update
This commit is contained in:
30
Packages/com.arongranberg.astar/Editor/GraphMaskDrawer.cs
Normal file
30
Packages/com.arongranberg.astar/Editor/GraphMaskDrawer.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Pathfinding {
|
||||
[CustomPropertyDrawer(typeof(GraphMask))]
|
||||
public class GraphMaskDrawer : PropertyDrawer {
|
||||
string[] graphLabels = new string[32];
|
||||
|
||||
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label) {
|
||||
// Make sure the AstarPath object is initialized and the graphs are loaded, this is required to be able to show graph names in the mask popup
|
||||
AstarPath.FindAstarPath();
|
||||
|
||||
for (int i = 0; i < graphLabels.Length; i++) {
|
||||
if (AstarPath.active == null || AstarPath.active.data.graphs == null || i >= AstarPath.active.data.graphs.Length || AstarPath.active.data.graphs[i] == null) graphLabels[i] = "Graph " + i + (i == 31 ? "+" : "");
|
||||
else {
|
||||
graphLabels[i] = AstarPath.active.data.graphs[i].name + " (graph " + i + ")";
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUI.showMixedValue = property.hasMultipleDifferentValues;
|
||||
var valueProp = property.FindPropertyRelative("value");
|
||||
int newVal = EditorGUI.MaskField(position, label, valueProp.intValue, graphLabels);
|
||||
if (EditorGUI.EndChangeCheck()) {
|
||||
valueProp.intValue = newVal;
|
||||
}
|
||||
EditorGUI.showMixedValue = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user