Merge branch 'main' of https://scove-vault.duckdns.org/scove/HALLUCINATION
This commit is contained in:
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m_ForceMeshLod: -1
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m_MeshLodSelectionBias: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@@ -869,9 +940,12 @@ MeshRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_GlobalIlluminationMeshLod: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!1 &154240
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GameObject:
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m_ObjectHideFlags: 0
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@@ -900,9 +974,9 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 22482840}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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@@ -932,6 +1006,7 @@ MonoBehaviour:
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m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@@ -971,12 +1046,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 164052}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 480898}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!33 &3359494
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MeshFilter:
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@@ -997,10 +1073,17 @@ MeshRenderer:
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_SmallMeshCulling: 1
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m_ForceMeshLod: -1
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m_MeshLodSelectionBias: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@@ -1022,9 +1105,12 @@ MeshRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_GlobalIlluminationMeshLod: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_MaskInteraction: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!1 &164286
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1053,9 +1139,9 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 22482840}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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@@ -1085,6 +1171,7 @@ MonoBehaviour:
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m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@@ -1132,12 +1219,12 @@ RectTransform:
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m_LocalRotation: {x: -0.000000003090828, y: -1, z: -0.000000028749422, w: 0.00000044703478}
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m_LocalPosition: {x: 0, y: 0, z: -0.0020311438}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 22489296}
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- {fileID: 22497104}
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- {fileID: 22432168}
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m_Father: {fileID: 22488062}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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@@ -1167,6 +1254,7 @@ MonoBehaviour:
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m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2}
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m_Color: {r: 0, g: 0, b: 0, a: 0.627451}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@@ -1197,6 +1285,7 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 154240}
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m_TargetAssemblyTypeName:
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m_MethodName: SetActive
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m_Mode: 6
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m_Arguments:
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@@ -1208,6 +1297,7 @@ MonoBehaviour:
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m_BoolArgument: 0
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m_CallState: 2
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- m_Target: {fileID: 196296}
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m_TargetAssemblyTypeName:
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m_MethodName: SetActive
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m_Mode: 6
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m_Arguments:
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@@ -1225,6 +1315,7 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 154240}
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m_TargetAssemblyTypeName:
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m_MethodName: SetActive
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m_Mode: 6
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m_Arguments:
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@@ -1236,6 +1327,7 @@ MonoBehaviour:
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m_BoolArgument: 1
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m_CallState: 2
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- m_Target: {fileID: 196296}
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m_TargetAssemblyTypeName:
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m_MethodName: SetActive
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m_Mode: 6
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m_Arguments:
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@@ -1269,14 +1361,15 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 187208}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: -0.707106, z: 0, w: 0.7071076}
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m_LocalPosition: {x: -0.009499073, y: 0.51312, z: 0.18504047}
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m_LocalScale: {x: 2.086288, y: 2.44284, z: 2.0862887}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 451406}
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- {fileID: 438440}
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m_Father: {fileID: 479482}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &196296
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GameObject:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 22482840}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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@@ -1338,6 +1431,7 @@ MonoBehaviour:
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m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2}
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m_PersistentCalls:
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File diff suppressed because it is too large
Load Diff
@@ -246,8 +246,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::LaserProjectile
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speed: 100
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lifeTime: 5
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speed: 70
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lifeTime: 2
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damageAmount: 10
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hitSound: Laser_Hit
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--- !u!54 &-8021594009672363794
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Reference in New Issue
Block a user