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@@ -9,6 +9,7 @@ namespace Hallucinate.GameSetup.Maze
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public float tJunctionOffset = 0f;
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public float cornerOffset = 0f;
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public float deadEndOffset = 0f;
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public float stairsOffset = 0f;
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[Header("Prefabs")]
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public GameObject wallPrefab;
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@@ -28,7 +29,7 @@ namespace Hallucinate.GameSetup.Maze
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public GameObject corridorDeadEnd;
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[Header("Visualization Settings")]
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public float scale = 1f;
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public float scale = 0.167f;
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public float animationDuration = 0.25f;
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public GameObject GetPrefab(MazeCellType type)
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