fix bug materials
This commit is contained in:
@@ -21,17 +21,18 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Green
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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m_ValidKeywords: []
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m_InvalidKeywords:
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- _GLOSSYREFLECTIONS_OFF
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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@@ -110,7 +111,7 @@ Material:
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 1
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- _EnvironmentReflections: 0
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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@@ -120,7 +121,7 @@ Material:
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- _Parallax: 0.005
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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- _Smoothness: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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@@ -21,18 +21,19 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Ground
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _GLOSSYREFLECTIONS_OFF
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- _NORMALMAP
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m_InvalidKeywords: []
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m_InvalidKeywords:
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- _GLOSSYREFLECTIONS_OFF
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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@@ -49,7 +50,7 @@ Material:
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 0.02, y: 0.02}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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@@ -111,7 +112,7 @@ Material:
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 1
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- _EnvironmentReflections: 0
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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@@ -121,7 +122,7 @@ Material:
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- _Parallax: 0.005
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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- _Smoothness: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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@@ -8,17 +8,18 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Red
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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m_ValidKeywords: []
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m_InvalidKeywords:
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- _GLOSSYREFLECTIONS_OFF
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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@@ -97,7 +98,7 @@ Material:
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 1
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- _EnvironmentReflections: 0
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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@@ -107,7 +108,7 @@ Material:
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- _Parallax: 0.005
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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- _Smoothness: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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@@ -8,21 +8,20 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Separator
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _GLOSSYREFLECTIONS_OFF
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m_ValidKeywords: []
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m_InvalidKeywords:
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- _SURFACE_TYPE_TRANSPARENT
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- _GLOSSYREFLECTIONS_OFF
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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m_CustomRenderQueue: 2000
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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@@ -99,8 +98,8 @@ Material:
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 10
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- _EnvironmentReflections: 1
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 0
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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@@ -110,12 +109,12 @@ Material:
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- _Parallax: 0.005
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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- _Smoothness: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 1
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- _Surface: 0
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- _UVSec: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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@@ -8,21 +8,20 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Transparency
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _GLOSSYREFLECTIONS_OFF
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m_ValidKeywords: []
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m_InvalidKeywords:
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- _SURFACE_TYPE_TRANSPARENT
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- _GLOSSYREFLECTIONS_OFF
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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m_CustomRenderQueue: 2000
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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@@ -99,8 +98,8 @@ Material:
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 10
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- _EnvironmentReflections: 1
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 0
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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@@ -110,12 +109,12 @@ Material:
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- _Parallax: 0.005
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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- _Smoothness: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 1
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- _Surface: 0
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- _UVSec: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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@@ -183,6 +183,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: b3d9934ebd60c9c4ea3e464b77fd7ae0, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::_PlayerDataManager
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_Players:
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_items: []
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--- !u!1 &200732282
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GameObject:
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m_ObjectHideFlags: 0
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@@ -293,6 +295,23 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
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m_UsePipelineSettings: 1
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m_AdditionalLightsShadowResolutionTier: 2
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m_CustomShadowLayers: 0
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m_LightCookieSize: {x: 1, y: 1}
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m_LightCookieOffset: {x: 0, y: 0}
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m_SoftShadowQuality: 0
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m_RenderingLayersMask:
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serializedVersion: 0
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m_Bits: 1
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m_ShadowRenderingLayersMask:
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serializedVersion: 0
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m_Bits: 1
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m_Version: 4
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m_LightLayerMask: 1
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m_ShadowLayerMask: 1
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m_RenderingLayers: 1
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m_ShadowRenderingLayers: 1
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--- !u!1 &390662298
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GameObject:
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m_ObjectHideFlags: 0
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@@ -481,6 +500,11 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.Volume
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m_IsGlobal: 1
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priority: 0
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blendDistance: 0
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weight: 1
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sharedProfile: {fileID: 0}
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--- !u!4 &1185172175
