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VR-GAME/Library/Artifacts/b2/b2fa108548dd0cc1ac712227203d43cf

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2026-04-25 12:12:07 +07:00
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{
Out = A * B;
}
&Unity_Multiply_$precision2_$precision2pvoid Unity_Multiply_$precision2_$precision2($precision2 A, $precision2 B, out $precision2 Out)
{
Out = A * B;
}
Unity_Add_$precision2cvoid Unity_Add_$precision2($precision2 A, $precision2 B, out $precision2 Out)
{
Out = A + B;
}
 Unity_TilingAndOffset_$precision<6F>void Unity_TilingAndOffset_$precision($precision2 UV, $precision2 Tiling, $precision2 Offset, out $precision2 Out)
{
Out = UV * Tiling + Offset;
}
Unity_Remap_$precision4<00>void Unity_Remap_$precision4($precision4 In, $precision2 InMinMax, $precision2 OutMinMax, out $precision4 Out)
{
Out = OutMinMax.x + (In - InMinMax.x) * (OutMinMax.y - OutMinMax.x) / (InMinMax.y - InMinMax.x);
}
&Unity_Multiply_$precision4_$precision4pvoid Unity_Multiply_$precision4_$precision4($precision4 A, $precision4 B, out $precision4 Out)
{
Out = A * B;
}
;SG_UVDistortion_d9fc86ddc060cc44988e8835a3192cb0_$precisionstruct Bindings_UVDistortion_d9fc86ddc060cc44988e8835a3192cb0_$precision
{
half4 uv0;
float3 TimeParameters;
};
void SG_UVDistortion_d9fc86ddc060cc44988e8835a3192cb0_$precision(UnityTexture2D _NoiseMap, $precision2 _UV, bool _UV_21e7eff2e6c043a8ab35af30a9f60e73_IsConnected, $precision _Strength, $precision2 _Tilling, $precision2 _Offset, $precision2 _Direction, $precision _Speed, Bindings_UVDistortion_d9fc86ddc060cc44988e8835a3192cb0_$precision IN, out $precision2 UV_2, out $precision4 NoiseRGBA_3)
{
$precision4 _UV_201e05d6a3924cd0b512d64c615e486e_Out_0_Vector4 = IN.uv0;
$precision2 _Swizzle_d839649b7d6b41059eb0c32f52429778_Out_1_Vector2 = (_UV_201e05d6a3924cd0b512d64c615e486e_Out_0_Vector4.xy).xy;
UnityTexture2D _Property_e03a20c211ee4a38878ed124581bd23a_Out_0_Texture2D = _NoiseMap;
$precision2 _Property_65a47c5ca9e04569b92a754bea2d02dd_Out_0_Vector2 = _UV;
bool _Property_65a47c5ca9e04569b92a754bea2d02dd_Out_0_Vector2_IsConnected = _UV_21e7eff2e6c043a8ab35af30a9f60e73_IsConnected;
$precision4 _UV_a4cb32a327b04b099bcef4bfa4cdaaed_Out_0_Vector4 = IN.uv0;
$precision2 _Swizzle_85aa7d11fd0c4836ab6106b98b73dafd_Out_1_Vector2 = (_UV_a4cb32a327b04b099bcef4bfa4cdaaed_Out_0_Vector4.xy).xy;
$precision2 _BranchOnInputConnection_c3cd5dc5837e4e3ab79aa52ea336ec4c_Out_3_Vector2 = _Property_65a47c5ca9e04569b92a754bea2d02dd_Out_0_Vector2_IsConnected ? _Property_65a47c5ca9e04569b92a754bea2d02dd_Out_0_Vector2 : _Swizzle_85aa7d11fd0c4836ab6106b98b73dafd_Out_1_Vector2;
$precision2 _Property_e862f0a4ae434a40a732b3becd1f8706_Out_0_Vector2 = _Tilling;
$precision _Property_ced06e9314174fc5bbcada51c288ce23_Out_0_Float = _Speed;
$precision _Multiply_d623ed74f46440d49b95a75a7f507e80_Out_2_Float;
Unity_Multiply_$precision_$precision(IN.TimeParameters.x, _Property_ced06e9314174fc5bbcada51c288ce23_Out_0_Float, _Multiply_d623ed74f46440d49b95a75a7f507e80_Out_2_Float);
$precision2 _Property_00d675e47ea54df586dfaa00b01791ec_Out_0_Vector2 = _Direction;
$precision2 _Multiply_9c386f8c5f274ed396dc2cee0e905ae3_Out_2_Vector2;
Unity_Multiply_$precision2_$precision2((_Multiply_d623ed74f46440d49b95a75a7f507e80_Out_2_Float.xx), _Property_00d675e47ea54df586dfaa00b01791ec_Out_0_Vector2, _Multiply_9c386f8c5f274ed396dc2cee0e905ae3_Out_2_Vector2);
$precision2 _Property_bef5cb0c69064436815457fad5117903_Out_0_Vector2 = _Offset;
$precision2 _Add_e49bf811adcc4a039c35f66f5d5bc336_Out_2_Vector2;
Unity_Add_$precision2(_Multiply_9c386f8c5f274ed396dc2cee0e905ae3_Out_2_Vector2, _Property_bef5cb0c69064436815457fad5117903_Out_0_Vector2, _Add_e49bf811adcc4a039c35f66f5d5bc336_Out_2_Vector2);
