Files
VR-GAME/Library/Artifacts/5a/5ab318475cdb5a4b3f901ca23adf18cd

637 lines
45 KiB
Plaintext
Raw Normal View History

2026-04-25 12:12:07 +07:00
)]<00><>)<29>0.0.0<00><><EFBFBD><EFBFBD>r<00>dr<64>bl<62><6C>2<1C><13>0<EFBFBD><00>O<00>7<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00><><00>E<00> <00><00><00>.<00><00>(a<00> <00><00><00>.<00><00><00><00>r<00> <00><00> <00>.<00>
<00>4<00>v<00> A<00><00> A.<00> A<00><00>]<00>A<00><00>K<00>h<00><><00> <00><00><00>.<00><00>H<00><><00><><EFBFBD><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00>H<00>3<00><><EFBFBD><EFBFBD><EFBFBD><01><>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<40><00><00><00><00>Q<00>j<00><00><00><00>=A.<00>EH<00>Q<00><><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00> H<00>^<00><><EFBFBD><EFBFBD>!<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>"@<00><00><00>#Q<00>j<00>$H<00>n<00><><EFBFBD><EFBFBD>%<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>&@<00><00><00>'Q<00>j<00>(H<00>w<00><><EFBFBD><EFBFBD>)<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>*@<00><00><00>+Q<00>j<00>,<00><00><00><><EFBFBD><EFBFBD>-<00><00><00><>.<00><00><>/<00><00><>0<00><00><>1<00><00><>2<00><00>3<00><00>$4A<00><00>=5A<00><00>S6A<00><00>k7A<00><00><>8A<00><00><><00><><EFBFBD><EFBFBD>9<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>:@<00><00><00>;<00><00>j<00><<00><00><>=A<00><00><>>A<00><00><>?A<00><00><>@A<00><00>AA<00><00>BA<00><00>+CA<00><00>:<00><><EFBFBD><EFBFBD>D<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>E@<00><00><00>F<00><00>j<00>GH<00>V<00><><EFBFBD><EFBFBD>H<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>I@<00><00><00>JQ<00>j<00>KH<00>[<00><><EFBFBD><EFBFBD>L<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>M@<00><00><00>NQ<00>j<00>Omz<00><><EFBFBD><EFBFBD>P<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>Q<00><00><00><00>Rmj<00><><EFBFBD><EFBFBD><EFBFBD>S<00>H<00><><00><><EFBFBD><EFBFBD>T<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>U@<00><00><00>VQ<00>j<00>WH<00><><00><><EFBFBD><EFBFBD>X<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>Y@<00><00><00>ZQ<00>j<00>[<00><00><>\<00><00><00><><EFBFBD><EFBFBD>]<00><00><00><00><><EFBFBD><EFBFBD>^<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>_<00><00><00><00>`<00>j<00><><EFBFBD><EFBFBD><EFBFBD>a<00>H<00><><00><><EFBFBD><EFBFBD>b<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>c@<00><00><00>dQ<00>j<00>eH<00><><00><><EFBFBD><EFBFBD>f<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>g@<00><00><00>hQ<00>j<00>i<00><00><>j<00><00><>kA<00><00><><00><><EFBFBD><EFBFBD>l<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>m<00><00><00><00>nH<00>j<00><><EFBFBD><EFBFBD><EFBFBD>o<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>p@<00><00><00>qQ<00>j<00>r)<00><><EFBFBD><EFBFBD>s<01>BX<00><><EFBFBD><EFBFBD>t<01>H<00>a<00><><EFBFBD><EFBFBD>u<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>v@<00><00><00>wQ<00>j<00>xH<00>j<00><><EFBFBD><EFBFBD>y<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>z@<00><00><00>{Q<00>j<00>|<00><00>w<00><><EFBFBD><EFBFBD>}<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>~<00><00><00><00>H<00>j<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>@<00><00><00><00>Q<00>j<00><00><00><00><><00><><EFBFBD><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00><00><00><00><00>H<00>j<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>@<00><00><00><00>Q<00>j<00>
<00>4<00>v<00> A<00><00> A.<00> A<00><00>]<00>A<00><00>K<00>h<00><><00> <00><00><00>.<00><00>H<00><><00><><EFBFBD><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00>H<00>3<00><><EFBFBD><EFBFBD><EFBFBD><01><>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<40><00><00><00><00>Q<00>j<00><00><00><00>=<00><><EFBFBD><EFBFBD>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00>Oj<00> <00><00><00>.<00> <00>PPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>assetDependenciesPPtr<$Object><00><><EFBFBD>|<00><><EFBFBD>+<2B>i&-+<2B><1D>K<EFBFBD>E<00>7<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00><><00>E<00> <00><00>'<00>.<00>0<00>9a<00> <00><00>'<00>.<00>0<00><00><00>r<00> <00><00>' <00>.<00>0
<00>H<00><><00><><EFBFBD><EFBFBD><EFBFBD> <01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD> @<00><00><00> Q<00>j<00><00><00>N<00><><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><01><00><00><00><00>j<00><><EFBFBD><EFBFBD><EFBFBD><01><00><><00> <00><00><><00>.<00>
<00>H<00>
<00><><EFBFBD><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00><00><00>f<00><><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><01><00><00><00><00>j<00><><EFBFBD><EFBFBD><EFBFBD><01>x<00><00><><EFBFBD><EFBFBD><EFBFBD><01>H<00><><00><><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD> @<00><00><00>!Q<00>j<00>"H<00><><00><><EFBFBD><EFBFBD>#<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>$@<00><00><00>%Q<00>j<00>&H<00><><00><><EFBFBD><EFBFBD>'<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>(@<00><00><00>)Q<00>j<00>*y<00>
