This commit is contained in:
2026-06-25 10:18:13 +07:00
parent 419558b0d3
commit 6ed87d22eb
38 changed files with 5634 additions and 3384 deletions

View File

@@ -213,7 +213,7 @@ namespace Opsive.UltimateCharacterController.Character.Abilities
for (int i = 0; i < m_Rigidbodies.Length; ++i) {
m_StartData[(i * 3)] = m_Rigidbodies[i].position;
m_StartData[(i * 3) + 1] = m_Rigidbodies[i].rotation;
m_StartData[(i * 3) + 2] = m_Rigidbodies[i].velocity;
m_StartData[(i * 3) + 2] = m_Rigidbodies[i].linearVelocity;
m_StartData[(i * 3) + 3] = m_Rigidbodies[i].angularVelocity;
}
return m_StartData;
@@ -233,7 +233,7 @@ namespace Opsive.UltimateCharacterController.Character.Abilities
for (int i = 0; i < m_Rigidbodies.Length; ++i) {
m_Rigidbodies[i].position = (Vector3)m_StartData[(i * 3)];
m_Rigidbodies[i].rotation = (Quaternion)m_StartData[(i * 3) + 1];
m_Rigidbodies[i].velocity = (Vector3)m_StartData[(i * 3) + 2];
m_Rigidbodies[i].linearVelocity = (Vector3)m_StartData[(i * 3) + 2];
m_Rigidbodies[i].angularVelocity = (Vector3)m_StartData[(i * 3) + 3];
}
}