Files
VR-GAME/Library/Artifacts/b0/b04f7dbb4f0b8cea804c2cf297812818

150 lines
17 KiB
Plaintext
Raw Normal View History

2026-04-25 12:12:07 +07:00
)GD<>)<29>0.0.0<00><><EFBFBD><EFBFBD>r<00>dr<64>bl<62><6C>2<1C><13>0<EFBFBD><00>O<00>7<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00><><00>E<00> <00><00><00>.<00><00>(a<00> <00><00><00>.<00><00><00><00>r<00> <00><00> <00>.<00>
<00>4<00>v<00> A<00><00> A.<00> A<00><00>]<00>A<00><00>K<00>h<00><><00> <00><00><00>.<00><00>H<00><><00><><EFBFBD><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00>H<00>3<00><><EFBFBD><EFBFBD><EFBFBD><01><>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<40><00><00><00><00>Q<00>j<00><00><00><00>=A.<00>EH<00>Q<00><><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00> H<00>^<00><><EFBFBD><EFBFBD>!<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>"@<00><00><00>#Q<00>j<00>$H<00>n<00><><EFBFBD><EFBFBD>%<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>&@<00><00><00>'Q<00>j<00>(H<00>w<00><><EFBFBD><EFBFBD>)<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>*@<00><00><00>+Q<00>j<00>,<00><00><00><><EFBFBD><EFBFBD>-<00><00><00><>.<00><00><>/<00><00><>0<00><00><>1<00><00><>2<00><00>3<00><00>$4A<00><00>=5A<00><00>S6A<00><00>k7A<00><00><>8A<00><00><><00><><EFBFBD><EFBFBD>9<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>:@<00><00><00>;<00><00>j<00><<00><00><>=A<00><00><>>A<00><00><>?A<00><00><>@A<00><00>AA<00><00>BA<00><00>+CA<00><00>:<00><><EFBFBD><EFBFBD>D<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>E@<00><00><00>F<00><00>j<00>GH<00>V<00><><EFBFBD><EFBFBD>H<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>I@<00><00><00>JQ<00>j<00>KH<00>[<00><><EFBFBD><EFBFBD>L<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>M@<00><00><00>NQ<00>j<00>Omz<00><><EFBFBD><EFBFBD>P<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>Q<00><00><00><00>Rmj<00><><EFBFBD><EFBFBD><EFBFBD>S<00>H<00><><00><><EFBFBD><EFBFBD>T<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>U@<00><00><00>VQ<00>j<00>WH<00><><00><><EFBFBD><EFBFBD>X<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>Y@<00><00><00>ZQ<00>j<00>[<00><00><>\<00><00><00><><EFBFBD><EFBFBD>]<00><00><00><00><><EFBFBD><EFBFBD>^<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>_<00><00><00><00>`<00>j<00><><EFBFBD><EFBFBD><EFBFBD>a<00>H<00><><00><><EFBFBD><EFBFBD>b<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>c@<00><00><00>dQ<00>j<00>eH<00><><00><><EFBFBD><EFBFBD>f<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>g@<00><00><00>hQ<00>j<00>i<00><00><>j<00><00><>kA<00><00><><00><><EFBFBD><EFBFBD>l<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>m<00><00><00><00>nH<00>j<00><><EFBFBD><EFBFBD><EFBFBD>o<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>p@<00><00><00>qQ<00>j<00>r)<00><><EFBFBD><EFBFBD>s<01>BX<00><><EFBFBD><EFBFBD>t<01>H<00>a<00><><EFBFBD><EFBFBD>u<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>v@<00><00><00>wQ<00>j<00>xH<00>j<00><><EFBFBD><EFBFBD>y<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>z@<00><00><00>{Q<00>j<00>|<00><00>w<00><><EFBFBD><EFBFBD>}<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>~<00><00><00><00>H<00>j<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>@<00><00><00><00>Q<00>j<00><00><00><00><><00><><EFBFBD><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00><00><00><00><00>H<00>j<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>@<00><00><00><00>Q<00>j<00>
<00>4<00>v<00> A<00><00> A.<00> A<00><00>]<00>A<00><00>K<00>h<00><><00> <00><00><00>.<00><00>H<00><><00><><EFBFBD><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00>H<00>3<00><><EFBFBD><EFBFBD><EFBFBD><01><>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<40><00><00><00><00>Q<00>j<00><00><00><00>=<00><><EFBFBD><EFBFBD>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00>Oj<00> <00><00><00>.<00> <00>PPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>assetDependenciesPPtr<$Object><00><><EFBFBD>|<00><><EFBFBD>+<2B>i&-+<2B><1D>K<EFBFBD>E<00>7<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00><><00>E<00> <00><00>'<00>.<00>0<00>9a<00> <00><00>'<00>.<00>0<00><00><00>r<00> <00><00>' <00>.<00>0
