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/// ---------------------------------------------
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/// Ultimate Character Controller
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/// Copyright (c) Opsive. All Rights Reserved.
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/// https://www.opsive.com
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/// ---------------------------------------------
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namespace Opsive.UltimateCharacterController.Editor.Managers
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{
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/// <summary>
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/// The Manager is an abstract class which allows for various categories to the drawn to the MainManagerWindow pane.
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/// </summary>
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[System.Serializable]
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public abstract class Manager
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{
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protected MainManagerWindow m_MainManagerWindow;
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/// <summary>
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/// Initialize the manager after deserialization.
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/// </summary>
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public virtual void Initialize(MainManagerWindow mainManagerWindow) { m_MainManagerWindow = mainManagerWindow; }
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/// <summary>
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/// Draws the Manager.
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/// </summary>
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public abstract void OnGUI();
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}
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}
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