<00> +<00><00>',<00>.<00>0-<00><00><><00><><EFBFBD><EFBFBD>.@1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>/<00><00><00>0.<00>j<00>1H<00><><00><><EFBFBD><EFBFBD>2<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>3@<00><00><00>4Q<00>j<00>5H<00><><00><><EFBFBD><EFBFBD>6<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>7@<00><00><00>8Q<00>j<00>9H<00><><00><><EFBFBD><EFBFBD>:<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>;@<00><00><00><Q<00>j<00>=h<00><><00> ><00><00>'?<00>.<00>0@<00>H<00><><00><><EFBFBD><EFBFBD>A<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>B@<00><00><00>CQ<00>j<00>DScriptedImporterPPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_InternalIDToNameTablem_ExternalObjectsSourceAssetIdentifiertypeassemblynamem_UsedFileIDsm_UserDatam_AssetBundleNamem_AssetBundleVariantdocumentationPath ?<3F><04>0<>X8<58>V<>z<EFBFBD>0<EFBFBD><00><00><>d<00>y<EFBFBD><00>y<EFBFBD><00>y<EFBFBD><><C89E>"A<><41>a<EFBFBD>T<EFBFBD>'o<><10>l<EFBFBD>QcRG<52><47>3<EFBFBD>7J<37>+p<>e<EFBFBD>FL<46><4C><EFBFBD><EFBFBD>\!<21><>&<26>D<EFBFBD><44>I<EFBFBD>D<EFBFBD>$E<>4-+<2B><00>y<EFBFBD>Height Based Splat Modify?Unity.ShaderGraph.Editor::UnityEditor.ShaderGraph.SubGraphAssetESG_HeightBasedSplatModify_3b5d8d8dca1de7240983df8e315a8a01_$precisionKBindings_HeightBasedSplatModify_3b5d8d8dca1de7240983df8e315a8a01_$precisionHeightBasedSplatModify 3b5d8d8dca1de7240983df8e315a8a01Terrain/Layer Blends HeightTransitionValue_$precision// unity-custom-func-begin
void HeightTransitionValue_$precision(out $precision HeightTransition){
//get the Height Transition Value from the Terrain Material
HeightTransition = 0;
#ifndef SHADERGRAPH_PREVIEW
HeightTransition = _HeightTransition;
#endif
}
// unity-custom-func-end
Unity_Maximum_$precisiongvoid Unity_Maximum_$precision($precision A, $precision B, out $precision Out)
{
Out = max(A, B);
}
=SG_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision<00>
struct Bindings_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision
{
};
void SG_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision($precision4x4 _Material, bool _Material_4c33819615494781a6f9c3be9d31cbb0_IsConnected, Bindings_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision IN, out $precision4 Color_1, out $precision3 Normal_2, out $precision Metallic_6, out $precision Smoothness_3, out $precision Occlusion_4, out $precision Height_5, out $precision DepthOffset_7)
{
$precision4x4 _Property_c6ba6ccc24e74ea7a2669938c1633c40_Out_0_Matrix4 = _Material;
bool _Property_c6ba6ccc24e74ea7a2669938c1633c40_Out_0_Matrix4_IsConnected = _Material_4c33819615494781a6f9c3be9d31cbb0_IsConnected;
$precision4 _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M0_1_Vector4 = _Property_c6ba6ccc24e74ea7a2669938c1633c40_Out_0_Matrix4[0];
$precision4 _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M1_2_Vector4 = _Property_c6ba6ccc24e74ea7a2669938c1633c40_Out_0_Matrix4[1];
$precision4 _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M2_3_Vector4 = _Property_c6ba6ccc24e74ea7a2669938c1633c40_Out_0_Matrix4[2];
$precision4 _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M3_4_Vector4 = _Property_c6ba6ccc24e74ea7a2669938c1633c40_Out_0_Matrix4[3];
$precision _Split_ec2406d26fa34290a4dc6b2f53ad07d5_R_1_Float = _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M2_3_Vector4[0];
$precision _Split_ec2406d26fa34290a4dc6b2f53ad07d5_G_2_Float = _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M2_3_Vector4[1];
$precision _Split_ec2406d26fa34290a4dc6b2f53ad07d5_B_3_Float = _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M2_3_Vector4[2];
$precision _Split_ec2406d26fa34290a4dc6b2f53ad07d5_A_4_Float = _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M2_3_Vector4[3];
$precision _Split_1bff748ee47342dba4a41a5d84712d36_R_1_Float = _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M3_4_Vector4[0];
$precision _Split_1bff748ee47342dba4a41a5d84712d36_G_2_Float = _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M3_4_Vector4[1];
$precision _Split_1bff748ee47342dba4a41a5d84712d36_B_3_Float = _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M3_4_Vector4[2];
$precision _Split_1bff748ee47342dba4a41a5d84712d36_A_4_Float = _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M3_4_Vector4[3];
Color_1 = _MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M0_1_Vector4;
Normal_2 = (_MatrixSplit_585fcf4d6a61401abd2f7c66f0fc3635_M1_2_Vector4.xyz);
Metallic_6 = _Split_ec2406d26fa34290a4dc6b2f53ad07d5_R_1_Float;
Smoothness_3 = _Split_ec2406d26fa34290a4dc6b2f53ad07d5_A_4_Float;
