This commit is contained in:
2026-07-04 06:29:20 +07:00
parent bdbb76a42a
commit 6b4a5a8e12
8 changed files with 726 additions and 145 deletions

View File

@@ -12,16 +12,12 @@
<component name="ChangeListManager">
<list default="true" id="d308d1cb-09fc-4331-ba20-00f7b43d1576" name="Changes" comment="">
<change beforePath="$PROJECT_DIR$/.idea/.idea.BABA_YAGA/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.BABA_YAGA/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Materials/Red 1.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Materials/Red 1.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Materials/Red 2.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Materials/Red 2.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Prefabs/Environment/Hall/MazeVisualize.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Prefabs/Environment/Hall/MazeVisualize.prefab" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Materials/Red 4.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Materials/Red 4.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Prefabs/Environment/Room/Stair.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Prefabs/Environment/Room/Stair.prefab" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Presets/MazeRework.asset" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Presets/MazeRework.asset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Algorithms/DFSIterative.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Algorithms/DFSIterative.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Algorithms/DFSRecursive.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Algorithms/DFSRecursive.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Algorithms/Kruskals.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Algorithms/Kruskals.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Algorithms/Prims.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Algorithms/Prims.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Animation/MazeAnimator.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Animation/MazeAnimator.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Animation/MazeCellHighlight.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/Animation/MazeCellHighlight.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Main Scene.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Main Scene.unity" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/MazeReworkGenerator.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/MazeReworkGenerator.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/MazeReworkManager.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/MazeReworkManager.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/MazeReworkSpawner.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Baba_yaga/GameSetup/MazeRework/MazeReworkSpawner.cs" afterDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />