update
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@@ -22,6 +22,7 @@
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// 4. Adjust the sliders and click "Apply" or "Randomize Everything".
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// ===============================================================================
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEngine;
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@@ -186,4 +187,5 @@ namespace Editor
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Debug.Log($"<color=#FF8800><b>[LevelDecorator]</b></color> Scale randomized for {Selection.transforms.Length} objects.");
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}
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}
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}
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}
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#endif
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