Organize custom scripts under Assets/Baba_yaga and merge Opsive folders to Assets root

This commit is contained in:
2026-07-01 20:32:28 +07:00
parent 83d4157ac6
commit befc19bf37
5901 changed files with 243 additions and 141 deletions

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/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.Items
{
using UnityEngine;
/// <summary>
/// Identifier class used to determine where the item GameObjects are located.
/// </summary>
public class ItemSlot : MonoBehaviour
{
[Tooltip("An identifier for the ItemSlot component.")]
[SerializeField] protected int m_ID;
public int ID { get { return m_ID; } set { m_ID = value; } }
}
}