Organize custom scripts under Assets/Baba_yaga and merge Opsive folders to Assets root
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 114f4adff47823d4aadb77159ef6731f, type: 3}
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m_Name: RunShotgunFirstPersonPerspectiveItemPreset
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m_EditorClassIdentifier:
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m_Data:
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m_ObjectType: Opsive.UltimateCharacterController.FirstPersonController.Items.FirstPersonPerspectiveItem
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m_ValueHashes: 29f7acba7235f25b6aa63c05d503f5e09454659693a54782
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m_ValuePositions: 000000000c0000001800000024000000300000003c000000
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m_Values: 0000803f00000000000000000000a0410000704200000000000020410080b14300000000ec51b8bd000000becdcc4cbe0000803f00000040cdcccc3d3333333f9a99993fcdcccc3e
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m_UnityObjects: []
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m_Version: 2.0
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