Update
This commit is contained in:
29
.idea/.idea.HALLUCINATE/.idea/workspace.xml
generated
29
.idea/.idea.HALLUCINATE/.idea/workspace.xml
generated
@@ -5,27 +5,14 @@
|
||||
</component>
|
||||
<component name="ChangeListManager">
|
||||
<list default="true" id="f9183c68-daf0-43b8-be4c-fad79983f91b" name="Changes" comment="">
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scove/Optimiization.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scove/Optimiization.unity" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/InputSystem_Actions.inputactions" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/InputSystem_Actions.inputactions" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/InputSystem_Actions.inputactions.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/InputSystem_Actions.inputactions.meta" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Prefabs/Main Camera.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Prefabs/Main Camera.prefab" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Prefabs/Player.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Prefabs/Player.prefab" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scove/Player Movement.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scove/Player Movement.unity" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scove/Player_Movement_Description.txt" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scove/Player_Movement_Description.txt.meta" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Optimization/AutoPlayerStateMachine.cs" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Optimization/AutoPlayerStateMachine.cs.meta" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Optimization/JobsMovementManager.cs" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Optimization/JobsMovementManager.cs.meta" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Optimization/MassiveSpawner.cs" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Optimization/MassiveSpawner.cs.meta" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Optimization/PerformanceHUD.cs" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Optimization/PerformanceHUD.cs.meta" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Optimization/StressTestSpawner.cs" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Optimization/StressTestSpawner.cs.meta" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/ParkourController.cs" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/ParkourController.cs.meta" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerController.cs" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerController.cs.meta" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/SpineProxy.cs" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/SpineProxy.cs.meta" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Settings/Project Setting/FolderIcons.asset" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Settings/Project Setting/FolderIcons.asset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Camera Controller/CameraController.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Camera Controller/CameraController.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ProjectSettings/TagManager.asset" beforeDir="false" afterPath="$PROJECT_DIR$/ProjectSettings/TagManager.asset" afterDir="false" />
|
||||
</list>
|
||||
<option name="SHOW_DIALOG" value="false" />
|
||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||
@@ -118,7 +105,7 @@
|
||||
<updated>1774531360140</updated>
|
||||
<workItem from="1774531363039" duration="637000" />
|
||||
<workItem from="1774584797007" duration="56000" />
|
||||
<workItem from="1774584869078" duration="309000" />
|
||||
<workItem from="1774584869078" duration="3206000" />
|
||||
</task>
|
||||
<servers />
|
||||
</component>
|
||||
|
||||
Reference in New Issue
Block a user