<00>H<00><><00><><EFBFBD><EFBFBD><EFBFBD> <01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD> @<00><00><00> Q<00>j<00><00><00>N<00><><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><01><00><00><00><00>j<00><><EFBFBD><EFBFBD><EFBFBD><01><00><><00> <00><00><><00>.<00>
<00>H<00>
<00><><EFBFBD><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00><00><00>f<00><><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><01><00><00><00><00>j<00><><EFBFBD><EFBFBD><EFBFBD><01>x<00><00><><EFBFBD><EFBFBD><EFBFBD><01>H<00><><00><><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD> @<00><00><00>!Q<00>j<00>"H<00><><00><><EFBFBD><EFBFBD>#<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>$@<00><00><00>%Q<00>j<00>&H<00><><00><><EFBFBD><EFBFBD>'<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>(@<00><00><00>)Q<00>j<00>*y<00>
<00> +<00><00>',<00>.<00>0-<00><00><><00><><EFBFBD><EFBFBD>.@1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>/<00><00><00>0.<00>j<00>1H<00><><00><><EFBFBD><EFBFBD>2<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>3@<00><00><00>4Q<00>j<00>5H<00><><00><><EFBFBD><EFBFBD>6<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>7@<00><00><00>8Q<00>j<00>9H<00><><00><><EFBFBD><EFBFBD>:<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>;@<00><00><00><Q<00>j<00>=h<00><><00> ><00><00>'?<00>.<00>0@<00>H<00><><00><><EFBFBD><EFBFBD>A<01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>B@<00><00><00>CQ<00>j<00>DScriptedImporterPPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_InternalIDToNameTablem_ExternalObjectsSourceAssetIdentifiertypeassemblynamem_UsedFileIDsm_UserDatam_AssetBundleNamem_AssetBundleVariantdocumentationPath ?<3F><04>hX8<58>V<>z<EFBFBD>p<00>d<00>y<EFBFBD><00>y<EFBFBD><00>y<EFBFBD><><C89E>"A<><41>a<EFBFBD>T<EFBFBD>'o<><10>l<EFBFBD>QcRG<52><47>3<EFBFBD>7J<37>+p<>e<EFBFBD>FL<46><4C><EFBFBD><EFBFBD>\!<21><><00>y<EFBFBD>Normal Bending?Unity.ShaderGraph.Editor::UnityEditor.ShaderGraph.SubGraphAsset<SG_NormalBending_62a4ab9c203a85c43a5d0847b25fd2a8_$precisionBBindings_NormalBending_62a4ab9c203a85c43a5d0847b25fd2a8_$precision NormalBending 62a4ab9c203a85c43a5d0847b25fd2a8VFXUnity_Add_$precision2cvoid Unity_Add_$precision2($precision2 A, $precision2 B, out $precision2 Out)
{
Out = A + B;
}
&Unity_Multiply_$precision2_$precision2pvoid Unity_Multiply_$precision2_$precision2($precision2 A, $precision2 B, out $precision2 Out)
{
Out = A * B;
}
Unity_DotProduct_$precision2mvoid Unity_DotProduct_$precision2($precision2 A, $precision2 B, out $precision Out)
{
Out = dot(A, B);
}
Unity_Subtract_$precisiondvoid Unity_Subtract_$precision($precision A, $precision B, out $precision Out)
{
Out = A - B;
}
Unity_Maximum_$precisiongvoid Unity_Maximum_$precision($precision A, $precision B, out $precision Out)
{
Out = max(A, B);
}
Unity_SquareRoot_$precision\void Unity_SquareRoot_$precision($precision In, out $precision Out)
{
Out = sqrt(In);
}
<SG_NormalBending_62a4ab9c203a85c43a5d0847b25fd2a8_$precisionV struct Bindings_NormalBending_62a4ab9c203a85c43a5d0847b25fd2a8_$precision
{
half4 uv0;
};
void SG_NormalBending_62a4ab9c203a85c43a5d0847b25fd2a8_$precision($precision _NormalBending, Bindings_NormalBending_62a4ab9c203a85c43a5d0847b25fd2a8_$precision IN, out $precision3 Normal_2)
{
$precision2 _Vector2_7fabfaa2e93b4d98aea5e90e121bc23e_Out_0_Vector2 = $precision2($precision(1), $precision(-1));
$precision4 _UV_656f24e94c56462ab10dc0284791b40e_Out_0_Vector4 = IN.uv0;
$precision2 _Swizzle_8c2d2adc80354c3a84413cce56fe45ba_Out_1_Vector2 = (_UV_656f24e94c56462ab10dc0284791b40e_Out_0_Vector4.xy).xy;
$precision _Float_06c9429730164f56820837c7b29533bc_Out_0_Float = $precision(-0.5);
$precision2 _Add_5c38ff8f3f91405f94f2c5f8277a74a9_Out_2_Vector2;