$precision2 _TilingAndOffset_1d676e6d409b4c73970d52f0a63d5ba5_Out_3_Vector2;
Unity_TilingAndOffset_$precision(_BranchOnInputConnection_c3cd5dc5837e4e3ab79aa52ea336ec4c_Out_3_Vector2, _Property_e862f0a4ae434a40a732b3becd1f8706_Out_0_Vector2, _Add_e49bf811adcc4a039c35f66f5d5bc336_Out_2_Vector2, _TilingAndOffset_1d676e6d409b4c73970d52f0a63d5ba5_Out_3_Vector2);
$precision4 _SampleTexture2D_f0849f8ef42541c5aa4bef5446626a2e_RGBA_0_Vector4 = SAMPLE_TEXTURE2D(_Property_e03a20c211ee4a38878ed124581bd23a_Out_0_Texture2D.tex, _Property_e03a20c211ee4a38878ed124581bd23a_Out_0_Texture2D.samplerstate, _Property_e03a20c211ee4a38878ed124581bd23a_Out_0_Texture2D.GetTransformedUV(_TilingAndOffset_1d676e6d409b4c73970d52f0a63d5ba5_Out_3_Vector2) );
$precision _SampleTexture2D_f0849f8ef42541c5aa4bef5446626a2e_R_4_Float = _SampleTexture2D_f0849f8ef42541c5aa4bef5446626a2e_RGBA_0_Vector4.r;
$precision _SampleTexture2D_f0849f8ef42541c5aa4bef5446626a2e_G_5_Float = _SampleTexture2D_f0849f8ef42541c5aa4bef5446626a2e_RGBA_0_Vector4.g;
$precision _SampleTexture2D_f0849f8ef42541c5aa4bef5446626a2e_B_6_Float = _SampleTexture2D_f0849f8ef42541c5aa4bef5446626a2e_RGBA_0_Vector4.b;
$precision _SampleTexture2D_f0849f8ef42541c5aa4bef5446626a2e_A_7_Float = _SampleTexture2D_f0849f8ef42541c5aa4bef5446626a2e_RGBA_0_Vector4.a;
$precision4 _Remap_fcb0da85071641a993a971293aa19f93_Out_3_Vector4;
Unity_Remap_$precision4(_SampleTexture2D_f0849f8ef42541c5aa4bef5446626a2e_RGBA_0_Vector4, $precision2 (0, 1), $precision2 (-1, 1), _Remap_fcb0da85071641a993a971293aa19f93_Out_3_Vector4);
$precision _Property_649a94916bcd4b56973b887c0a6737cf_Out_0_Float = _Strength;
$precision4 _Multiply_320edc557d7a46378fbafd3d090cb60f_Out_2_Vector4;
Unity_Multiply_$precision4_$precision4(_Remap_fcb0da85071641a993a971293aa19f93_Out_3_Vector4, (_Property_649a94916bcd4b56973b887c0a6737cf_Out_0_Float.xxxx), _Multiply_320edc557d7a46378fbafd3d090cb60f_Out_2_Vector4);
$precision2 _Add_29efabd925a54baaba988a40228876f7_Out_2_Vector2;
Unity_Add_$precision2(_Swizzle_d839649b7d6b41059eb0c32f52429778_Out_1_Vector2, (_Multiply_320edc557d7a46378fbafd3d090cb60f_Out_2_Vector4.xy), _Add_29efabd925a54baaba988a40228876f7_Out_2_Vector2);
UV_2 = _Add_29efabd925a54baaba988a40228876f7_Out_2_Vector2;
NoiseRGBA_3 = _Multiply_320edc557d7a46378fbafd3d090cb60f_Out_2_Vector4;
}
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"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SubGraphData",
"m_ObjectId": "5c36827b27ded183b6f307cb9b56dda9",
"inputs": [
{
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},
{
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{
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{
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}
],
"keywords": [],
"dropdowns": [],
"nodeProperties": [
{
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}
],
"outputs": [
{
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},
{
"m_Id": "2729d3a46c2c4aa2993e1fada10fdebf"
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],
"unsupportedTargets": []
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{
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"m_ObjectId": "002b8eb5324343049302904abce4dc3f",
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"m_Name": "Direction",
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"m_RefNameGeneratedByDisplayName": "Direction",
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{
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{
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{
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"m_Labels": []
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{
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