Move Opsive editor scripts under an Editor subdirectory to ensure correct compilation as editor scripts
This commit is contained in:
8
Assets/Editors/UltimateCharacterController/Editor.meta
Normal file
8
Assets/Editors/UltimateCharacterController/Editor.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d3d8aa931ef11254186cf4486cbe7477
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user