This commit is contained in:
2026-06-06 00:39:34 +07:00
18 changed files with 2501 additions and 542 deletions

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@@ -14,6 +14,7 @@ GameObject:
- component: {fileID: 6087599376744356948}
- component: {fileID: 3563399533700019190}
- component: {fileID: 681314853465352057}
- component: {fileID: 4042483058127329834}
m_Layer: 0
m_Name: KamikazeAI
m_TagString: Untagged
@@ -155,3 +156,41 @@ MonoBehaviour:
patrolRadius: 12
patrolWaitTime: 2
explosionEffectPrefab: {fileID: 8568474719719117872, guid: 39bf32dcd9299df4ca44fd10a817eda4, type: 3}
--- !u!114 &4042483058127329834
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6425756872251228809}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f56a83ea88140fa4f869bb2f7ffdb184, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Invector.vHealthController
openCloseEvents: 0
openCloseWindow: 1
selectedToolbar: 0
_isDead: 1
_currentHealth: 0
isImmortal: 0
fillHealthOnStart: 1
_maxHealth: 100
_healthRecovery: 0
_healthRecoveryDelay: 0
checkHealthEvents: []
_onStartReceiveDamage:
m_PersistentCalls:
m_Calls: []
_onReceiveDamage:
m_PersistentCalls:
m_Calls: []
_onDead:
m_PersistentCalls:
m_Calls: []
onChangeHealth:
m_PersistentCalls:
m_Calls: []
onResetHealth:
m_PersistentCalls:
m_Calls: []