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README.md
34
README.md
@@ -397,6 +397,40 @@ Khi Trapper để xổng mất con mồi, mê cung sẽ hiến tế sự ổn đ
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## <img src="https://api.iconify.design/lucide/rocket.svg?color=%23E0E0E0" width="20" height="20" style="vertical-align: middle;"> Lộ trình Phát triển (Roadmap)
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<!-- START_UPDATES -->
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| Category | Task | Status | Progress | Notes |
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| :--- | :--- | :--- | :--- | :--- |
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| **** | Phase 1: Game Concept & Design | `` | `` | |
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| **** | 1.1 | `Finalize Game Concept & Gameplay Direction` | `TEAM` | 15/05/2026 |
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| **** | 1.3 | `Design UI Style, Horror Theme & Moodboard` | `Phương` | 18/05/2026 |
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| **** | 1.4 | `Prototype Maze Layout & Environment Concept` | `Phương` | 20/05/2026 |
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| **** | 1.5 | `Plan Multiplayer Structure & Networking Logic` | `Duy,Phương` | 24/05/2026 |
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| **** | Phase 2: Core Multiplayer & Player Systems | `` | `` | |
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| **** | 2.1 | `Setup Unity Project & Fusion Multiplayer` | `Phương` | 01/06/2026 |
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| **** | 2.2 | `Develop Lobby System & Room Management` | `Phương` | 04/06/2026 |
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| **** | 2.3 | `Develop Online Connection & Matchmaking` | `Phương` | 08/06/2026 |
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| **** | 2.4 | `Develop Player Spawn & Synchronization` | `Duy,Phương` | 10/06/2026 |
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| **** | 2.5 | `Develop Random Role Assignment (Seeker / Runner)` | `Duy` | 14/06/2026 |
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| **** | 2.6 | `Develop Character Movement System` | `Tuấn` | 15/06/2026 |
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| **** | 2.7 | `Develop Camera & Flashlight System` | `Tuấn` | 18/06/2026 |
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| **** | 2.8 | `Develop Environment Interaction System` | `Tuấn` | 22/06/2026 |
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| **** | Phase 3: Gameplay Features & Environment | `` | `` | |
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| **** | 3.1 | `Develop Trap System` | `Duy` | 01/07/2026 |
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| **** | 3.2 | `Develop Item System (Battery, Mini Map, Buffs)` | `Duy` | 05/07/2026 |
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| **** | 3.3 | `Develop Gameplay Mechanics & Match Flow` | `Duy, Tuấn` | 10/07/2026 |
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| **** | 3.4 | `Develop Maze Generation System` | `Duy` | 01/07/2026 |
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| **** | 3.5 | `Design Environment Assets & Maze Details` | `Tuấn` | 10/07/2026 |
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| **** | 3.6 | `Implement Horror Lighting & Fog Effects` | `Phương` | 18/07/2026 |
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| **** | 3.7 | `Develop UI HUD & Ingame Interface` | `Phương` | 15/07/2026 |
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| **** | 3.8 | `Develop Win/Lose Screen & Match Result UI` | `Phương` | 24/07/2026 |
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| **** | Phase 4: Polish, Testing & Finalization | `` | `` | |
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| **** | 4.1 | `Integrate Sound Effects & Background Music` | `Tuấn` | 01/08/2026 |
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| **** | 4.2 | `Multiplayer Testing & Synchronization Check` | `Tuấn` | 04/08/2026 |
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| **** | 4.3 |  | `Duy,Phương` | 07/08/2026 |
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| **** | 4.4 | `UI Polish & Optimization` | `Phương` | 09/08/2026 |
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| **** | 4.5 | `Create Game Design Document (GDD)` | `Duy,Phương` | 09/08/2026 |
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| **** | 4.6 | `Final Build, Demo & Presentation Preparation` | `TEAM` | 12/08/2026 |
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<!-- END_UPDATES -->
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- [x] **Phase 1: Foundation**
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