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/// ---------------------------------------------
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/// Ultimate Character Controller
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/// Copyright (c) Opsive. All Rights Reserved.
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/// https://www.opsive.com
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/// ---------------------------------------------
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namespace Opsive.UltimateCharacterController.Objects
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{
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using UnityEngine;
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/// <summary>
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/// Specifies the number of forward faces the object has, used by the Detect Object Ability Base ability.
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/// </summary>
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public class ObjectForwardFaces : MonoBehaviour
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{
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[Tooltip("The number of forward facing sides the object has.")]
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[SerializeField] protected int m_ForwardFaceCount = 1;
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public int ForwardFaceCount { get { return m_ForwardFaceCount; } set { m_ForwardFaceCount = value; } }
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}
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}
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