG_DISPLAY _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX EVALUATE_SH_MIXED EVALUATE_SH_VERTEX _LIGHT_LAYERS _CLUSTER_LIGHT_LOOP LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON USE_LEGACY_LIGHTMAPS LOD_FADE_CROSSFADE PROBE_VOLUMES_L1 PROBE_VOLUMES_L2 DOTS_INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _EMISSION _METALLICSPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _OCCLUSIONMAP _SPECULARHIGHLIGHTS_OFF _ENVIRONMENTREFLECTIONS_OFF _SPECULAR_SETUP _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=111 ok=1 outsize=9562
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2820 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=1926
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2820 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _DETAIL_MULX2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=6798
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2491 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=1722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2491 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=3390
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
21
Logs/shadercompiler-AssetImportWorker4-0.log
Normal file
21
Logs/shadercompiler-AssetImportWorker4-0.log
Normal file
@@ -0,0 +1,21 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8634 file=Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader name=Universal Render Pipeline/Lit pass=ForwardLit ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SCREEN_SPACE_OCCLUSION dKW=_REFLECTION_PROBE_ATLAS _SHADOWS_SOFT _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH _SCREEN_SPACE_IRRADIANCE _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_COOKIES _WRITE_RENDERING_LAYERS LIGHTMAP_BICUBIC_SAMPLING REFLECTION_PROBE_ROTATION DEBUG_DISPLAY _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX EVALUATE_SH_MIXED EVALUATE_SH_VERTEX _LIGHT_LAYERS _CLUSTER_LIGHT_LOOP LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON USE_LEGACY_LIGHTMAPS LOD_FADE_CROSSFADE PROBE_VOLUMES_L1 PROBE_VOLUMES_L2 DOTS_INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _EMISSION _METALLICSPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _OCCLUSIONMAP _SPECULARHIGHLIGHTS_OFF _ENVIRONMENTREFLECTIONS_OFF _SPECULAR_SETUP _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=111 ok=1 outsize=9562
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2820 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=1926
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2820 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _DETAIL_MULX2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=6798
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2491 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=1722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2491 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=3390
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
3
Logs/shadercompiler-AssetImportWorker5-0.log
Normal file
3
Logs/shadercompiler-AssetImportWorker5-0.log
Normal file
@@ -0,0 +1,3 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
3
Logs/shadercompiler-AssetImportWorker6-0.log
Normal file
3
Logs/shadercompiler-AssetImportWorker6-0.log
Normal file
@@ -0,0 +1,3 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
6
Logs/shadercompiler-AssetImportWorker7-0.log
Normal file
6
Logs/shadercompiler-AssetImportWorker7-0.log
Normal file
@@ -0,0 +1,6 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
12
Logs/shadercompiler-UnityShaderCompiler.exe-0.log
Normal file
12
Logs/shadercompiler-UnityShaderCompiler.exe-0.log
Normal file
@@ -0,0 +1,12 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: y
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=1446
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2246 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ScreenSpaceAmbientOcclusion.shader name=Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_Occlusion ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_INTERLEAVED_GRADIENT _SOURCE_DEPTH_NORMALS _ORTHOGRAPHIC _SAMPLE_COUNT_LOW dKW=_GBUFFER_NORMALS_OCT _BLUE_NOISE _SOURCE_DEPTH_LOW _SOURCE_DEPTH_MEDIUM _SOURCE_DEPTH_HIGH _SAMPLE_COUNT_MEDIUM _SAMPLE_COUNT_HIGH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=8078
|
||||
|
||||
6
Logs/shadercompiler-UnityShaderCompiler.exe-1.log
Normal file
6
Logs/shadercompiler-UnityShaderCompiler.exe-1.log
Normal file
@@ -0,0 +1,6 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: n
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8634 file=Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader name=Universal Render Pipeline/Lit pass=ForwardLit ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SCREEN_SPACE_OCCLUSION dKW=_REFLECTION_PROBE_ATLAS _SHADOWS_SOFT _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH _SCREEN_SPACE_IRRADIANCE _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_COOKIES _WRITE_RENDERING_LAYERS LIGHTMAP_BICUBIC_SAMPLING REFLECTION_PROBE_ROTATION DEBUG_DISPLAY _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX EVALUATE_SH_MIXED EVALUATE_SH_VERTEX _LIGHT_LAYERS _CLUSTER_LIGHT_LOOP LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON USE_LEGACY_LIGHTMAPS LOD_FADE_CROSSFADE PROBE_VOLUMES_L1 PROBE_VOLUMES_L2 DOTS_INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _EMISSION _METALLICSPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _OCCLUSIONMAP _SPECULARHIGHLIGHTS_OFF _ENVIRONMENTREFLECTIONS_OFF _SPECULAR_SETUP _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=111 ok=1 outsize=9562
|
||||
|
||||
6
Logs/shadercompiler-UnityShaderCompiler.exe-2.log
Normal file
6
Logs/shadercompiler-UnityShaderCompiler.exe-2.log
Normal file
@@ -0,0 +1,6 @@
|
||||
Base path: 'E:/App/6000.3.10f1/Editor/Data', plugins path 'E:/App/6000.3.10f1/Editor/Data/PlaybackEngines', jobs: n
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8634 file=Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader name=Universal Render Pipeline/Lit pass=ForwardLit ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _SCREEN_SPACE_OCCLUSION dKW=_REFLECTION_PROBE_ATLAS _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH _SCREEN_SPACE_IRRADIANCE _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_COOKIES _WRITE_RENDERING_LAYERS LIGHTMAP_BICUBIC_SAMPLING REFLECTION_PROBE_ROTATION DEBUG_DISPLAY _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX EVALUATE_SH_MIXED EVALUATE_SH_VERTEX _LIGHT_LAYERS _CLUSTER_LIGHT_LOOP LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON USE_LEGACY_LIGHTMAPS LOD_FADE_CROSSFADE PROBE_VOLUMES_L1 PROBE_VOLUMES_L2 DOTS_INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _EMISSION _METALLICSPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _OCCLUSIONMAP _SPECULARHIGHLIGHTS_OFF _ENVIRONMENTREFLECTIONS_OFF _SPECULAR_SETUP _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=111 ok=1 outsize=21418
|
||||
|
||||
Reference in New Issue
Block a user