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@@ -2,7 +2,7 @@ using UnityEngine;
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namespace OnlyScove.Scripts.GameSetup
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{
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[CreateAssetMenu(fileName = "CharacterSetupSettings", menuName = "Setup/Character Setup Settings")]
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[CreateAssetMenu(fileName = "CharacterSetupSettings", menuName = "BABA_YAGA/Setup/Character Setup Settings")]
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public class CharacterSetupSettings : ScriptableObject
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{
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[Header("Movement Constraints")]
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@@ -2,7 +2,7 @@ using UnityEngine;
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namespace OnlyScove.Scripts
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{
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[CreateAssetMenu(fileName = "GameSettings", menuName = "Settings/GameSettings")]
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[CreateAssetMenu(fileName = "GameSettings", menuName = "BABA_YAGA/Settings/GameSettings")]
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public class GameSettings : ScriptableObject
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{
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[Header("Camera Settings")]
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@@ -2,7 +2,7 @@ using UnityEngine;
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namespace Hallucinate.GameSetup.Maze
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{
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[CreateAssetMenu(fileName = "MazeVisualProfile", menuName = "Hallucinate/Maze/Visual Profile")]
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[CreateAssetMenu(fileName = "MazeVisualProfile", menuName = "BABA_YAGA/Maze/Visual Profile")]
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public class MazeVisualProfile : ScriptableObject
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{
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[Header("Rotation Offsets")]
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@@ -1,6 +1,6 @@
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using UnityEngine;
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[CreateAssetMenu(fileName = "ObjectInteraction", menuName = "Scriptable Objects/ObjectInteraction")]
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[CreateAssetMenu(fileName = "ObjectInteraction", menuName = "BABA_YAGA/Scriptable Objects/ObjectInteraction")]
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public class ObjectInteraction : ScriptableObject
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{
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[Header("UI Settings")]
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