Occlusion_4 = _Split_ec2406d26fa34290a4dc6b2f53ad07d5_G_2_Float;
Height_5 = _Split_ec2406d26fa34290a4dc6b2f53ad07d5_B_3_Float;
DepthOffset_7 = _Split_1bff748ee47342dba4a41a5d84712d36_R_1_Float;
}
Unity_Combine_$precision<6F>void Unity_Combine_$precision($precision R, $precision G, $precision B, $precision A, out $precision4 RGBA, out $precision3 RGB, out $precision2 RG)
{
RGBA = $precision4(R, G, B, A);
RGB = $precision3(R, G, B);
RG = $precision2(R, G);
}
&Unity_Multiply_$precision4_$precision4pvoid Unity_Multiply_$precision4_$precision4($precision4 A, $precision4 B, out $precision4 Out)
{
Out = A * B;
}
Unity_Add_$precision4cvoid Unity_Add_$precision4($precision4 A, $precision4 B, out $precision4 Out)
{
Out = A + B;
}
Unity_Subtract_$precision4hvoid Unity_Subtract_$precision4($precision4 A, $precision4 B, out $precision4 Out)
{
Out = A - B;
}
Unity_DotProduct_$precision4mvoid Unity_DotProduct_$precision4($precision4 A, $precision4 B, out $precision Out)
{
Out = dot(A, B);
}
Unity_Divide_$precision4fvoid Unity_Divide_$precision4($precision4 A, $precision4 B, out $precision4 Out)
{
Out = A / B;
}
Unity_Saturate_$precision4avoid Unity_Saturate_$precision4($precision4 In, out $precision4 Out)
{
Out = saturate(In);
}
!HeightBlendWith4Layers_$precision{// unity-custom-func-begin
void HeightBlendWith4Layers_$precision($precision4 HeightBlendLayerMask, $precision4 OriginalLayerMask, out $precision4 LayerMasks){
//Height Blending only works if there are less than 5 layers
LayerMasks = OriginalLayerMask;
#ifndef SHADERGRAPH_PREVIEW
if (_NumLayersCount <= 4) LayerMasks = HeightBlendLayerMask;
#endif
}
// unity-custom-func-end
Unity_OneMinus_$precision4[void Unity_OneMinus_$precision4($precision4 In, out $precision4 Out)
{
Out = 1 - In;
}
#GetOpacityAsDensityParam_$precision<00>// unity-custom-func-begin
void GetOpacityAsDensityParam_$precision(out $precision4 useOpacityAsDensityParam){
//get the Use Opacity as Density parameter from each layer
useOpacityAsDensityParam = float4(1,1,1,1);
#ifndef SHADERGRAPH_PREVIEW
useOpacityAsDensityParam = float4(_DiffuseRemapScale0.w, _DiffuseRemapScale1.w, _DiffuseRemapScale2.w, _DiffuseRemapScale3.w);
#endif
}
// unity-custom-func-end
Unity_Lerp_$precision4{void Unity_Lerp_$precision4($precision4 A, $precision4 B, $precision4 T, out $precision4 Out)
{
Out = lerp(A, B, T);
}
FinalMaskAdjustments_$precisionU// unity-custom-func-begin
void FinalMaskAdjustments_$precision($precision4 LayerMasks, out $precision4 FinalWeights){
#ifndef SHADERGRAPH_PREVIEW
float weight = dot(LayerMasks, 1.0h);
#ifdef TERRAIN_SPLAT_ADDPASS
clip(weight <= 0.005h ? -1.0h : 1.0h);
#endif
#endif
FinalWeights = LayerMasks;
}
// unity-custom-func-end
ESG_HeightBasedSplatModify_3b5d8d8dca1de7240983df8e315a8a01_$precision<00>Gstruct Bindings_HeightBasedSplatModify_3b5d8d8dca1de7240983df8e315a8a01_$precision
{
};
void SG_HeightBasedSplatModify_3b5d8d8dca1de7240983df8e315a8a01_$precision($precision4x4 _Material1, bool _Material1_b5b8f17d09144792bb7209ffbad32b6f_IsConnected, $precision4x4 _Material2, bool _Material2_bdf46f35448b4cf0948ad38f1b021ba3_IsConnected, $precision4x4 _Material3, bool _Material3_e7ca2da14bcf46349682039d0b2a9380_IsConnected, $precision4x4 _Material4, bool _Material4_961381eab8c34d068ac1dd8ec8492149_IsConnected, $precision4 _Layer_Mask, Bindings_HeightBasedSplatModify_3b5d8d8dca1de7240983df8e315a8a01_$precision IN, out $precision Layer1Mask_1, out $precision Layer2Mask_2, out $precision Layer3Mask_3, out $precision Layer4Mask_4)
{
$precision _HeightTransitionValueCustomFunction_16100a65971a422b84dddd96f9fc6295_HeightTransition_0_Float;
HeightTransitionValue_$precision(_HeightTransitionValueCustomFunction_16100a65971a422b84dddd96f9fc6295_HeightTransition_0_Float);
$precision _Maximum_3243f1424ac7462998fe0e0749952551_Out_2_Float;
Unity_Maximum_$precision(_HeightTransitionValueCustomFunction_16100a65971a422b84dddd96f9fc6295_HeightTransition_0_Float, $precision(1E-05), _Maximum_3243f1424ac7462998fe0e0749952551_Out_2_Float);
$precision4x4 _Property_ff544cfe52f34f9fa40faed2ac149ca2_Out_0_Matrix4 = _Material1;
bool _Property_ff544cfe52f34f9fa40faed2ac149ca2_Out_0_Matrix4_IsConnected = _Material1_b5b8f17d09144792bb7209ffbad32b6f_IsConnected;
Bindings_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6;
half4 _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Color_1_Vector4;
half3 _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Normal_2_Vector3;
half _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Metallic_6_Float;
half _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Smoothness_3_Float;
half _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Occlusion_4_Float;
half _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Height_5_Float;
