GodDamage_______Input Player Ofline -> Online
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@@ -115890,7 +115890,7 @@ PrefabInstance:
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m_SourcePrefab: {fileID: 100100000, guid: ffa7be873c1b8bb449949137ae680ba6, type: 3}
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--- !u!4 &1254910863 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 4737921192513690, guid: ffa7be873c1b8bb449949137ae680ba6, type: 3}
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m_CorrespondingSourceObject: {fileID: 9223372036854775806, guid: ffa7be873c1b8bb449949137ae680ba6, type: 3}
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m_PrefabInstance: {fileID: 1254910862}
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m_PrefabAsset: {fileID: 0}
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--- !u!1001 &1255434433
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@@ -81,6 +81,6 @@ Material:
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _TintColor: {r: 1, g: 1, b: 1, a: 0}
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- _TintColor: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -1,4 +1,4 @@
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/// ---------------------------------------------
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/// ---------------------------------------------
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/// Ultimate Character Controller
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/// Copyright (c) Opsive. All Rights Reserved.
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/// https://www.opsive.com
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@@ -928,6 +928,15 @@ namespace Opsive.UltimateCharacterController.Character
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}
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}
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#if ULTIMATE_CHARACTER_CONTROLLER_MULTIPLAYER
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if (m_NetworkInfo != null && !m_NetworkInfo.IsLocalPlayer()) {
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m_Up = m_Transform.up;
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m_MotorRotation = m_Transform.rotation;
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m_Torque = Quaternion.identity;
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return;
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}
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#endif
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base.ApplyRotation();
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}
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@@ -989,6 +998,15 @@ namespace Opsive.UltimateCharacterController.Character
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m_ActiveItemAbilities[i].ApplyPosition();
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}
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#if ULTIMATE_CHARACTER_CONTROLLER_MULTIPLAYER
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if (m_NetworkInfo != null && !m_NetworkInfo.IsLocalPlayer()) {
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m_Velocity = (m_Transform.position - m_PrevPosition) / (m_TimeScale * Time.deltaTime);
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m_PrevPosition = m_Transform.position;
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m_MoveDirection = Vector3.zero;
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return;
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}
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#endif
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base.ApplyPosition();
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}
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