TEST: trap and shakecam
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23
Assets/FirstGearGames/Utilities/Arrays.cs
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23
Assets/FirstGearGames/Utilities/Arrays.cs
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using System.Collections.Generic;
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namespace FirstGearGames.Utilities.Objects
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{
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public static class Arrays
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{
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/// <summary>
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/// Adds an entry to a list if it does not exist already.
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name=""></param>
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/// <param name="value"></param>
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public static void AddUnique<T>(this List<T> list, object value)
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{
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if (!list.Contains((T)value))
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list.Add((T)value);
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}
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}
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}
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