Organize custom scripts and Shared under Assets/Scripts, and delete assembly definition files

This commit is contained in:
2026-07-01 20:36:56 +07:00
parent befc19bf37
commit 01048074ee
183 changed files with 180 additions and 3456 deletions

View File

@@ -1,19 +0,0 @@
{
"name": "Opsive.UltimateCharacterController.Editor",
"references": [
"Opsive.UltimateCharacterController",
"Opsive.Shared",
"Opsive.Shared.Editor",
"Unity.InputSystem"
],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 20dfc4c7578775b408501a7e6bd820e7
timeCreated: 1545599552
licenseType: Pro
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: