Update NPC Prefabs
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@@ -85136,10 +85136,6 @@ PrefabInstance:
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serializedVersion: 3
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m_TransformParent: {fileID: 1408989034}
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m_Modifications:
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- target: {fileID: 5687887011233860168, guid: 15df559ce497e104a81254e0adf3107e, type: 3}
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propertyPath: m_Layer
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 6442306242859885696, guid: 15df559ce497e104a81254e0adf3107e, type: 3}
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propertyPath: m_LocalPosition.x
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value: 9.72
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@@ -85184,17 +85180,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: xNPC
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objectReference: {fileID: 0}
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- target: {fileID: 7522161431095319480, guid: 15df559ce497e104a81254e0adf3107e, type: 3}
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propertyPath: m_Layer
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents:
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- targetCorrespondingSourceObject: {fileID: 7522161431095319480, guid: 15df559ce497e104a81254e0adf3107e, type: 3}
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insertIndex: -1
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addedObject: {fileID: 1665376262}
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 15df559ce497e104a81254e0adf3107e, type: 3}
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--- !u!4 &572767393 stripped
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Transform:
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@@ -140199,38 +140188,6 @@ Mesh:
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- serializedVersion: 1
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m_IndexStart: 0
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m_IndexCount: 0
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--- !u!1 &1665376261 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 7522161431095319480, guid: 15df559ce497e104a81254e0adf3107e, type: 3}
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m_PrefabInstance: {fileID: 572767392}
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m_PrefabAsset: {fileID: 0}
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--- !u!54 &1665376262
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Rigidbody:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1665376261}
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serializedVersion: 5
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m_Mass: 1
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m_LinearDamping: 0
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m_AngularDamping: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_UseGravity: 1
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 112
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m_CollisionDetection: 0
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--- !u!1 &1666249105
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GameObject:
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m_ObjectHideFlags: 0
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