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2026-06-09 09:18:17 +07:00
parent 3578a2750c
commit 71a096556a
5777 changed files with 6675 additions and 13 deletions

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/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.Networking.Objects
{
using Opsive.UltimateCharacterController.Items.Actions;
using UnityEngine;
/// <summary>
/// Defines a magic object that can is spawned over the network.
/// </summary>
public interface INetworkMagicObject
{
/// <summary>
/// Sets the spawn data.
/// </summary>
/// <param name="character">The character that is instantiating the object.</param>
/// <param name="magicItem">The MagicItem that the object belongs to.</param>
/// <param name="actionIndex">The index of the action that is instantiating the object.</param>
/// <param name="castID">The ID of the cast that is instantiating the object.</param>
void Instantiate(GameObject character, MagicItem magicItem, int actionIndex, uint castID);
}
}