half _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_DepthOffset_7_Float;
SG_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision(_Property_ff544cfe52f34f9fa40faed2ac149ca2_Out_0_Matrix4, true, _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6, _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Color_1_Vector4, _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Normal_2_Vector3, _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Metallic_6_Float, _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Smoothness_3_Float, _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Occlusion_4_Float, _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Height_5_Float, _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_DepthOffset_7_Float);
$precision4x4 _Property_0f18e1ea4b38412fb3fe00beb785e6b7_Out_0_Matrix4 = _Material2;
bool _Property_0f18e1ea4b38412fb3fe00beb785e6b7_Out_0_Matrix4_IsConnected = _Material2_bdf46f35448b4cf0948ad38f1b021ba3_IsConnected;
Bindings_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911;
half4 _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Color_1_Vector4;
half3 _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Normal_2_Vector3;
half _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Metallic_6_Float;
half _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Smoothness_3_Float;
half _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Occlusion_4_Float;
half _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Height_5_Float;
half _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_DepthOffset_7_Float;
SG_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision(_Property_0f18e1ea4b38412fb3fe00beb785e6b7_Out_0_Matrix4, true, _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911, _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Color_1_Vector4, _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Normal_2_Vector3, _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Metallic_6_Float, _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Smoothness_3_Float, _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Occlusion_4_Float, _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Height_5_Float, _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_DepthOffset_7_Float);
$precision4x4 _Property_388dd4e284dd4ecdb02e7e4ea1849afb_Out_0_Matrix4 = _Material3;
bool _Property_388dd4e284dd4ecdb02e7e4ea1849afb_Out_0_Matrix4_IsConnected = _Material3_e7ca2da14bcf46349682039d0b2a9380_IsConnected;
Bindings_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f;
half4 _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Color_1_Vector4;
half3 _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Normal_2_Vector3;
half _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Metallic_6_Float;
half _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Smoothness_3_Float;
half _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Occlusion_4_Float;
half _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Height_5_Float;
half _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_DepthOffset_7_Float;
SG_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision(_Property_388dd4e284dd4ecdb02e7e4ea1849afb_Out_0_Matrix4, true, _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f, _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Color_1_Vector4, _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Normal_2_Vector3, _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Metallic_6_Float, _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Smoothness_3_Float, _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Occlusion_4_Float, _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Height_5_Float, _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_DepthOffset_7_Float);
$precision4x4 _Property_9790ce9e02ad43b49084f28951c917b2_Out_0_Matrix4 = _Material4;
bool _Property_9790ce9e02ad43b49084f28951c917b2_Out_0_Matrix4_IsConnected = _Material4_961381eab8c34d068ac1dd8ec8492149_IsConnected;
Bindings_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision _UnpackMaterial_0a482af29916488c82e1c4d7b111befe;
half4 _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Color_1_Vector4;
half3 _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Normal_2_Vector3;
half _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Metallic_6_Float;
half _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Smoothness_3_Float;
half _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Occlusion_4_Float;
half _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Height_5_Float;
half _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_DepthOffset_7_Float;
