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2026-06-09 09:18:17 +07:00
parent 3578a2750c
commit 71a096556a
5777 changed files with 6675 additions and 13 deletions

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/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.Objects
{
using UnityEngine;
/// <summary>
/// Interface for any object that is kinematic and can have forces applied to it.
/// </summary>
public interface IForceObject
{
/// <summary>
/// Adds a force to the object.
/// </summary>
/// <param name="force">The force to add to the object.</param>
void AddForce(Vector3 force);
/// <summary>
/// Adds a force to the object.
/// </summary>
/// <param name="force">The force to add to the object.</param>
/// <param name="frames">The number of frames to add the force to.</param>
void AddForce(Vector3 force, int frames);
}
}