Update
This commit is contained in:
38
Assets/Third Parties/RealToon/What's New.txt
Normal file
38
Assets/Third Parties/RealToon/What's New.txt
Normal file
@@ -0,0 +1,38 @@
|
||||
What's New to RealToon V5.0.11 (February 2025)
|
||||
=====================================
|
||||
|
||||
[New]
|
||||
- (ShadowT - SDF Mode Helper - New Options) (Built-In, URP and HDRP)
|
||||
*Forward Inverted - Invert Forward/Front position of the object.
|
||||
*Right Inverted - Invert Right position of the object.
|
||||
*Light Threshold - The amount of light.
|
||||
|
||||
- RealToon Shader Cache (New Tool) (Built-In, URP and HDRP)
|
||||
"To reduce or clear cached RealToon Shader."
|
||||
"Useful for after update RealToon Shader or Re-import RealToon Shader."
|
||||
"To access this, "Window -> RealToon -> RealToon Shader Cache"."
|
||||
|
||||
- Support URP Dynamic Lightmap. (Unity 6.0 to Latest)
|
||||
- Support URP Deferred+. (Unity 6.1 to Latest)
|
||||
- Support Unity 6.1
|
||||
- Early add support for the later Unity 6.2.
|
||||
|
||||
|
||||
[Changes]
|
||||
- RealToon Shader (SRP) packages has been reorganized, separate Unity 6 folder and Older/Previous Unity version folders.
|
||||
- (URP 10 - 11) and (HDRP 10 - 11) has been removed, not supported anymore.
|
||||
|
||||
|
||||
[Fixed]
|
||||
- Gloss feature "Unity_WorldToObject" error. (URP)
|
||||
- Overlap Sky & RayTracing Reflection. (HDRP)
|
||||
- RealToon HDRP Example missing Global Volume and overexposed. (HDRP)
|
||||
- URP Lightmap errors. (URP)
|
||||
|
||||
====================================
|
||||
|
||||
#Read the "Change - Fix Log.txt." file for previous updates.
|
||||
#This update supports Unity 5, 2017, 2018, 2019, 2020, 2022, 2023, Unity 6 and future unity versions.
|
||||
|
||||
[Other Notes]
|
||||
* If you encounter some problems or need help just contact by email.
|
||||
Reference in New Issue
Block a user