Repair unity packet

This commit is contained in:
emDuy
2026-06-13 02:25:55 +07:00
parent 9048435ac4
commit 2db2424bb1
72 changed files with 52285 additions and 197 deletions

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using DG.Tweening;
using UnityEngine;
using UnityEngine.UIElements;
using PrimeTween;
@@ -138,7 +139,7 @@ namespace Hallucinate.UI
}
}
public void OnGameStarted()
/*public void OnGameStarted()
{
_ = Push<HUDController>();
}
@@ -146,7 +147,7 @@ namespace Hallucinate.UI
public void OnBackToMenu()
{
_ = Push<MainMenuController>();
}
}*/
public void SetUIScale(float scale)
{
@@ -201,14 +202,15 @@ namespace Hallucinate.UI
_rootElement.RegisterCallback<PointerDownEvent>(OnGlobalClick, TrickleDown.TrickleDown);
if (inputReader != null)
/*if (inputReader != null)
{
inputReader.OnToggleSettingsEvent += ToggleSettings;
inputReader.OnCancelEvent += HandleCancel;
}
*/
InitializeControllers();
CheckLoginStatus();
/*CheckLoginStatus();*/
}
private void InitializeTrailPool()
@@ -229,7 +231,7 @@ namespace Hallucinate.UI
}
}
private void CheckLoginStatus()
/*private void CheckLoginStatus()
{
string savedName = PlayerPrefs.GetString("Username", "");
if (string.IsNullOrEmpty(savedName)) _ = Push<LoginController>();
@@ -245,18 +247,18 @@ namespace Hallucinate.UI
inputReader.OnToggleSettingsEvent -= ToggleSettings;
inputReader.OnCancelEvent -= HandleCancel;
}
}
}*/
private void HandleCancel()
/*private void HandleCancel()
{
if (_isSettingsOpen) ToggleSettings();
else if (UnityEngine.SceneManagement.SceneManager.GetActiveScene().name == "Main Scene")
{
TogglePauseMenu();
}
}
}*/
public async void TogglePauseMenu()
/*public async void TogglePauseMenu()
{
if (_pauseMenuController == null) return;
if (!_isPauseMenuOpen)
@@ -283,9 +285,9 @@ namespace Hallucinate.UI
await _pauseMenuController.PlayTransitionOut();
}
}
}*/
public async void ToggleSettings()
/*public async void ToggleSettings()
{
if (_settingsController == null) return;
if (!_isSettingsOpen)
@@ -293,14 +295,15 @@ namespace Hallucinate.UI
_isSettingsOpen = true;
_settingsController.Root.BringToFront();
if (_cursorLayer != null) _cursorLayer.BringToFront();
await _settingsController.PlayTransitionIn();
await /*_settingsController.PlayTransitionIn();#1#
}
else
{
_isSettingsOpen = false;
await _settingsController.PlayTransitionOut();
await /*_settingsController.PlayTransitionOut();#1#
}
}
*/
private void Update()
{
@@ -340,7 +343,7 @@ namespace Hallucinate.UI
var particle = _trailPool[_currentTrailIndex];
_currentTrailIndex = (_currentTrailIndex + 1) % MAX_TRAIL_PARTICLES;
Tween.StopAll(particle);
/*Tween.StopAll(particle);*/
particle.style.display = DisplayStyle.Flex;
particle.style.left = pos.x;
particle.style.top = pos.y;
@@ -374,8 +377,8 @@ namespace Hallucinate.UI
_cursorLayer.Add(ripple);
Tween.Custom(Vector3.one, Vector3.one * 2.5f, duration: 0.4f, onValueChange: val => ripple.style.scale = new StyleScale(new Scale(val)), ease: Ease.OutQuad);
Tween.Custom(1f, 0f, duration: 0.4f, onValueChange: val => ripple.style.opacity = val).OnComplete(() => ripple.RemoveFromHierarchy());
/*Tween.Custom(Vector3.one, Vector3.one * 2.5f, duration: 0.4f, onValueChange: val => ripple.style.scale = new StyleScale(new Scale(val)), ease: Ease.OutQuad);
Tween.Custom(1f, 0f, duration: 0.4f, onValueChange: val => ripple.style.opacity = val).OnComplete(() => ripple.RemoveFromHierarchy());*/
}
private void InitializeControllers()
@@ -411,7 +414,7 @@ namespace Hallucinate.UI
return controller;
}
public async Task Push<T>() where T : BaseUIController
/*public async Task Push<T>() where T : BaseUIController
{
if (!_controllers.TryGetValue(typeof(T), out var newScreen)) return;
if (_history.Count > 0 && _history.Peek() == newScreen) return;
@@ -427,6 +430,6 @@ namespace Hallucinate.UI
await _history.Pop().PlayTransitionOut();
if (_history.Count > 0) await _history.Peek().PlayTransitionIn();
if (_cursorLayer != null) _cursorLayer.BringToFront();
}
}*/
}
}