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VR-GAME/Library/Artifacts/97/973af59a6b9b178ab2bbfab02bfa64ab

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2026-04-25 12:12:07 +07:00
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{
Out = lerp(A, B, T);
}
GSG_ParticleFlipbookBlending_ea87914f38f4183408f6ec6cb547ed94_$precisionJstruct Bindings_ParticleFlipbookBlending_ea87914f38f4183408f6ec6cb547ed94_$precision
{
half4 uv0;
half4 uv1;
};
void SG_ParticleFlipbookBlending_ea87914f38f4183408f6ec6cb547ed94_$precision(UnityTexture2D Texture2D_7AF3CF22, Bindings_ParticleFlipbookBlending_ea87914f38f4183408f6ec6cb547ed94_$precision IN, out float4 RGBA_1)
{
UnityTexture2D _Property_108c834e3607c08abc3349c8e8922d0a_Out_0_Texture2D = Texture2D_7AF3CF22;
$precision4 _UV_786f83941877b28d981682b5c844f809_Out_0_Vector4 = IN.uv0;
$precision2 _Swizzle_df689a81fe33489092eaa3b2323f6a90_Out_1_Vector2 = (_UV_786f83941877b28d981682b5c844f809_Out_0_Vector4.xy).xy;
$precision4 _SampleTexture2D_97b3c9432240f185ae63bf552708c137_RGBA_0_Vector4 = SAMPLE_TEXTURE2D(_Property_108c834e3607c08abc3349c8e8922d0a_Out_0_Texture2D.tex, _Property_108c834e3607c08abc3349c8e8922d0a_Out_0_Texture2D.samplerstate, _Property_108c834e3607c08abc3349c8e8922d0a_Out_0_Texture2D.GetTransformedUV(_Swizzle_df689a81fe33489092eaa3b2323f6a90_Out_1_Vector2) );
$precision _SampleTexture2D_97b3c9432240f185ae63bf552708c137_R_4_Float = _SampleTexture2D_97b3c9432240f185ae63bf552708c137_RGBA_0_Vector4.r;
$precision _SampleTexture2D_97b3c9432240f185ae63bf552708c137_G_5_Float = _SampleTexture2D_97b3c9432240f185ae63bf552708c137_RGBA_0_Vector4.g;
$precision _SampleTexture2D_97b3c9432240f185ae63bf552708c137_B_6_Float = _SampleTexture2D_97b3c9432240f185ae63bf552708c137_RGBA_0_Vector4.b;
$precision _SampleTexture2D_97b3c9432240f185ae63bf552708c137_A_7_Float = _SampleTexture2D_97b3c9432240f185ae63bf552708c137_RGBA_0_Vector4.a;
UnityTexture2D _Property_2a82da9a1384411f9d3ac310f8f201d4_Out_0_Texture2D = Texture2D_7AF3CF22;
$precision2 _Swizzle_6c1e92d63f6b47cd8584fe7fdbf1b0b1_Out_1_Vector2 = _UV_786f83941877b28d981682b5c844f809_Out_0_Vector4.zw;
$precision4 _SampleTexture2D_a687089a98548584886ca18c451b9ffe_RGBA_0_Vector4 = SAMPLE_TEXTURE2D(_Property_2a82da9a1384411f9d3ac310f8f201d4_Out_0_Texture2D.tex, _Property_2a82da9a1384411f9d3ac310f8f201d4_Out_0_Texture2D.samplerstate, _Property_2a82da9a1384411f9d3ac310f8f201d4_Out_0_Texture2D.GetTransformedUV(_Swizzle_6c1e92d63f6b47cd8584fe7fdbf1b0b1_Out_1_Vector2) );
$precision _SampleTexture2D_a687089a98548584886ca18c451b9ffe_R_4_Float = _SampleTexture2D_a687089a98548584886ca18c451b9ffe_RGBA_0_Vector4.r;
$precision _SampleTexture2D_a687089a98548584886ca18c451b9ffe_G_5_Float = _SampleTexture2D_a687089a98548584886ca18c451b9ffe_RGBA_0_Vector4.g;
$precision _SampleTexture2D_a687089a98548584886ca18c451b9ffe_B_6_Float = _SampleTexture2D_a687089a98548584886ca18c451b9ffe_RGBA_0_Vector4.b;
$precision _SampleTexture2D_a687089a98548584886ca18c451b9ffe_A_7_Float = _SampleTexture2D_a687089a98548584886ca18c451b9ffe_RGBA_0_Vector4.a;
$precision4 _UV_1d61ae17946ebf8caa4a8ad902200ac8_Out_0_Vector4 = IN.uv1;
$precision _Split_abf766f755fb9889af2c82bb1afd8903_R_1_Float = _UV_1d61ae17946ebf8caa4a8ad902200ac8_Out_0_Vector4[0];
$precision _Split_abf766f755fb9889af2c82bb1afd8903_G_2_Float = _UV_1d61ae17946ebf8caa4a8ad902200ac8_Out_0_Vector4[1];
$precision _Split_abf766f755fb9889af2c82bb1afd8903_B_3_Float = _UV_1d61ae17946ebf8caa4a8ad902200ac8_Out_0_Vector4[2];
$precision _Split_abf766f755fb9889af2c82bb1afd8903_A_4_Float = _UV_1d61ae17946ebf8caa4a8ad902200ac8_Out_0_Vector4[3];
$precision4 _Lerp_a03dab0323a8f186a48ff517aff8fd39_Out_3_Vector4;
Unity_Lerp_$precision4(_SampleTexture2D_97b3c9432240f185ae63bf552708c137_RGBA_0_Vector4, _SampleTexture2D_a687089a98548584886ca18c451b9ffe_RGBA_0_Vector4, (_Split_abf766f755fb9889af2c82bb1afd8903_R_1_Float.xxxx), _Lerp_a03dab0323a8f186a48ff517aff8fd39_Out_3_Vector4);
RGBA_1 = _Lerp_a03dab0323a8f186a48ff517aff8fd39_Out_3_Vector4;
}
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}
],
"keywords": [],
"dropdowns": [],
"nodeProperties": [
{
"m_Id": "3f9bb8c822e03582954863afd8bd112c"
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],
"outputs": [
{
"m_Id": "0d633292d092426096d6bd131ac8e9d1"
}
],
"unsupportedTargets": []
}
{
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{
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"m_SerializedTexture": "{\"texture\":{\"fileID\":10300,\"guid\":\"0000000000000000f000000000000000\",\"type\":0}}",
"m_Guid": ""
},
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}
TextureRGBATextureRGBA <00>y<EFBFBD>HUnity.ShaderGraph.Editor::UnityEditor.ShaderGraph.ShaderSubGraphMetadata ?<3F><04>X8<58>V<>z<EFBFBD><00>y<EFBFBD>