SG_UnpackMaterial_62cd44aa2d94fa442942547943d2b24a_$precision(_Property_9790ce9e02ad43b49084f28951c917b2_Out_0_Matrix4, true, _UnpackMaterial_0a482af29916488c82e1c4d7b111befe, _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Color_1_Vector4, _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Normal_2_Vector3, _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Metallic_6_Float, _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Smoothness_3_Float, _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Occlusion_4_Float, _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Height_5_Float, _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_DepthOffset_7_Float);
$precision4 _Combine_c6e80bc6ac834279866f48c1bee5e255_RGBA_4_Vector4;
$precision3 _Combine_c6e80bc6ac834279866f48c1bee5e255_RGB_5_Vector3;
$precision2 _Combine_c6e80bc6ac834279866f48c1bee5e255_RG_6_Vector2;
Unity_Combine_$precision(_UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Height_5_Float, _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Height_5_Float, _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Height_5_Float, _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Height_5_Float, _Combine_c6e80bc6ac834279866f48c1bee5e255_RGBA_4_Vector4, _Combine_c6e80bc6ac834279866f48c1bee5e255_RGB_5_Vector3, _Combine_c6e80bc6ac834279866f48c1bee5e255_RG_6_Vector2);
$precision4 _Property_676b19f6c29448be8a8997aa1409c5c5_Out_0_Vector4 = _Layer_Mask;
$precision4 _Multiply_5b51bd34daf040e2ad31e90fd8fa8733_Out_2_Vector4;
Unity_Multiply_$precision4_$precision4(_Combine_c6e80bc6ac834279866f48c1bee5e255_RGBA_4_Vector4, _Property_676b19f6c29448be8a8997aa1409c5c5_Out_0_Vector4, _Multiply_5b51bd34daf040e2ad31e90fd8fa8733_Out_2_Vector4);
$precision4 _Add_c46200f2a12740c2a5e0c917dcc87db0_Out_2_Vector4;
Unity_Add_$precision4((_Maximum_3243f1424ac7462998fe0e0749952551_Out_2_Float.xxxx), _Multiply_5b51bd34daf040e2ad31e90fd8fa8733_Out_2_Vector4, _Add_c46200f2a12740c2a5e0c917dcc87db0_Out_2_Vector4);
$precision _Split_f0eb0cb6953b49d59532178dbb2397fb_R_1_Float = _Multiply_5b51bd34daf040e2ad31e90fd8fa8733_Out_2_Vector4[0];
$precision _Split_f0eb0cb6953b49d59532178dbb2397fb_G_2_Float = _Multiply_5b51bd34daf040e2ad31e90fd8fa8733_Out_2_Vector4[1];
$precision _Split_f0eb0cb6953b49d59532178dbb2397fb_B_3_Float = _Multiply_5b51bd34daf040e2ad31e90fd8fa8733_Out_2_Vector4[2];
$precision _Split_f0eb0cb6953b49d59532178dbb2397fb_A_4_Float = _Multiply_5b51bd34daf040e2ad31e90fd8fa8733_Out_2_Vector4[3];
$precision _Maximum_943e091aa9874635ae736940810cf5d9_Out_2_Float;
Unity_Maximum_$precision(_Split_f0eb0cb6953b49d59532178dbb2397fb_B_3_Float, _Split_f0eb0cb6953b49d59532178dbb2397fb_A_4_Float, _Maximum_943e091aa9874635ae736940810cf5d9_Out_2_Float);
$precision _Maximum_0536268df99b412a85fd1f313ee16737_Out_2_Float;
Unity_Maximum_$precision(_Split_f0eb0cb6953b49d59532178dbb2397fb_G_2_Float, _Maximum_943e091aa9874635ae736940810cf5d9_Out_2_Float, _Maximum_0536268df99b412a85fd1f313ee16737_Out_2_Float);
$precision _Maximum_cbe622a79ff2451e914ad01a46503532_Out_2_Float;
Unity_Maximum_$precision(_Split_f0eb0cb6953b49d59532178dbb2397fb_R_1_Float, _Maximum_0536268df99b412a85fd1f313ee16737_Out_2_Float, _Maximum_cbe622a79ff2451e914ad01a46503532_Out_2_Float);
$precision4 _Subtract_ced69c9098e849f88f9f2606332c01ea_Out_2_Vector4;
Unity_Subtract_$precision4(_Add_c46200f2a12740c2a5e0c917dcc87db0_Out_2_Vector4, (_Maximum_cbe622a79ff2451e914ad01a46503532_Out_2_Float.xxxx), _Subtract_ced69c9098e849f88f9f2606332c01ea_Out_2_Vector4);
$precision4 _Add_88d0d387e90547289d9c55d700a298a9_Out_2_Vector4;
Unity_Add_$precision4(_Subtract_ced69c9098e849f88f9f2606332c01ea_Out_2_Vector4, $precision4(1E-06, 1E-06, 1E-06, 1E-06), _Add_88d0d387e90547289d9c55d700a298a9_Out_2_Vector4);
$precision4 _Multiply_3d02f6dbdc814c8b9fae2edc32814905_Out_2_Vector4;
Unity_Multiply_$precision4_$precision4(_Add_88d0d387e90547289d9c55d700a298a9_Out_2_Vector4, _Property_676b19f6c29448be8a8997aa1409c5c5_Out_0_Vector4, _Multiply_3d02f6dbdc814c8b9fae2edc32814905_Out_2_Vector4);
$precision _DotProduct_1a433d5e91454b5583bd4a81ce9aad4c_Out_2_Float;
Unity_DotProduct_$precision4(_Multiply_3d02f6dbdc814c8b9fae2edc32814905_Out_2_Vector4, $precision4(1, 1, 1, 1), _DotProduct_1a433d5e91454b5583bd4a81ce9aad4c_Out_2_Float);
$precision _Maximum_eb2bd6587b9b402d9752246f1313830e_Out_2_Float;
Unity_Maximum_$precision(_DotProduct_1a433d5e91454b5583bd4a81ce9aad4c_Out_2_Float, $precision(1E-06), _Maximum_eb2bd6587b9b402d9752246f1313830e_Out_2_Float);
$precision4 _Divide_2ce08b74661c44bfa62b25c0cc0f6c3f_Out_2_Vector4;
Unity_Divide_$precision4(_Multiply_3d02f6dbdc814c8b9fae2edc32814905_Out_2_Vector4, (_Maximum_eb2bd6587b9b402d9752246f1313830e_Out_2_Float.xxxx), _Divide_2ce08b74661c44bfa62b25c0cc0f6c3f_Out_2_Vector4);
$precision4 _Saturate_d5ae1728a242480f828e84d38e5b3df9_Out_1_Vector4;
