Organize custom scripts and Shared under Assets/Scripts, and delete assembly definition files
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15
Assets/Scripts/Baba_yaga/GameSetup/ObjectInteraction.cs
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15
Assets/Scripts/Baba_yaga/GameSetup/ObjectInteraction.cs
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using UnityEngine;
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[CreateAssetMenu(fileName = "ObjectInteraction", menuName = "BABA_YAGA/Scriptable Objects/ObjectInteraction")]
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public class ObjectInteraction : ScriptableObject
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{
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[Header("UI Settings")]
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public string promptText = "Interact";
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[Header("Audio & Visuals")]
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public AudioClip interactionSound;
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public GameObject interactionVFX;
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[Header("Settings")]
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public float interactionCooldown = 0.5f;
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}
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