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@@ -2,7 +2,7 @@
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using UnityEngine;
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namespace Invector.vShooter
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{
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[CreateAssetMenu(menuName = "Invector/Shooter/New BulletLifeSettings")]
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[CreateAssetMenu(menuName = "BABA_YAGA/Invector/Shooter/New BulletLifeSettings")]
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public class vBulletLifeSettings : ScriptableObject
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{
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public List<vBulletLostLife> bulletLostLifeList;
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@@ -233,8 +233,9 @@ namespace Invector.vShooter
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onDisable.Invoke();
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}
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protected virtual void Start()
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protected override void Start()
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{
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base.Start();
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if (!reloadSource)
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{
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reloadSource = source;
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