Consolidate third-party plugins into Assets/Plugins
Move and consolidate many third-party plugin files and metadata from various locations (notably Assets/Third Parties/Plugins 1 and scattered Opsive/Photon folders) into a unified Assets/Plugins directory. Includes DOTween, PrimeTween, Native/BackroomsNoise, Sirenix/Odin Inspector, and Opsive UltimateCharacterController/shared libs, plus updates to several .meta files and removal of obsolete installer/legacy files. This standardizes plugin layout and cleans up duplicate/obsolete assets.
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!134 &13400000
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PhysicMaterial:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: Character
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dynamicFriction: 0.2
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staticFriction: 0
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bounciness: 0
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frictionCombine: 1
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bounceCombine: 1
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fileFormatVersion: 2
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guid: b202ee37f3bfe31498a60fa2c5a67885
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timeCreated: 1493935287
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licenseType: Pro
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NativeFormatImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!134 &13400000
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PhysicMaterial:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: Frictionless
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dynamicFriction: 0
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staticFriction: 0
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bounciness: 0
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frictionCombine: 1
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bounceCombine: 1
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fileFormatVersion: 2
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guid: 55dc46742c445f5489f53610a29708fe
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timeCreated: 1493935287
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licenseType: Pro
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NativeFormatImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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