Unity_Add_$precision2(_Swizzle_8c2d2adc80354c3a84413cce56fe45ba_Out_1_Vector2, (_Float_06c9429730164f56820837c7b29533bc_Out_0_Float.xx), _Add_5c38ff8f3f91405f94f2c5f8277a74a9_Out_2_Vector2);
$precision _Float_408aa8a404b14a2ba2979142b417cbce_Out_0_Float = $precision(1.414214);
$precision2 _Multiply_057a827c5b4e4f7581a985c0a7b0096d_Out_2_Vector2;
Unity_Multiply_$precision2_$precision2(_Add_5c38ff8f3f91405f94f2c5f8277a74a9_Out_2_Vector2, (_Float_408aa8a404b14a2ba2979142b417cbce_Out_0_Float.xx), _Multiply_057a827c5b4e4f7581a985c0a7b0096d_Out_2_Vector2);
$precision _Property_973c3ee9550a492f869514ced1a6cafe_Out_0_Float = _NormalBending;
$precision2 _Multiply_d72d1595262747a8bfcc57a3965f375b_Out_2_Vector2;
Unity_Multiply_$precision2_$precision2(_Multiply_057a827c5b4e4f7581a985c0a7b0096d_Out_2_Vector2, (_Property_973c3ee9550a492f869514ced1a6cafe_Out_0_Float.xx), _Multiply_d72d1595262747a8bfcc57a3965f375b_Out_2_Vector2);
$precision2 _Multiply_5604f8c456b44087b616ba46e60646ff_Out_2_Vector2;
Unity_Multiply_$precision2_$precision2(_Vector2_7fabfaa2e93b4d98aea5e90e121bc23e_Out_0_Vector2, _Multiply_d72d1595262747a8bfcc57a3965f375b_Out_2_Vector2, _Multiply_5604f8c456b44087b616ba46e60646ff_Out_2_Vector2);
$precision _DotProduct_49c69e506ded4420ada62d860e219c71_Out_2_Float;
Unity_DotProduct_$precision2(_Multiply_d72d1595262747a8bfcc57a3965f375b_Out_2_Vector2, _Multiply_d72d1595262747a8bfcc57a3965f375b_Out_2_Vector2, _DotProduct_49c69e506ded4420ada62d860e219c71_Out_2_Float);
$precision _Subtract_d8c9b426e65844818deedca4b72d87d8_Out_2_Float;
Unity_Subtract_$precision($precision(1), _DotProduct_49c69e506ded4420ada62d860e219c71_Out_2_Float, _Subtract_d8c9b426e65844818deedca4b72d87d8_Out_2_Float);
$precision _Maximum_269c43d13d1b4a3999b70d5cc86627b1_Out_2_Float;
Unity_Maximum_$precision($precision(0), _Subtract_d8c9b426e65844818deedca4b72d87d8_Out_2_Float, _Maximum_269c43d13d1b4a3999b70d5cc86627b1_Out_2_Float);
$precision _SquareRoot_09c66b5fc8e84fb3aef836bc8070e220_Out_1_Float;
Unity_SquareRoot_$precision(_Maximum_269c43d13d1b4a3999b70d5cc86627b1_Out_2_Float, _SquareRoot_09c66b5fc8e84fb3aef836bc8070e220_Out_1_Float);
$precision3 _Append_56620af143414e9b85264850ac9dc617_Out_2_Vector3 = $precision3( _Multiply_5604f8c456b44087b616ba46e60646ff_Out_2_Vector2.xy, _SquareRoot_09c66b5fc8e84fb3aef836bc8070e220_Out_1_Float.x );
Normal_2 = _Append_56620af143414e9b85264850ac9dc617_Out_2_Vector3;
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SubGraphData",
"m_ObjectId": "f06846d8bf152f8ba829ea9739b53b35",
"inputs": [
{
"m_Id": "473137e60dba4bbe91c26d48e6852240"
}
],
"keywords": [],
"dropdowns": [],
"nodeProperties": [],
"outputs": [
{
"m_Id": "2e3e044603744dcb9fbecf53d5d08499"
}
],
"unsupportedTargets": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
"m_ObjectId": "2e3e044603744dcb9fbecf53d5d08499",
"m_Id": 2,
"m_DisplayName": "Normal",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Normal",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
"m_ObjectId": "473137e60dba4bbe91c26d48e6852240",
"m_Guid": {
"m_GuidSerialized": "36855064-9689-410e-aa0a-5b850eb5d5e7"
},
"promotedFromAssetID": "",
"promotedFromCategoryName": "",
"promotedOrdering": -1,
"m_Name": "NormalBending",
"m_DefaultRefNameVersion": 1,
"m_RefNameGeneratedByDisplayName": "NormalBending",
"m_DefaultReferenceName": "_NormalBending",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true,
"m_UseCustomSlotLabel": false,
"m_CustomSlotLabel": "",
"m_DismissedVersion": 0,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_PerRendererData": false,
"m_customAttributes": [],
"m_Value": 0.5,
"m_FloatType": 0,
"m_LiteralFloatMode": false,
"m_RangeValues": {
"x": 0.0,
"y": 1.0
},
"m_SliderType": 0,
"m_SliderPower": 3.0,
"m_EnumType": 0,
"m_CSharpEnumString": "",
"m_EnumNames": [
"Default"
],
"m_EnumValues": [
0
]
}
 NormalBendingNormal NormalBendingNormal <00>y<EFBFBD>HUnity.ShaderGraph.Editor::UnityEditor.ShaderGraph.ShaderSubGraphMetadata ?<3F><04>X8<58>V<>z<EFBFBD><00>y<EFBFBD>