movement update
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@@ -68,7 +68,7 @@ MonoBehaviour:
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forwardRayLength: 10
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obstacleLayer:
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serializedVersion: 2
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m_Bits: 128
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m_Bits: 0
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heightRayLength: 0
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interactionOffset: {x: 0, y: 1.5, z: 0}
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interactionRadius: 0.5
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@@ -592,9 +592,6 @@ MonoBehaviour:
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<GroundMask>k__BackingField:
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serializedVersion: 2
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m_Bits: 0
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_IsGrounded: 0
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_WasGrounded: 0
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_VelocityY: 0
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_NetworkedPosition: {x: 0, y: 0, z: 0}
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--- !u!114 &7730391503324595278
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MonoBehaviour:
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@@ -611,7 +608,10 @@ MonoBehaviour:
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speedParamName: Speed
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velocityXParamName: Velocity X
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velocityZParamName: Velocity Z
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groundedParamName: Grounded
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animationDamping: 0.2
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visualOffsetY: 0
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modelTransform: {fileID: 0}
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--- !u!1 &2962936552048247184
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GameObject:
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m_ObjectHideFlags: 0
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