Organize custom scripts under Assets/Baba_yaga and merge Opsive folders to Assets root
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 114f4adff47823d4aadb77159ef6731f, type: 3}
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m_Name: RunFirstPersonPerspectiveItemPreset
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m_EditorClassIdentifier:
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m_Data:
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m_ObjectType: Opsive.UltimateCharacterController.FirstPersonController.Items.FirstPersonPerspectiveItem
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m_ValueHashes: 6aa63c05d503f5e093a5478294546596d650fdf0
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m_ValuePositions: 000000000c000000180000002400000030000000
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m_Values: 00000000000040c0000000000ad7a3bc000000008fc2f5bc3333b33f3333b33f000000000000803f00000040000000000000c0400000404000000040
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m_UnityObjects: []
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m_Version: 2.0
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