Update
This commit is contained in:
@@ -0,0 +1,72 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ed3ffb60402c43140bf0a3b0bf0cda9e, type: 3}
|
||||
m_Name: DependencyItems
|
||||
m_EditorClassIdentifier:
|
||||
items:
|
||||
- Name: Figma Converter for Unity
|
||||
Type: DA_Assets.FCU.SyncHelper, DA_Assets.FCU
|
||||
ScriptingDefineName: FCU_EXISTS
|
||||
- Name: Json.NET
|
||||
Type: Newtonsoft.Json.JsonConvert, Newtonsoft.Json
|
||||
ScriptingDefineName: JSONNET_EXISTS
|
||||
- Name: TextMeshPro
|
||||
Type: TMPro.TextMeshPro, Unity.TextMeshPro
|
||||
ScriptingDefineName: TextMeshPro
|
||||
- Name: TrueShadow
|
||||
Type: LeTai.TrueShadow.TrueShadow, LeTai.TrueShadow
|
||||
ScriptingDefineName: TRUESHADOW_EXISTS
|
||||
- Name: Modern Procedural UI Kit
|
||||
Type: MPUIKIT.MPImage, MPUIKit
|
||||
ScriptingDefineName: MPUIKIT_EXISTS
|
||||
- Name: Josh's Procedural UI Image
|
||||
Type: UnityEngine.UI.ProceduralImage.ProceduralImage, Assembly-CSharp
|
||||
ScriptingDefineName: JOSH_PUI_EXISTS
|
||||
- Name: I2Localization
|
||||
Type: I2.Loc.Localize, Assembly-CSharp
|
||||
ScriptingDefineName: I2LOC_EXISTS
|
||||
- Name: Shapes2D
|
||||
Type: Shapes2D.Shape, Assembly-CSharp
|
||||
ScriptingDefineName: SUBC_SHAPES_EXISTS
|
||||
- Name: UI Toolkit
|
||||
Type: UnityEngine.UIElements.UIDocument, UnityEngine.UIElementsModule
|
||||
ScriptingDefineName: UITK_EXISTS
|
||||
- Name: Figma to UITK Converter
|
||||
Type: DA_Assets.FCU.UitkExtensions, DA_Assets.UITK_Converter
|
||||
ScriptingDefineName: FCU_UITK_EXT_EXISTS
|
||||
- Name: DAButton
|
||||
Type: DA_Assets.DAB.DAButton, Assembly-CSharp
|
||||
ScriptingDefineName: DABUTTON_EXISTS
|
||||
- Name: D.A. Localizator
|
||||
Type: DA_Assets.DAL.ILocalizator, DA_Assets.DAL
|
||||
ScriptingDefineName: DALOC_EXISTS
|
||||
- Name: RTL Text Mesh Pro
|
||||
Type: RTLTMPro.RTLTextMeshPro, RTLTMPro
|
||||
ScriptingDefineName: RTLTMP_EXISTS
|
||||
- Name: DTT's Procedural UI
|
||||
Type: DTT.UI.ProceduralUI.RoundedImage, DTT.ProceduralUI.Runtime
|
||||
ScriptingDefineName: PROCEDURAL_UI_ASSET_STORE_RELEASE
|
||||
- Name: UITK Element Linker
|
||||
Type: DA_Assets.UEL.UitkLinkerBase, DA_Assets.UEL
|
||||
ScriptingDefineName: UITK_LINKER_EXISTS
|
||||
- Name: Nova UI
|
||||
Type: Nova.UIBlock2D, Nova
|
||||
ScriptingDefineName: NOVA_UI_EXISTS
|
||||
- Name: Unity UI Extensions
|
||||
Type: UnityEngine.UI.Extensions.FlowLayoutGroup, UnityUIExtensions
|
||||
ScriptingDefineName: UNITY_UI_EXTENSIONS_EXISTS
|
||||
- Name: Vector Graphics
|
||||
Type: Unity.VectorGraphics.SVGImage, Unity.VectorGraphics
|
||||
ScriptingDefineName: VECTOR_GRAPHICS_EXISTS
|
||||
- Name: 2D Sprite
|
||||
Type: UnityEditor.U2D.Sprites.SpriteDataProviderFactories, Unity.2D.Sprite.Editor
|
||||
ScriptingDefineName: U2D_SPRITE_EXISTS
|
||||
Reference in New Issue
Block a user