Organize custom scripts under Assets/Baba_yaga and merge Opsive folders to Assets root
This commit is contained in:
@@ -0,0 +1,150 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5b4f1400e97a6da4f93de792d59897a2
|
||||
timeCreated: 1531857203
|
||||
licenseType: Pro
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: Clip
|
||||
100002: Lever
|
||||
100004: Lever_0
|
||||
100006: Main
|
||||
100008: SniperRifle
|
||||
100010: //RootNode
|
||||
100012: Trigger
|
||||
100014: Trigger_0
|
||||
100016: WeaponRig
|
||||
400000: Clip
|
||||
400002: Lever
|
||||
400004: Lever_0
|
||||
400006: Main
|
||||
400008: SniperRifle
|
||||
400010: //RootNode
|
||||
400012: Trigger
|
||||
400014: Trigger_0
|
||||
400016: WeaponRig
|
||||
4300000: Trigger
|
||||
4300002: SniperRifle
|
||||
4300004: Lever
|
||||
7400000: SniperRifleItemIdle
|
||||
9500000: //RootNode
|
||||
13700000: Lever
|
||||
13700002: SniperRifle
|
||||
13700004: Trigger
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: SniperRifleItemIdle
|
||||
takeName: SniperRifleItemIdle
|
||||
firstFrame: 0
|
||||
lastFrame: 2
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 1
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 1
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 1
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask:
|
||||
- path:
|
||||
weight: 1
|
||||
- path: Lever
|
||||
weight: 1
|
||||
- path: SniperRifle
|
||||
weight: 1
|
||||
- path: Trigger
|
||||
weight: 1
|
||||
- path: WeaponRig
|
||||
weight: 1
|
||||
- path: WeaponRig/Main
|
||||
weight: 1
|
||||
- path: WeaponRig/Main/Clip
|
||||
weight: 1
|
||||
- path: WeaponRig/Main/Lever_0
|
||||
weight: 1
|
||||
- path: WeaponRig/Main/Trigger_0
|
||||
weight: 1
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 100
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
importBlendShapes: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
importAnimation: 1
|
||||
copyAvatar: 1
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName: Main
|
||||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 09036fd227441e2478facac29773117f,
|
||||
type: 3}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user