Files
BABA_YAGA/Assets/Opsive/UltimateCharacterController/Demo/Models/Scene/Interactables/InteractButton.fbx

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Weights: 1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000,1.00000000
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Transform: 0.000000075497958,-1.000000000000000,0.000000238418636,0.000000000000000,0.024625653401017,-0.000000236487196,-0.999696731567383,0.000000000000000,0.999696493148804,0.000000081346265,0.024625904858112,0.000000000000000,0.000615879718680,-0.000000005912162,-0.024992415681481,1.000000000000000
TransformLink: 0.000000075497901,0.999696850776672,-0.024625912308693,0.000000000000000,-1.000000000000000,0.000000081346293,0.000000236487153,0.000000000000000,0.000000238418693,0.024625658988953,0.999696850776672,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000
}
Deformer: "SubDeformer::Cluster InteractStand Bone_001", "Cluster" {
Version: 100
MultiLayer: 0
Type: "Cluster"
Properties60: {
Property: "SrcModel", "object", ""
Property: "SrcModelReference", "object", ""
}
UserData: "", ""
Indexes:
Weights:
Transform: -0.000000075497901,1.000000000000000,0.000000000000000,0.000000000000000,-1.000000119209290,-0.000000075497908,-0.000000003725290,0.000000000000000,0.000000001862645,-0.000000000000000,0.999999880790710,0.000000000000000,0.011393178254366,0.000000000860162,-1.477392792701721,1.000000000000000
TransformLink: -0.000000075497901,0.000000000000000,1.000000000000000,0.000000000000000,1.000000000000000,0.000000000000000,0.000000075497901,0.000000000000000,0.000000000000000,1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.477393031120300,-0.036393184214830,1.000000000000000
}
Pose: "Pose::BIND_POSES", "BindPose" {
Type: "BindPose"
Version: 100
Properties60: {
}
NbPoseNodes: 5
PoseNode: {
Node: "Model::ButtonArmature"
Matrix: 1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,-1.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000
}
PoseNode: {
Node: "Model::InteractButton"
Matrix: 0.000000075497901,0.000000000000000,-1.000000000000000,0.000000000000000,-1.000000000000000,0.000000000000000,-0.000000075497901,0.000000000000000,0.000000000000000,1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,-0.024999998509884,1.000000000000000
}
PoseNode: {
Node: "Model::InteractStand"
Matrix: 0.000000075497901,-0.000000003725290,-1.000000119209290,0.000000000000000,-1.000000000000000,-0.000000000000000,-0.000000075497908,0.000000000000000,-0.000000000000000,0.999999880790710,0.000000001862645,0.000000000000000,0.000000000000001,0.000000238325441,-0.025000005960464,1.000000000000000
}
PoseNode: {
Node: "Model::Bone"
Matrix: 0.000000075497901,0.999696850776672,-0.024625912308693,0.000000000000000,-1.000000000000000,0.000000081346293,0.000000236487153,0.000000000000000,0.000000238418693,0.024625658988953,0.999696850776672,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000
}
PoseNode: {
Node: "Model::Bone_001"
Matrix: -0.000000075497901,0.000000000000000,1.000000000000000,0.000000000000000,1.000000000000000,0.000000000000000,0.000000075497901,0.000000000000000,0.000000000000000,1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.477393031120300,-0.036393184214830,1.000000000000000
}
}
GlobalSettings: {
Version: 1000
Properties60: {
Property: "UpAxis", "int", "",1
Property: "UpAxisSign", "int", "",1
Property: "FrontAxis", "int", "",2
Property: "FrontAxisSign", "int", "",1
Property: "CoordAxis", "int", "",0
Property: "CoordAxisSign", "int", "",1
Property: "UnitScaleFactor", "double", "",1
}
}
}
; Object relations
;------------------------------------------------------------------
Relations: {
Model: "Model::ButtonArmature", "Limb" {
}
Model: "Model::InteractButton", "Mesh" {
}
Model: "Model::InteractStand", "Mesh" {
}
Model: "Model::Bone", "Limb" {
}
Model: "Model::Bone_001", "Limb" {
}
Model: "Model::Producer Perspective", "Camera" {
}
Model: "Model::Producer Top", "Camera" {
}
Model: "Model::Producer Bottom", "Camera" {
}
Model: "Model::Producer Front", "Camera" {
}
Model: "Model::Producer Back", "Camera" {
}
Model: "Model::Producer Right", "Camera" {
}
Model: "Model::Producer Left", "Camera" {
}
Model: "Model::Camera Switcher", "CameraSwitcher" {
}
Material: "Material::Interactables", "" {
}
Deformer: "Deformer::Skin InteractButton", "Skin" {
}
Deformer: "Deformer::Skin InteractStand", "Skin" {
}
Deformer: "SubDeformer::Cluster InteractButton Bone", "Cluster" {
}
Deformer: "SubDeformer::Cluster InteractStand Bone", "Cluster" {
}
Deformer: "SubDeformer::Cluster InteractButton Bone_001", "Cluster" {
}
Deformer: "SubDeformer::Cluster InteractStand Bone_001", "Cluster" {
}
}
; Object connections
;------------------------------------------------------------------
Connections: {
Connect: "OO", "Model::InteractButton", "Model::Scene"
Connect: "OO", "Model::InteractStand", "Model::Scene"
Connect: "OO", "Model::ButtonArmature", "Model::Scene"
Connect: "OO", "Material::Interactables", "Model::InteractButton"
Connect: "OO", "Material::Interactables", "Model::InteractStand"
Connect: "OO", "Deformer::Skin InteractButton", "Model::InteractButton"