Unity_Saturate_$precision4(_Divide_2ce08b74661c44bfa62b25c0cc0f6c3f_Out_2_Vector4, _Saturate_d5ae1728a242480f828e84d38e5b3df9_Out_1_Vector4);
#if defined(_TERRAIN_BLEND_HEIGHT)
$precision4 _TERRAINBLENDHEIGHT_5ff57e1a52d64179a9dcb56cad1ac325_Out_0_Vector4 = _Saturate_d5ae1728a242480f828e84d38e5b3df9_Out_1_Vector4;
#else
$precision4 _TERRAINBLENDHEIGHT_5ff57e1a52d64179a9dcb56cad1ac325_Out_0_Vector4 = _Property_676b19f6c29448be8a8997aa1409c5c5_Out_0_Vector4;
#endif
$precision4 _HeightBlendWith4LayersCustomFunction_cb2f390342e94dd8b09852a3a58c7741_LayerMasks_0_Vector4;
HeightBlendWith4Layers_$precision(_TERRAINBLENDHEIGHT_5ff57e1a52d64179a9dcb56cad1ac325_Out_0_Vector4, _Property_676b19f6c29448be8a8997aa1409c5c5_Out_0_Vector4, _HeightBlendWith4LayersCustomFunction_cb2f390342e94dd8b09852a3a58c7741_LayerMasks_0_Vector4);
$precision4 _Multiply_bdd2d2493c7242c8b3e1e1f0e1baa08e_Out_2_Vector4;
Unity_Multiply_$precision4_$precision4(_HeightBlendWith4LayersCustomFunction_cb2f390342e94dd8b09852a3a58c7741_LayerMasks_0_Vector4, $precision4(0.001, 0.001, 0.001, 0.001), _Multiply_bdd2d2493c7242c8b3e1e1f0e1baa08e_Out_2_Vector4);
$precision _Split_3adb4db6220d428986ed8aba78ff400c_R_1_Float = _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Color_1_Vector4[0];
$precision _Split_3adb4db6220d428986ed8aba78ff400c_G_2_Float = _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Color_1_Vector4[1];
$precision _Split_3adb4db6220d428986ed8aba78ff400c_B_3_Float = _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Color_1_Vector4[2];
$precision _Split_3adb4db6220d428986ed8aba78ff400c_A_4_Float = _UnpackMaterial_5bf754410cf944f89ad88abc726b19e6_Color_1_Vector4[3];
$precision _Split_a79b933d7cb7431c9c7007529d559748_R_1_Float = _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Color_1_Vector4[0];
$precision _Split_a79b933d7cb7431c9c7007529d559748_G_2_Float = _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Color_1_Vector4[1];
$precision _Split_a79b933d7cb7431c9c7007529d559748_B_3_Float = _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Color_1_Vector4[2];
$precision _Split_a79b933d7cb7431c9c7007529d559748_A_4_Float = _UnpackMaterial_e3865b47b6ab449d806f16ecc5af0911_Color_1_Vector4[3];
$precision _Split_5aa7f51c097848efaf9d72c2d15c91db_R_1_Float = _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Color_1_Vector4[0];
$precision _Split_5aa7f51c097848efaf9d72c2d15c91db_G_2_Float = _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Color_1_Vector4[1];
$precision _Split_5aa7f51c097848efaf9d72c2d15c91db_B_3_Float = _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Color_1_Vector4[2];
$precision _Split_5aa7f51c097848efaf9d72c2d15c91db_A_4_Float = _UnpackMaterial_6a9068e7570c4117aa7ed13e2a02e17f_Color_1_Vector4[3];
$precision _Split_ee2244bc53dd4945b48c92250b413343_R_1_Float = _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Color_1_Vector4[0];
$precision _Split_ee2244bc53dd4945b48c92250b413343_G_2_Float = _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Color_1_Vector4[1];
$precision _Split_ee2244bc53dd4945b48c92250b413343_B_3_Float = _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Color_1_Vector4[2];
$precision _Split_ee2244bc53dd4945b48c92250b413343_A_4_Float = _UnpackMaterial_0a482af29916488c82e1c4d7b111befe_Color_1_Vector4[3];
$precision4 _Combine_36e2212de0b441c3875c07026c5f90f0_RGBA_4_Vector4;
$precision3 _Combine_36e2212de0b441c3875c07026c5f90f0_RGB_5_Vector3;
$precision2 _Combine_36e2212de0b441c3875c07026c5f90f0_RG_6_Vector2;
Unity_Combine_$precision(_Split_3adb4db6220d428986ed8aba78ff400c_A_4_Float, _Split_a79b933d7cb7431c9c7007529d559748_A_4_Float, _Split_5aa7f51c097848efaf9d72c2d15c91db_A_4_Float, _Split_ee2244bc53dd4945b48c92250b413343_A_4_Float, _Combine_36e2212de0b441c3875c07026c5f90f0_RGBA_4_Vector4, _Combine_36e2212de0b441c3875c07026c5f90f0_RGB_5_Vector3, _Combine_36e2212de0b441c3875c07026c5f90f0_RG_6_Vector2);
$precision4 _OneMinus_22ea6ee5a2c94b23b72a9de59ee64980_Out_1_Vector4;
Unity_OneMinus_$precision4(_HeightBlendWith4LayersCustomFunction_cb2f390342e94dd8b09852a3a58c7741_LayerMasks_0_Vector4, _OneMinus_22ea6ee5a2c94b23b72a9de59ee64980_Out_1_Vector4);
$precision4 _Subtract_56d8af99e5e745f89fcc54989069eec0_Out_2_Vector4;
Unity_Subtract_$precision4(_Combine_36e2212de0b441c3875c07026c5f90f0_RGBA_4_Vector4, _OneMinus_22ea6ee5a2c94b23b72a9de59ee64980_Out_1_Vector4, _Subtract_56d8af99e5e745f89fcc54989069eec0_Out_2_Vector4);
$precision _Float_c4bc76db188e4157a444579e234d1e5c_Out_0_Float = $precision(20);
$precision4 _Multiply_71df82cbfcc14e96b2c16288455db81c_Out_2_Vector4;
Unity_Multiply_$precision4_$precision4(_Subtract_56d8af99e5e745f89fcc54989069eec0_Out_2_Vector4, (_Float_c4bc76db188e4157a444579e234d1e5c_Out_0_Float.xxxx), _Multiply_71df82cbfcc14e96b2c16288455db81c_Out_2_Vector4);
$precision4 _Saturate_a967f040114b498fa8008a3b1538f6d5_Out_1_Vector4;
