Consolidate third-party plugins into Assets/Plugins

Move and consolidate many third-party plugin files and metadata from various locations (notably Assets/Third Parties/Plugins 1 and scattered Opsive/Photon folders) into a unified Assets/Plugins directory. Includes DOTween, PrimeTween, Native/BackroomsNoise, Sirenix/Odin Inspector, and Opsive UltimateCharacterController/shared libs, plus updates to several .meta files and removal of obsolete installer/legacy files. This standardizes plugin layout and cleans up duplicate/obsolete assets.
This commit is contained in:
2026-06-16 18:41:44 +07:00
parent 738692b458
commit 3e39117acc
5979 changed files with 11 additions and 947 deletions

View File

@@ -0,0 +1,18 @@
/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.SurfaceSystem
{
using UnityEngine;
/// <summary>
/// The SurfaceImpact is used to distinguish between different types of collisions for surface effects.
/// </summary>
public class SurfaceImpact : ScriptableObject
{
// Intentionally left blank.
}
}