This commit is contained in:
2026-06-25 10:18:13 +07:00
parent 419558b0d3
commit 6ed87d22eb
38 changed files with 5634 additions and 3384 deletions

View File

@@ -21,19 +21,15 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Ground
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
- _ENVIRONMENTREFLECTIONS_OFF
- _NORMALMAP
m_InvalidKeywords:
- _GLOSSYREFLECTIONS_OFF
m_LightmapFlags: 6
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
@@ -47,7 +43,7 @@ Material:
m_Scale: {x: 50, y: 50}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 10309, guid: 0000000000000000f000000000000000, type: 0}
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
@@ -105,10 +101,11 @@ Material:
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _BlendOp: 0
- _BumpScale: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cull: 0
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
@@ -118,12 +115,13 @@ Material:
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _Metallic: 0.526
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SampleGI: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
@@ -131,12 +129,12 @@ Material:
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _WorkflowMode: 0
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.6886792, g: 0.6886792, b: 0.6886792, a: 1}
- _Color: {r: 0.6886792, g: 0.6886792, b: 0.6886792, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []