Organize custom scripts and Shared under Assets/Scripts, and delete assembly definition files

This commit is contained in:
2026-07-01 20:36:56 +07:00
parent befc19bf37
commit 01048074ee
183 changed files with 180 additions and 3456 deletions

View File

@@ -0,0 +1,49 @@
using UnityEngine;
using TMPro;
using PrimeTween;
namespace Baba_yaga.UI
{
[UnityEngine.Scripting.APIUpdating.MovedFrom(true, sourceNamespace: "Hallucinate.UI", sourceAssembly: "Opsive.UltimateCharacterController")]
public class ChatBubble : MonoBehaviour
{
[SerializeField] private TextMeshProUGUI textDisplay;
[SerializeField] private CanvasGroup canvasGroup;
[SerializeField] private RectTransform bubbleRect;
private Transform mainCameraTransform;
private void Awake()
{
if (canvasGroup != null) canvasGroup.alpha = 0;
// gameObject.SetActive(false); // Bỏ dòng này để tránh tắt nhầm NPC gốc
}
private void LateUpdate()
{
// Tìm Camera nếu chưa có (Tránh lỗi Null nếu Camera chưa spawn hoặc bị xóa)
if (mainCameraTransform == null)
{
if (Camera.main != null) mainCameraTransform = Camera.main.transform;
else return;
}
// Billboard effect
transform.LookAt(transform.position + mainCameraTransform.rotation * Vector3.forward, mainCameraTransform.rotation * Vector3.up);
}
public void Show(string text, float duration = 4f)
{
gameObject.SetActive(true);
textDisplay.text = text;
// Animation using PrimeTween
/*PrimeTween.Sequence.Create()
.Group(Tween.Alpha(canvasGroup, 1f, 0.3f))
.Group(Tween.Scale(bubbleRect, Vector3.zero, Vector3.one, 0.4f, Ease.OutBack))
.Chain(Tween.Delay(duration))
.Chain(Tween.Alpha(canvasGroup, 0f, 0.5f))
.OnComplete(() => gameObject.SetActive(false));*/
}
}
}