Organize custom scripts under Assets/Baba_yaga and merge Opsive folders to Assets root
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Assets/Scripts/Character/Identifiers/IgnoreFadeIdentifier.cs
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15
Assets/Scripts/Character/Identifiers/IgnoreFadeIdentifier.cs
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/// ---------------------------------------------
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/// Ultimate Character Controller
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/// Copyright (c) Opsive. All Rights Reserved.
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/// https://www.opsive.com
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/// ---------------------------------------------
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namespace Opsive.UltimateCharacterController.Character.Identifiers
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{
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using UnityEngine;
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/// <summary>
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/// Component which specifies that an object should not fade.
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/// </summary>
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public class IgnoreFadeIdentifier : MonoBehaviour { }
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}
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