Connect: "OO", "Deformer::Skin InteractStand", "Model::InteractStand"
Connect: "OO", "SubDeformer::Cluster InteractButton Bone", "Deformer::Skin InteractButton"
Connect: "OO", "SubDeformer::Cluster InteractStand Bone", "Deformer::Skin InteractStand"
Connect: "OO", "SubDeformer::Cluster InteractButton Bone_001", "Deformer::Skin InteractButton"
Connect: "OO", "SubDeformer::Cluster InteractStand Bone_001", "Deformer::Skin InteractStand"
Connect: "OO", "Model::Bone", "SubDeformer::Cluster InteractButton Bone"
Connect: "OO", "Model::Bone", "SubDeformer::Cluster InteractStand Bone"
Connect: "OO", "Model::Bone_001", "SubDeformer::Cluster InteractButton Bone_001"
Connect: "OO", "Model::Bone_001", "SubDeformer::Cluster InteractStand Bone_001"
Connect: "OO", "Model::Bone", "Model::ButtonArmature"
Connect: "OO", "Model::Bone_001", "Model::ButtonArmature"
}
;Takes and animation section
;----------------------------------------------------
Takes: {
Current: "ButtonMovement"
Take: "ButtonMovement" {
FileName: "ButtonMovement.tak"
LocalTime: 0,38488465000
ReferenceTime: 0,38488465000
;Models animation
;----------------------------------------------------
Model: "Model::Bone" {
Version: 1.1
Channel: "Transform" {
Channel: "T" {
Channel: "X" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,0.000000000000000,L
Color: 1,0,0
}
Channel: "Y" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,0.000000000000000,L
Color: 0,1,0
}
Channel: "Z" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,0.000000000000000,L
Color: 0,0,1
}
LayerType: 1
}
Channel: "R" {
Channel: "X" {
Default: 0.000189265994733
KeyVer: 4005
KeyCount: 1
Key:
0,0.000189265994733,L
Color: 1,0,0
}
Channel: "Y" {
Default: -88.588899082204591
KeyVer: 4005
KeyCount: 1
Key:
0,-88.588899082204591,L
Color: 0,1,0
}
Channel: "Z" {
Default: 89.999824919430438
KeyVer: 4005
KeyCount: 1
Key:
0,89.999824919430438,L
Color: 0,0,1
}
LayerType: 2
}
Channel: "S" {
Channel: "X" {
Default: 1.000000119209290
KeyVer: 4005
KeyCount: 1
Key:
0,1.000000119209290,L
Color: 1,0,0
}
Channel: "Y" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,1.000000000000000,L
Color: 0,1,0
}
Channel: "Z" {
Default: 1.000000119209290
KeyVer: 4005
KeyCount: 1
Key:
0,1.000000119209290,L
Color: 0,0,1
}
LayerType: 3
}
}
}
Model: "Model::Bone_001" {
Version: 1.1
Channel: "Transform" {
Channel: "T" {
Channel: "X" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,0.000000000000000,L
Color: 1,0,0
}
Channel: "Y" {
Default: 0.036393184214830
KeyVer: 4005
KeyCount: 9
Key:
0,0.036393184214830,L,
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25017502250,0.036393184214830,L,
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Color: 0,1,0
}
Channel: "Z" {
Default: 1.477393031120300
KeyVer: 4005
KeyCount: 1
Key:
0,1.477393031120300,L
Color: 0,0,1
}
LayerType: 1
}
Channel: "R" {
Channel: "X" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,0.000000000000000,L
Color: 1,0,0
}
Channel: "Y" {
Default: -0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,-0.000000000000000,L
Color: 0,1,0
}
Channel: "Z" {
Default: -90.000002504348856
KeyVer: 4005
KeyCount: 1
Key:
0,-90.000002504348856,L
Color: 0,0,1
}
LayerType: 2
}
Channel: "S" {
Channel: "X" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,1.000000000000000,L
Color: 1,0,0
}
Channel: "Y" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,1.000000000000000,L
Color: 0,1,0
}
Channel: "Z" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,1.000000000000000,L
Color: 0,0,1
}
LayerType: 3
}
}
}
Model: "Model::ButtonArmature" {
Version: 1.1
Channel: "Transform" {
Channel: "T" {
Channel: "X" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,0.000000000000000,L
Color: 1,0,0
}
Channel: "Y" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,0.000000000000000,L
Color: 0,1,0
}
Channel: "Z" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,0.000000000000000,L
Color: 0,0,1
}
LayerType: 1
}
Channel: "R" {
Channel: "X" {
Default: -90.000002504348856
KeyVer: 4005
KeyCount: 1
Key:
0,-90.000002504348856,L
Color: 1,0,0
}
Channel: "Y" {
Default: -0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,-0.000000000000000,L
Color: 0,1,0
}
Channel: "Z" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,0.000000000000000,L
Color: 0,0,1
}
LayerType: 2
}
Channel: "S" {
Channel: "X" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,1.000000000000000,L
Color: 1,0,0
}
Channel: "Y" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,1.000000000000000,L
Color: 0,1,0
}
Channel: "Z" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
0,1.000000000000000,L
Color: 0,0,1
}
LayerType: 3
}
}
}
}
}
;Version 5 settings
;------------------------------------------------------------------
Version5: {
AmbientRenderSettings: {
Version: 101
AmbientLightColor: 0.0,0.0,0.0,0
}
FogOptions: {
FogEnable: 0
FogMode: 0
FogDensity: 0.000
FogStart: 5.000
FogEnd: 25.000
FogColor: 0.1,0.1,0.1,1
}
Settings: {
FrameRate: "24"
TimeFormat: 1
SnapOnFrames: 0
ReferenceTimeIndex: -1
TimeLineStartTime: -1924423249
TimeLineStopTime: 479181389250
}
RendererSetting: {
DefaultCamera: "Producer Perspective"
DefaultViewingMode: 0
}
}