Organize custom scripts and Shared under Assets/Scripts, and delete assembly definition files

This commit is contained in:
2026-07-01 20:36:56 +07:00
parent befc19bf37
commit 01048074ee
183 changed files with 180 additions and 3456 deletions

View File

@@ -0,0 +1,15 @@
using UnityEngine;
[CreateAssetMenu(fileName = "ObjectInteraction", menuName = "BABA_YAGA/Scriptable Objects/ObjectInteraction")]
public class ObjectInteraction : ScriptableObject
{
[Header("UI Settings")]
public string promptText = "Interact";
[Header("Audio & Visuals")]
public AudioClip interactionSound;
public GameObject interactionVFX;
[Header("Settings")]
public float interactionCooldown = 0.5f;
}