Unity_Saturate_$precision4(_Multiply_71df82cbfcc14e96b2c16288455db81c_Out_2_Vector4, _Saturate_a967f040114b498fa8008a3b1538f6d5_Out_1_Vector4);
$precision4 _Add_5b35a5e8ca34408996e51482bc8d5bed_Out_2_Vector4;
Unity_Add_$precision4(_Multiply_bdd2d2493c7242c8b3e1e1f0e1baa08e_Out_2_Vector4, _Saturate_a967f040114b498fa8008a3b1538f6d5_Out_1_Vector4, _Add_5b35a5e8ca34408996e51482bc8d5bed_Out_2_Vector4);
$precision4 _GetOpacityAsDensityParamCustomFunction_bccc05b4746c4681b11d5c268493251f_useOpacityAsDensityParam_0_Vector4;
GetOpacityAsDensityParam_$precision(_GetOpacityAsDensityParamCustomFunction_bccc05b4746c4681b11d5c268493251f_useOpacityAsDensityParam_0_Vector4);
$precision4 _Lerp_c8cbcfcd95a440d0aa4b2dff1b82c819_Out_3_Vector4;
Unity_Lerp_$precision4(_Add_5b35a5e8ca34408996e51482bc8d5bed_Out_2_Vector4, _HeightBlendWith4LayersCustomFunction_cb2f390342e94dd8b09852a3a58c7741_LayerMasks_0_Vector4, _GetOpacityAsDensityParamCustomFunction_bccc05b4746c4681b11d5c268493251f_useOpacityAsDensityParam_0_Vector4, _Lerp_c8cbcfcd95a440d0aa4b2dff1b82c819_Out_3_Vector4);
$precision4 _FinalMaskAdjustmentsCustomFunction_ad5532e2a39b462aba5b09f94d133a5a_FinalWeights_1_Vector4;
FinalMaskAdjustments_$precision(_Lerp_c8cbcfcd95a440d0aa4b2dff1b82c819_Out_3_Vector4, _FinalMaskAdjustmentsCustomFunction_ad5532e2a39b462aba5b09f94d133a5a_FinalWeights_1_Vector4);
$precision _Split_4f41238a326149baba358c066eff9605_R_1_Float = _FinalMaskAdjustmentsCustomFunction_ad5532e2a39b462aba5b09f94d133a5a_FinalWeights_1_Vector4[0];
$precision _Split_4f41238a326149baba358c066eff9605_G_2_Float = _FinalMaskAdjustmentsCustomFunction_ad5532e2a39b462aba5b09f94d133a5a_FinalWeights_1_Vector4[1];
$precision _Split_4f41238a326149baba358c066eff9605_B_3_Float = _FinalMaskAdjustmentsCustomFunction_ad5532e2a39b462aba5b09f94d133a5a_FinalWeights_1_Vector4[2];
$precision _Split_4f41238a326149baba358c066eff9605_A_4_Float = _FinalMaskAdjustmentsCustomFunction_ad5532e2a39b462aba5b09f94d133a5a_FinalWeights_1_Vector4[3];
Layer1Mask_1 = _Split_4f41238a326149baba358c066eff9605_R_1_Float;
Layer2Mask_2 = _Split_4f41238a326149baba358c066eff9605_G_2_Float;
Layer3Mask_3 = _Split_4f41238a326149baba358c066eff9605_B_3_Float;
Layer4Mask_4 = _Split_4f41238a326149baba358c066eff9605_A_4_Float;
}
<00>#{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SubGraphData",
"m_ObjectId": "008d9a8b658a4a85b5517ff454acaca4",
"inputs": [
{
"m_Id": "b5b8f17d09144792bb7209ffbad32b6f"
},
{
"m_Id": "bdf46f35448b4cf0948ad38f1b021ba3"
},
{
"m_Id": "e7ca2da14bcf46349682039d0b2a9380"
},
{
"m_Id": "961381eab8c34d068ac1dd8ec8492149"
},
{
"m_Id": "564a6c5cd0474832af161943ba106665"
}
],
"keywords": [
{
"m_Id": "80d2e205ca624987a2a94defe0c4fd0a"
}
],
"dropdowns": [],
"nodeProperties": [],
"outputs": [
{
"m_Id": "43829c53e0da4e108cb93eb96c658c84"
},
{
"m_Id": "eef962c5c7d1475dbe879b0313420c64"
},
{
"m_Id": "9e20eb7fe61e47b79c46be35f58374c1"
},
{
"m_Id": "ceefd70bca0944a69c0714a7f61c5256"
}
],
"unsupportedTargets": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "43829c53e0da4e108cb93eb96c658c84",
"m_Id": 1,
"m_DisplayName": "Layer1Mask",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Layer1Mask",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": [],
"m_LiteralMode": false
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty",
"m_ObjectId": "564a6c5cd0474832af161943ba106665",
"m_Guid": {
"m_GuidSerialized": "77cb71d2-0fbc-453f-8e49-7f6d10149156"
},
"promotedFromAssetID": "",
"promotedFromCategoryName": "",
"promotedOrdering": -1,
"m_Name": "Layer Mask",
"m_DefaultRefNameVersion": 1,
"m_RefNameGeneratedByDisplayName": "Layer Mask",
"m_DefaultReferenceName": "_Layer_Mask",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true,
"m_UseCustomSlotLabel": false,
"m_CustomSlotLabel": "",
"m_DismissedVersion": 0,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_PerRendererData": false,
"m_customAttributes": [],
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.ShaderKeyword",
"m_ObjectId": "80d2e205ca624987a2a94defe0c4fd0a",
"m_Guid": {
"m_GuidSerialized": "26f18376-e4cc-45eb-b459-72c5226c0287"
},
"promotedFromAssetID": "3b5d8d8dca1de7240983df8e315a8a01",
"promotedFromCategoryName": "",
"promotedOrdering": 0,
"m_Name": "TERRAIN_BLEND_HEIGHT",
"m_DefaultRefNameVersion": 1,
"m_RefNameGeneratedByDisplayName": "TERRAIN_BLEND_HEIGHT",
"m_DefaultReferenceName": "_TERRAIN_BLEND_HEIGHT",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true,
"m_UseCustomSlotLabel": false,
"m_CustomSlotLabel": "",
"m_DismissedVersion": 0,
"m_KeywordType": 0,
"m_KeywordDefinition": 2,
"m_KeywordScope": 0,
"m_KeywordStages": 63,
"m_Entries": [],
"m_Value": 0,
"m_IsEditable": true
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Matrix4ShaderProperty",
"m_ObjectId": "961381eab8c34d068ac1dd8ec8492149",
"m_Guid": {
