GodDamage_______Input Player Ofline -> Online

This commit is contained in:
emDuy
2026-06-26 03:09:06 +07:00
parent 89763fda5e
commit 8dd33f0ae4
7 changed files with 297 additions and 50 deletions

View File

@@ -350,16 +350,12 @@ namespace Hallucinate.UI
public void OnInput(NetworkRunner runner, NetworkInput input)
{
// var data = new PlayerInputData();
// if (PlayerStateMachine.Local != null && PlayerStateMachine.Local.Input != null)
// {
// data.Direction = PlayerStateMachine.Local.Input.MoveInput;
// data.sprint = PlayerStateMachine.Local.Input.IsSprintHeld;
// data.jump = PlayerStateMachine.Local.Input.ConsumeJumpInput();
// if (PlayerStateMachine.Local.Cam != null)
// data.rot = PlayerStateMachine.Local.Cam.PlanarRotation;
// }
// input.Set(data);
var data = new PlayerInputData();
if (Hallucinate.Network.FusionClientMovementBridge.Local != null)
{
data = Hallucinate.Network.FusionClientMovementBridge.Local.GetLocalInputData();
}
input.Set(data);
}
public void OnConnectedToServer(NetworkRunner runner) { }