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Transform:
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m_ObjectHideFlags: 0
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@@ -513,6 +537,38 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
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m_RenderShadows: 1
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m_RequiresDepthTextureOption: 2
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m_RequiresOpaqueTextureOption: 2
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m_CameraType: 0
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m_Cameras: []
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m_RendererIndex: -1
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m_VolumeLayerMask:
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serializedVersion: 2
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m_Bits: 1
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m_VolumeTrigger: {fileID: 0}
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m_VolumeFrameworkUpdateModeOption: 2
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m_RenderPostProcessing: 0
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m_Antialiasing: 0
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m_AntialiasingQuality: 2
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m_StopNaN: 0
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m_Dithering: 0
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m_ClearDepth: 1
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m_AllowXRRendering: 1
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m_AllowHDROutput: 1
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m_UseScreenCoordOverride: 0
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m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
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m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
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m_RequiresDepthTexture: 0
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m_RequiresColorTexture: 0
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m_TaaSettings:
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m_Quality: 3
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m_FrameInfluence: 0.1
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m_JitterScale: 1
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m_MipBias: 0
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m_VarianceClampScale: 0.9
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m_ContrastAdaptiveSharpening: 0
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m_Version: 2
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--- !u!1 &1313417866
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GameObject:
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m_ObjectHideFlags: 0
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@@ -564,6 +620,38 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
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m_RenderShadows: 1
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m_RequiresDepthTextureOption: 2
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m_RequiresOpaqueTextureOption: 2
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m_CameraType: 0
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m_Cameras: []
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m_RendererIndex: -1
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m_VolumeLayerMask:
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serializedVersion: 2
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m_Bits: 1
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m_VolumeTrigger: {fileID: 0}
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m_VolumeFrameworkUpdateModeOption: 2
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m_RenderPostProcessing: 0
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m_Antialiasing: 0
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m_AntialiasingQuality: 2
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m_StopNaN: 0
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m_Dithering: 0
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m_ClearDepth: 1
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m_AllowXRRendering: 1
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m_AllowHDROutput: 1
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m_UseScreenCoordOverride: 0
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m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
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m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
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m_RequiresDepthTexture: 0
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m_RequiresColorTexture: 0
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m_TaaSettings:
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m_Quality: 3
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m_FrameInfluence: 0.1
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m_JitterScale: 1
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m_MipBias: 0
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m_VarianceClampScale: 0.9
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m_ContrastAdaptiveSharpening: 0
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m_Version: 2
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--- !u!1 &1368410212
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GameObject:
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m_ObjectHideFlags: 0
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@@ -13,10 +13,16 @@ Material:
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _ALPHAPREMULTIPLY_ON
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- _ALPHAPREMULTIPLY_ON
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- _EMISSION
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- _EMISSION
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- _METALLICSPECGLOSSMAP
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- _METALLICSPECGLOSSMAP
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- _NORMALMAP
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- _NORMALMAP
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- _PARALLAXMAP
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- _PARALLAXMAP
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- _SURFACE_TYPE_TRANSPARENT
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- _SURFACE_TYPE_TRANSPARENT
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m_InvalidKeywords:
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||||
- ETC1_EXTERNAL_ALPHA
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@@ -68,22 +68,7 @@ MonoBehaviour:
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- rid: 5521631447830495244
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- rid: 5521631447830495245
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m_RuntimeSettings:
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m_List:
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- rid: 6852985685364965378
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- rid: 6852985685364965379
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- rid: 6852985685364965380
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- rid: 6852985685364965381
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- rid: 6852985685364965384
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- rid: 6852985685364965385
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- rid: 6852985685364965392
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- rid: 6852985685364965394
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- rid: 8712630790384254976
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- rid: 5521631447830495233
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- rid: 5521631447830495234
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- rid: 5521631447830495237
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- rid: 5521631447830495238
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- rid: 5521631447830495243
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- rid: 5521631447830495245
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m_List: []
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m_AssetVersion: 10
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m_ObsoleteDefaultVolumeProfile: {fileID: 0}
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m_RenderingLayerNames:
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1037
Assets/_Recovery/0 (17).unity
Normal file
1037
Assets/_Recovery/0 (17).unity
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File diff suppressed because it is too large
Load Diff
7
Assets/_Recovery/0 (17).unity.meta
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7
Assets/_Recovery/0 (17).unity.meta
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: f36514f086c56fb4588210c71e73f00e
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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Reference in New Issue
Block a user