"m_GuidSerialized": "34f1f022-38fb-4506-ad72-26ce8e9a36c7"
},
"promotedFromAssetID": "",
"promotedFromCategoryName": "",
"promotedOrdering": -1,
"m_Name": "Material4",
"m_DefaultRefNameVersion": 1,
"m_RefNameGeneratedByDisplayName": "Material4",
"m_DefaultReferenceName": "_Material4",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": false,
"m_UseCustomSlotLabel": true,
"m_CustomSlotLabel": "Default",
"m_DismissedVersion": 0,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_PerRendererData": false,
"m_customAttributes": [],
"m_Value": {
"e00": 0.5,
"e01": 0.5,
"e02": 0.5,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 1.0,
"e13": 0.0,
"e20": 0.0,
"e21": 1.0,
"e22": 0.0,
"e23": 0.5,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "9e20eb7fe61e47b79c46be35f58374c1",
"m_Id": 3,
"m_DisplayName": "Layer3Mask",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Layer3Mask",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": [],
"m_LiteralMode": false
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Matrix4ShaderProperty",
"m_ObjectId": "b5b8f17d09144792bb7209ffbad32b6f",
"m_Guid": {
"m_GuidSerialized": "9a7e9c0b-71d9-4c20-88f6-acee148f8d18"
},
"promotedFromAssetID": "",
"promotedFromCategoryName": "",
"promotedOrdering": -1,
"m_Name": "Material1",
"m_DefaultRefNameVersion": 1,
"m_RefNameGeneratedByDisplayName": "Material1",
"m_DefaultReferenceName": "_Material1",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": false,
"m_UseCustomSlotLabel": true,
"m_CustomSlotLabel": "Default",
"m_DismissedVersion": 0,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_PerRendererData": false,
"m_customAttributes": [],
"m_Value": {
"e00": 0.5,
"e01": 0.5,
"e02": 0.5,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 1.0,
"e13": 0.0,
"e20": 0.0,
"e21": 1.0,
"e22": 0.0,
"e23": 0.5,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Matrix4ShaderProperty",
"m_ObjectId": "bdf46f35448b4cf0948ad38f1b021ba3",
"m_Guid": {
"m_GuidSerialized": "db965959-eff4-403d-97a1-fde27253e353"
},
"promotedFromAssetID": "",
"promotedFromCategoryName": "",
"promotedOrdering": -1,
"m_Name": "Material2",
"m_DefaultRefNameVersion": 1,
"m_RefNameGeneratedByDisplayName": "Material2",
"m_DefaultReferenceName": "_Material2",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": false,
"m_UseCustomSlotLabel": true,
"m_CustomSlotLabel": "Default",
"m_DismissedVersion": 0,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_PerRendererData": false,
"m_customAttributes": [],
"m_Value": {
"e00": 0.5,
"e01": 0.5,
"e02": 0.5,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 1.0,
"e13": 0.0,
"e20": 0.0,
"e21": 1.0,
"e22": 0.0,
"e23": 0.5,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "ceefd70bca0944a69c0714a7f61c5256",
"m_Id": 4,
"m_DisplayName": "Layer4Mask",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Layer4Mask",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": [],
"m_LiteralMode": false
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Matrix4ShaderProperty",
"m_ObjectId": "e7ca2da14bcf46349682039d0b2a9380",
"m_Guid": {
"m_GuidSerialized": "dc9c2bb8-90a1-4030-aef3-24e13c0b346c"
},
"promotedFromAssetID": "",
"promotedFromCategoryName": "",
"promotedOrdering": -1,
"m_Name": "Material3",
"m_DefaultRefNameVersion": 1,
"m_RefNameGeneratedByDisplayName": "Material3",
"m_DefaultReferenceName": "_Material3",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": false,
"m_UseCustomSlotLabel": true,
"m_CustomSlotLabel": "Default",
"m_DismissedVersion": 0,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_PerRendererData": false,
"m_customAttributes": [],
"m_Value": {
"e00": 0.5,
"e01": 0.5,
"e02": 0.5,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 1.0,
"e13": 0.0,
"e20": 0.0,
"e21": 1.0,
"e22": 0.0,
"e23": 0.5,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "eef962c5c7d1475dbe879b0313420c64",
"m_Id": 2,
"m_DisplayName": "Layer2Mask",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Layer2Mask",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": [],
"m_LiteralMode": false
}
 62cd44aa2d94fa442942547943d2b24a 62cd44aa2d94fa442942547943d2b24a
Layer Mask Material1 Material2 Material3 Material4
Layer1Mask
Layer2Mask
Layer3Mask
Layer4Mask Material1
Layer1Mask Material2
Layer1Mask Material3
Layer1Mask Material4
Layer1Mask
Layer Mask
Layer1Mask Material1
Layer2Mask Material2
Layer2Mask Material3
Layer2Mask Material4
Layer2Mask
Layer Mask
Layer2Mask Material1
Layer3Mask Material2
Layer3Mask Material3
Layer3Mask Material4
Layer3Mask
Layer Mask
Layer3Mask Material1
Layer4Mask Material2
Layer4Mask Material3
Layer4Mask Material4
Layer4Mask
Layer Mask
Layer4Mask <00>y<EFBFBD>HUnity.ShaderGraph.Editor::UnityEditor.ShaderGraph.ShaderSubGraphMetadata ?<3F><04> ?<3F><04>X8<58>V<>z<EFBFBD><00>y<EFBFBD>