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2026-06-09 09:18:17 +07:00
parent 3578a2750c
commit 71a096556a
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/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.StateSystem
{
/// <summary>
/// Interface for any object which uses the StateSystem. Allows the StateManager to interact with a common object.
/// </summary>
public interface IStateOwner
{
/// <summary>
/// Callback when the StateManager will change the active state on the current object.
/// </summary>
void StateWillChange();
/// <summary>
/// Callback when the StateManager has changed the active state on the current object.
/// </summary>
void StateChange();
}
}