Repair unity packet
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@@ -2,6 +2,7 @@ using UnityEngine;
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using UnityEngine.UIElements;
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using PrimeTween;
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using System.Threading.Tasks;
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using DG.Tweening;
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namespace Hallucinate.UI
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{
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@@ -50,7 +51,7 @@ namespace Hallucinate.UI
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public virtual void Update() { }
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public virtual async Task PlayTransitionIn()
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/*public virtual async Task PlayTransitionIn()
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{
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if (root == null) return;
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@@ -70,6 +71,6 @@ namespace Hallucinate.UI
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onValueChange: val => root.style.translate = new StyleTranslate(new Translate(Length.Percent(val), 0)));
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Hide();
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}
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}*/
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}
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}
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