This commit is contained in:
2026-06-18 03:35:00 +07:00
parent d2edd88f9a
commit d5e40961e2
2798 changed files with 3430 additions and 1260162 deletions

View File

@@ -1,6 +1,5 @@
using UnityEngine;
using UnityEngine.UIElements;
using Hallucinate.Audio;
using System.Collections.Generic;
namespace Hallucinate.UI
@@ -46,7 +45,7 @@ namespace Hallucinate.UI
else if (name.Contains("option") || name.Contains("setting")) sound = "menu-options-hover";
else if (name.Contains("exit") || name.Contains("quit")) sound = "menu-exit-hover";
AudioManager.PlayGlobal(sound, 0.5f, 1.05f);
// AudioManager.PlayGlobal(sound, 0.5f, 1.05f);
}
private static void OnButtonClick(ClickEvent evt)
@@ -64,18 +63,18 @@ namespace Hallucinate.UI
else if (name.Contains("retry") || name.Contains("restart")) sound = "pause-retry-click";
float randomPitch = Random.Range(0.98f, 1.02f);
AudioManager.PlayGlobal(sound, 1f, randomPitch);
// AudioManager.PlayGlobal(sound, 1f, randomPitch);
}
private static void OnToggleChanged(ChangeEvent<bool> evt)
{
string sound = evt.newValue ? "check-on" : "check-off";
AudioManager.PlayGlobal(sound, 0.8f);
// AudioManager.PlayGlobal(sound, 0.8f);
}
private static void OnTextFieldFocus(FocusEvent evt)
{
AudioManager.PlayGlobal("UI_Focus", 0.6f);
// AudioManager.PlayGlobal("UI_Focus", 0.6f);
}
private static void OnTextFieldKeyDown(KeyDownEvent evt)
@@ -85,25 +84,25 @@ namespace Hallucinate.UI
{
case KeyCode.Return:
case KeyCode.KeypadEnter:
AudioManager.PlayGlobal("key-confirm", 0.8f);
// AudioManager.PlayGlobal("key-confirm", 0.8f);
break;
case KeyCode.Backspace:
case KeyCode.Delete:
AudioManager.PlayGlobal("key-delete", 0.7f);
// AudioManager.PlayGlobal("key-delete", 0.7f);
break;
case KeyCode.Space:
case KeyCode.CapsLock:
AudioManager.PlayGlobal("key-caps", 0.7f);
// AudioManager.PlayGlobal("key-caps", 0.7f);
break;
case KeyCode.UpArrow:
case KeyCode.DownArrow:
case KeyCode.LeftArrow:
case KeyCode.RightArrow:
AudioManager.PlayGlobal("key-movement", 0.6f);
// AudioManager.PlayGlobal("key-movement", 0.6f);
break;
default:
// Play random variation for normal keys (key-press-1 to 4)
AudioManager.PlayRandomGlobal("key-press", 4, 0.5f, Random.Range(0.95f, 1.1f));
// AudioManager.PlayRandomGlobal("key-press", 4, 0.5f, Random.Range(0.95f, 1.1f));
break;
}
}