fix bug materials

This commit is contained in:
2026-06-12 00:01:42 +07:00
parent b7fd41a323
commit d731f962a3
13 changed files with 1351 additions and 69 deletions

View File

@@ -8,17 +8,18 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Red
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
m_ValidKeywords: []
m_InvalidKeywords:
- _GLOSSYREFLECTIONS_OFF
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
@@ -97,7 +98,7 @@ Material:
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _EnvironmentReflections: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
@@ -107,7 +108,7 @@ Material:
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1