diff --git a/Assets/Scenes/Main Scene.unity b/Assets/Scenes/Main Scene.unity index d6ed8a00..ab333a3e 100644 --- a/Assets/Scenes/Main Scene.unity +++ b/Assets/Scenes/Main Scene.unity @@ -520,6 +520,7 @@ GameObject: - component: {fileID: 747234400} - component: {fileID: 747234402} - component: {fileID: 747234401} + - component: {fileID: 747234403} m_Layer: 0 m_Name: _PlayerDataManger m_TagString: Untagged @@ -575,6 +576,22 @@ MonoBehaviour: m_EditorClassIdentifier: Assembly-CSharp::_PlayerDataManager _Players: _items: [] +--- !u!114 &747234403 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 747234399} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ca752d01bdc2c5e42938776307031da3, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Hallucinate.UI.BasicSpawner + _playerPrefab: + RawGuidValue: 78cdc99d2fb73904586ae402e642e288 + _playerDataManagerPrefab: + RawGuidValue: 00000000000000000000000000000000 --- !u!1 &751090086 GameObject: m_ObjectHideFlags: 0 @@ -674,6 +691,18 @@ PrefabInstance: propertyPath: m_TagString value: Player objectReference: {fileID: 0} + - target: {fileID: 5202821522363770394, guid: 78cdc99d2fb73904586ae402e642e288, type: 3} + propertyPath: Flags + value: 262145 + objectReference: {fileID: 0} + - target: {fileID: 5202821522363770394, guid: 78cdc99d2fb73904586ae402e642e288, type: 3} + propertyPath: SortKey + value: 2177442090 + objectReference: {fileID: 0} + - target: {fileID: 5202821522363770394, guid: 78cdc99d2fb73904586ae402e642e288, type: 3} + propertyPath: NetworkedBehaviours.Array.size + value: 2 + objectReference: {fileID: 0} - target: {fileID: 5502406095437965837, guid: 78cdc99d2fb73904586ae402e642e288, type: 3} propertyPath: m_Layer value: 24 @@ -722,10 +751,6 @@ PrefabInstance: propertyPath: m_Layer value: 24 objectReference: {fileID: 0} - - target: {fileID: 8261176787698853372, guid: 78cdc99d2fb73904586ae402e642e288, type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index a3f4bcbd..e2101f1f 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -784,7 +784,7 @@ PlayerSettings: PS4: DOTWEEN PS5: DOTWEEN QNX: DOTWEEN - Standalone: FUSION_WEAVER;FUSION2;FUSION_2;FUSION_2_0;FUSION_2_0_12;FUSION_2_OR_NEWER;FUSION_2_0_OR_NEWER;FUSION_LOGLEVEL_INFO;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_3_2;ODIN_INSPECTOR_3_3;FIRST_PERSON_CONTROLLER;THIRD_PERSON_CONTROLLER;ULTIMATE_CHARACTER_CONTROLLER_SHOOTER;FIRST_PERSON_SHOOTER;ULTIMATE_CHARACTER_CONTROLLER_MELEE;FIRST_PERSON_MELEE;ULTIMATE_CHARACTER_CONTROLLER_UNIVERSALRP;INVECTOR_MELEE;INVECTOR_SHOOTER;INVECTOR_BASIC;DOTWEEN;ULTIMATE_CHARACTER_CONTROLLER_MULTIPLAYER + Standalone: FUSION_WEAVER;FUSION2;FUSION_2;FUSION_2_0;FUSION_2_0_12;FUSION_2_OR_NEWER;FUSION_2_0_OR_NEWER;FUSION_LOGLEVEL_INFO;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_3_2;ODIN_INSPECTOR_3_3;FIRST_PERSON_CONTROLLER;THIRD_PERSON_CONTROLLER;ULTIMATE_CHARACTER_CONTROLLER_SHOOTER;FIRST_PERSON_SHOOTER;ULTIMATE_CHARACTER_CONTROLLER_MELEE;FIRST_PERSON_MELEE;ULTIMATE_CHARACTER_CONTROLLER_UNIVERSALRP;INVECTOR_MELEE;INVECTOR_SHOOTER;INVECTOR_BASIC;DOTWEEN VisionOS: DOTWEEN WebGL: DOTWEEN Windows Store Apps: DOTWEEN