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@@ -3,7 +3,7 @@ using UnityEngine;
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namespace Invector.vShooter
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{
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[CreateAssetMenu(menuName = "Invector/Shooter/New Weapon IK Adjust List")]
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[CreateAssetMenu(menuName = "BABA_YAGA/Invector/Shooter/New Weapon IK Adjust List")]
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public class vWeaponIKAdjustList : ScriptableObject
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{
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[vSeparator("Global Offsets for all Weapons Hand IK target")]
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