Repair unity packet

This commit is contained in:
emDuy
2026-06-13 02:25:55 +07:00
parent 9048435ac4
commit 2db2424bb1
72 changed files with 52285 additions and 197 deletions

View File

@@ -337,10 +337,10 @@ namespace Hallucinate.UI
return;
}
if (UIManager.Instance != null)
/*if (UIManager.Instance != null)
{
UIManager.Instance.OnBackToMenu();
}
}*/
}
public void OnSessionListUpdated(NetworkRunner runner, List<SessionInfo> sessionList)
@@ -391,7 +391,7 @@ namespace Hallucinate.UI
SceneManager = gameObject.GetComponent<NetworkSceneManagerDefault>() ?? gameObject.AddComponent<NetworkSceneManagerDefault>()
});
if (result.Ok)
/*if (result.Ok)
{
Debug.Log("[BasicSpawner] Host Migration SUCCESSFUL");
}
@@ -399,7 +399,7 @@ namespace Hallucinate.UI
{
Debug.LogError($"[BasicSpawner] Host Migration FAILED: {result.ShutdownReason}");
UIManager.Instance?.OnBackToMenu();
}
}*/
}
public void OnSceneLoadDone(NetworkRunner runner)
@@ -414,10 +414,10 @@ namespace Hallucinate.UI
_spawnedCharacters.Add(player, networkPlayerObject);
}
}
if (currentSceneName == "Main Scene")
/*if (currentSceneName == "Main Scene")
{
UIManager.Instance?.OnGameStarted();
}
}*/
}