update
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@@ -1,3 +1,5 @@
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#if UNITY_EDITOR
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using Fusion;
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using UnityEditor;
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using UnityEngine;
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@@ -42,4 +44,5 @@ namespace Editor
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return Selection.activeGameObject.GetComponent<StickyNote>() == null;
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}
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}
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}
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}
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#endif
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